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carveJwlIkooP6JGAAIwe30JlM.git
2023-11-13
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send chat messages to server
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2023-11-12
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show friends in yellow, dont show out-of-world people
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2023-11-12
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better nametag
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2023-11-11
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username medals display
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2023-11-11
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remove avatar concept
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2023-11-10
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initial gui for remote players lobby
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2023-11-09
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dont render if blocked
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2023-11-08
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steam friend/block info on remote players structures
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2023-11-08
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smooth out walk animator drop ins / sitting
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2023-11-08
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DonkeyKong64 grind crash
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2023-11-08
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connection semantics; state change bug
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2023-11-04
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sync time between clients to utc
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2023-11-04
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small compression
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2023-11-04
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sit_t animator exchange
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2023-11-04
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fix remote players ghosting
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2023-11-03
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wrong port
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2023-11-03
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port
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2023-11-03
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gameserver links
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2023-11-03
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compiler warnings
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2023-11-03
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change port
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2023-11-03
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scoreboard stuff
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2023-11-03
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misc
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2023-11-02
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connection semantics
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2023-11-02
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sitting down
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2023-11-02
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minor changes
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2023-10-30
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view weekly/all-time
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2023-10-30
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remove sub-world concept
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2023-10-30
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PRIMARY KEY -> UNIQUE (sqlite)
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2023-10-29
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lap timing publish and store, username store in db
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2023-10-29
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vg_msg api change
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2023-10-28
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full request roundtrip
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2023-10-12
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add basic controls to ent_routes
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2023-10-12
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move database requests to seperate thread
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2023-10-08
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add sqlite and use it
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2023-10-06
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route markers in map, fix cubemap rendering in menu
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2023-10-06
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fix menu rendering regression
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2023-10-06
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reduced shader bind code dupe & adjust skate uprighter...
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2023-10-06
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nametag rendering
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2023-10-05
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clear runs when respawning
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2023-10-05
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test bigger font
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2023-10-04
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oneshot synchronization
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2023-10-04
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network oneshots
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2023-10-04
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quantized positions
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2023-10-04
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variable length exchange
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2023-10-04
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full walk animator compression
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2023-10-04
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silly size mistake
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2023-10-04
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test walk comp 1
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2023-10-04
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walk exchange
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2023-10-03
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network compression test
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2023-10-02
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patches player visibility
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2023-10-02
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fix pool error
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2023-10-02
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network items, interp boundaries
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2023-10-01
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board pose
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2023-10-01
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fix segfault
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2023-10-01
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bugs
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2023-10-01
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remote items test
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2023-10-01
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refactor network packets
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2023-10-01
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working? interpolation
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2023-09-30
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interp test 1
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2023-09-30
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show playernames in debug view
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2023-09-30
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test network 6
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2023-09-30
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segfault
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2023-09-30
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test network 5
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2023-09-30
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test network 4
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2023-09-30
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test network 3
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2023-09-30
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test network 2
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2023-09-29
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test network 1
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2023-09-29
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refactor (reduction)
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2023-09-27
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gameserver monitor initial work
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2023-09-19
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absolutely SHIT bug
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2023-09-19
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menu colour tweak
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2023-09-19
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gui icons
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2023-09-19
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menu upgrades
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2023-09-13
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small updates and api changes
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2023-09-07
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j
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2023-09-05
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update ui enum api in workshop (untested)
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2023-09-05
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update imgui api changes
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2023-09-01
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testing
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2023-08-23
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oops
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2023-08-23
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fix bug for city achivement
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2023-08-23
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optimisations
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2023-08-23
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respawn UI
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2023-08-22
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minor performance stuff
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2023-08-13
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fix workshop thing
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2023-08-13
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update finalized version
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2023-08-13
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deactivate challenge on max dist
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2023-08-13
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cam height
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2023-08-13
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now fall in immobile mode
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2023-08-12
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fix wishlist item
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2023-08-12
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cool
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2023-08-12
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challenge effects
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2023-08-11
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preview for challenges and new system
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2023-08-09
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make arrows clearer
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2023-08-08
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this makes more sense
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2023-08-08
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cool font shader and entity bvh fix
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2023-08-07
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scene font rendering
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2023-08-07
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unlock rendering
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2023-08-07
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remove dead code
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2023-08-07
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collision layers
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2023-08-06
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custom walk filtering
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