carveJwlIkooP6JGAAIwe30JlM.git
2024-03-29 hgnfix terrain shader invalid colours
2024-03-29 hgndont always play waves
2024-03-29 hgnspash when ragdoll
2024-03-29 hgnfix water splash sound
2024-03-29 hgnwater fog material prop; ragdoll float only on drowned
2024-03-28 hgnoption between water plane / water trigger
2024-03-26 hgnignore autogenerated headers
2024-03-26 hgnchange shader properties to be vg_msg based
2024-03-20 hgnTODO about preupdate call style
2024-03-19 hgn(50c0271)
2024-03-15 hgnmove compiler to its own folder, api changes. wip maps
2024-03-12 hgnmove texture compiler to native code
2024-03-11 hgneditor done
2024-03-10 hgnReplay camera curve adjustment thing
2024-03-09 hgnbasic features of replay editor
2024-03-04 hgnfix couple TODO
2024-03-04 hgnfix regression with gate flipping
2024-03-04 hgnremove some todos
2024-03-03 hgnsmall refactor of model loading
2024-03-01 hgnallow world reloading
2024-02-29 hgnfix wwater fog
2024-02-29 hgnrandomzie playermodels
2024-02-28 hgngraphics changes
2024-02-28 hgnnpcs and tutorial stuff
2024-02-24 hgnbasic npc
2024-02-23 hgnrevision 2
2024-02-22 hgnbuild system revision
2024-02-18 hgnminor changes to be on track with vg revision
2024-02-08 hgnup network version
2024-02-08 hgnsave timing version in replay frame
2024-02-08 hgnreset run when using lgider
2024-02-08 hgnMerge all features from glider feature branch rigidbody
2024-02-08 hgncompleted all glider stuff
2024-02-05 hgnmake glider look nice
2024-02-04 hgnactually render trails
2024-02-04 hgntrail rendering basics
2024-01-31 hgnadd network view for glider
2024-01-31 hgnadd skybox editor
2024-01-31 hgnadd logs for fall off reason
2024-01-30 hgnadd command for spawning glider
2024-01-30 hgnadd glider&orphan data to replay
2024-01-30 hgnfix quality profile water/shadows
2024-01-29 hgnglider bugfixes & animation
2024-01-29 hgnreverse skate into glider
2024-01-29 hgnglider orphan / entity normals with scale
2024-01-28 hgnbackpack glider
2024-01-27 hgnglider stuff
2024-01-24 hgnmove rigidbody to vg
2024-01-24 hgnseperation of body initialization, glider model
2024-01-22 hgnremove references to glide in master
2024-01-22 hgnrigidbody math corrections & ragdoll tweaks for stability
2024-01-22 hgnfix rendering issue in workshop board preview
2024-01-21 hgnsandsurf/glide basics
2024-01-15 hgnfix annoying script error
2024-01-13 hgnnon-meaningful cleanup
2024-01-04 hgnadd engine settings
2023-12-23 hgncleanup unused files
2023-12-21 hgnupdate build script
2023-12-20 hgnadd zig cc option to build.c
2023-12-19 hgnadd one shots to replay buffer
2023-12-19 hgnmove audio comp to its own thing
2023-12-19 hgnallow replays to pass through rifts
2023-12-19 hgnstop air sound while paused
2023-12-19 hgnadjust walkout anim length & masked anim blending
2023-12-18 hgnnetwork release 9
2023-12-17 hgnanimation and transition adjustments
2023-12-16 hgnbreakup walk system and add new exit animation
2023-12-16 hgnrevision to walk animation/system
2023-12-15 hgnhandplants
2023-12-14 hgnui frosting info
2023-12-14 hgnadjust input filtering
2023-12-14 hgnPC controls for skids
2023-12-13 hgnhand slides
2023-12-12 hgnactive ragdolls
2023-12-11 hgnragdoll quality improvements
2023-12-11 hgnMerge branch 'master' of harrygodden.com:/home/carveJwl...
2023-12-11 hgnbetter lateflip filtering
2023-12-11 hgnlaunch option to load world
2023-12-10 hgnMerge branch 'master' of harrygodden.com:/home/carveJwl...
2023-12-10 hgnwind rushing sound
2023-12-10 hgnseperate rand instances for each thread
2023-12-10 hgnadd late flips
2023-12-08 hgnperformance wins!
2023-12-08 hgnperformance measurements
2023-12-08 hgnforce compression
2023-12-05 hgnsome refactors before the storm
2023-12-05 hgnrefactor world rendering code
2023-12-04 hgnMerge branch 'master' of harrygodden.com:/home/carveJwl...
2023-12-04 hgnubuntu build script
2023-12-04 hgndemo fixes
2023-12-04 hgnstuff for demo
2023-12-04 hgnadded content lock for demo version
2023-12-02 hgnmap changes
2023-12-01 hgnfoliage windy shader
2023-11-29 hgnfix null reference
2023-11-28 hgngameserver patches
2023-11-28 hgnTHE REST
2023-11-28 hgndont try to load nothign
2023-11-28 hgninclude challenge entitites in region consideration
2023-11-28 hgnscale route markers correctly on custom meshes
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