7d82c1e7f7caf758fb4e2d617dbae35daddff403
4 int main(int arc
, const char *argv
[])
6 if( cxr_fs_set_gameinfo(
7 "/home/harry/.steam/steam/steamapps/common/"
8 "Counter-Strike Global Offensive/csgo/gameinfo.txt" ) )
10 valve_model
*model_test
= valve_load_model( "models/pigeon.mdl" );
13 cxr_log( "Mesh loaded\n" );
15 for( int i
=0; i
<model_test
->material_count
; i
++ )
17 cxr_log( " material: %s\n", model_test
->materials
[i
] );
19 valve_material
*material
=
20 valve_load_material( model_test
->materials
[i
] );
24 cxr_log( " $basetexture: %s\n"
26 material
->basetexture
,
29 valve_free_material( material
);
33 valve_free_model( model_test
);
36 cxr_log( "Mesh failed to load\n" );
47 #define CXR_VALVE_MAP_FILE
52 int main(int arc
, const char *argv
[])
54 cxr_vdf
*vdo
= cxr_vdf_open(
55 "/home/harry/Documents/blender_addons_remote/addons/convexer/test.vmf" );
66 .offset
= { 0.0, 0.0, 0.0 },
68 .skyname
= "vertigoblue"
71 cxr_world
*world
= cxr_decompose( &test_mesh
, NULL
);
74 cxr_push_world_vmf( world
, &ctx
, vdo
);
75 cxr_free_world( world
);
78 cxr_vmf_begin_entities( &ctx
, vdo
);
79 cxr_end_vmf( &ctx
, vdo
);