From 06b4e1c72b780dabeabe77118a3081d26a39f1e2 Mon Sep 17 00:00:00 2001 From: Terri00 Date: Thu, 7 Mar 2019 20:20:45 +0000 Subject: [PATCH] Gamma corrected height shader (thanks Yanzl) --- MCDV/shaders/depth.fs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/MCDV/shaders/depth.fs b/MCDV/shaders/depth.fs index c3c8d5f..24fc069 100644 --- a/MCDV/shaders/depth.fs +++ b/MCDV/shaders/depth.fs @@ -14,7 +14,6 @@ in float Alpha; void main() { - float height = (Depth - HEIGHT_MIN) / HEIGHT_MAX; - + float height = pow((Depth - HEIGHT_MIN) / HEIGHT_MAX, 2.2); FragColor = vec4(height, height, height, Alpha); } \ No newline at end of file -- 2.25.1