From ab34e6bf232cb0c890d8b02c5d21449c20b938e6 Mon Sep 17 00:00:00 2001 From: hgn Date: Mon, 7 Aug 2023 11:24:01 +0100 Subject: [PATCH] remove dead code --- bvh.h | 51 --------------------------------------------------- scene.h | 25 ------------------------- 2 files changed, 76 deletions(-) diff --git a/bvh.h b/bvh.h index ce7fbe0..0865ee7 100644 --- a/bvh.h +++ b/bvh.h @@ -210,57 +210,6 @@ VG_STATIC void bh_debug_trace( bh_tree *bh, u32 inode, v3f pos, u32 colour ){ } } -#if 0 -VG_STATIC int bh_ray( bh_tree *bh, v3f co, v3f dir, ray_hit *hit ){ - if( bh->node_count < 2 ) - return 0; - - int count = 0; - u32 stack[100]; - u32 depth = 2; - - stack[0] = 0; - stack[1] = bh->nodes[0].il; - stack[2] = bh->nodes[0].ir; - - v3f dir_inv; - v3_div( (v3f){1.0f,1.0f,1.0f}, dir, dir_inv ); - - while(depth){ - bh_node *inode = &bh->nodes[ stack[depth] ]; - if( ray_aabb1( inode->bbx, co, dir_inv, hit->dist ) ){ - if( inode->count ){ - for( u32 i=0; icount; i++ ){ - u32 idx = inode->start+i; - - if( bh->system->cast_ray ) - count += bh->system->cast_ray( bh->user, idx, co, dir, hit ); - else - count ++; - } - - depth --; - } - else{ - if( depth+1 >= vg_list_size(stack) ){ - vg_error( "Maximum stack reached!\n" ); - return count; - } - - stack[depth] = inode->il; - stack[depth+1] = inode->ir; - depth ++; - } - } - else{ - depth --; - } - } - - return count; -} -#endif - typedef struct bh_iter bh_iter; struct bh_iter{ struct { diff --git a/scene.h b/scene.h index cee7e69..b54587a 100644 --- a/scene.h +++ b/scene.h @@ -371,31 +371,6 @@ VG_STATIC void scene_bh_debug( void *user, u32 item_index ) vg_line( pc->co, pa->co, 0xff0000ff ); } -#if 0 -VG_STATIC int scene_bh_ray( void *user, u32 index, v3f co, - v3f dir, ray_hit *hit ) -{ - scene_context *s = user; - v3f positions[3]; - - u32 *tri = &s->arrindices[ index*3 ]; - - for( int i=0; i<3; i++ ) - v3_copy( s->arrvertices[tri[i]].co, positions[i] ); - - float t; - if(ray_tri( positions, co, dir, &t )){ - if( t < hit->dist ){ - hit->dist = t; - hit->tri = tri; - return 1; - } - } - - return 0; -} -#endif - VG_STATIC void scene_bh_closest( void *user, u32 index, v3f point, v3f closest ) { scene_context *s = user; -- 2.25.1