hgn [Tue, 18 Feb 2025 20:06:51 +0000 (20:06 +0000)]
yes menu
hgn [Tue, 18 Feb 2025 14:40:54 +0000 (14:40 +0000)]
fixie wixie fucksy wucksie
hgn [Mon, 17 Feb 2025 20:03:07 +0000 (20:03 +0000)]
new world menu proto
hgn [Wed, 12 Feb 2025 23:42:35 +0000 (23:42 +0000)]
added support for loading a preview version of the world. just reduced details etc
hgn [Wed, 12 Feb 2025 03:07:57 +0000 (03:07 +0000)]
absolute shit
hgn [Tue, 11 Feb 2025 16:45:01 +0000 (16:45 +0000)]
a different way of doing non-local links
hgn [Mon, 10 Feb 2025 17:51:50 +0000 (17:51 +0000)]
mark only certain scripts as story events
hgn [Sat, 8 Feb 2025 19:34:14 +0000 (19:34 +0000)]
removed little bit of shit
hgn [Sat, 8 Feb 2025 14:36:04 +0000 (14:36 +0000)]
improve script commands
hgn [Sat, 8 Feb 2025 13:41:54 +0000 (13:41 +0000)]
removed multi-worlds. (broke: all shop types, world networking, achievement models, challenges, npcs)
hgn [Thu, 6 Feb 2025 17:04:30 +0000 (17:04 +0000)]
Not sure how this diddn't crash before! Fix bad index.
hgn [Wed, 5 Feb 2025 16:25:26 +0000 (16:25 +0000)]
Add wind speed world parameter
hgn [Mon, 3 Feb 2025 21:11:03 +0000 (21:11 +0000)]
rest of the story
hgn [Sat, 25 Jan 2025 18:53:25 +0000 (18:53 +0000)]
more cutscenes
hgn [Fri, 24 Jan 2025 08:58:30 +0000 (08:58 +0000)]
first cutscene. kinda
hgn [Mon, 30 Dec 2024 22:49:27 +0000 (22:49 +0000)]
CUTSCENE CHAOS
hgn [Fri, 27 Dec 2024 15:27:44 +0000 (15:27 +0000)]
it works, fuck you
hgn [Mon, 23 Dec 2024 17:40:35 +0000 (17:40 +0000)]
Add scripting file
hgn [Thu, 19 Dec 2024 14:01:20 +0000 (14:01 +0000)]
fix bad timing error, add some testing code
hgn [Fri, 13 Dec 2024 02:37:30 +0000 (02:37 +0000)]
move explicit bezier to vg
hgn [Fri, 13 Dec 2024 01:52:42 +0000 (01:52 +0000)]
read camera from metascene
hgn [Thu, 12 Dec 2024 16:34:29 +0000 (16:34 +0000)]
Added info to launch options
hgn [Tue, 10 Dec 2024 11:49:53 +0000 (11:49 +0000)]
something about metascenes/exporter
hgn [Wed, 2 Oct 2024 11:12:41 +0000 (12:12 +0100)]
move cutscene ui and network ui to magi
hgn [Thu, 26 Sep 2024 21:38:45 +0000 (22:38 +0100)]
accommodate inspector change
hgn [Wed, 25 Sep 2024 23:28:18 +0000 (00:28 +0100)]
fix crash when closing during load
hgn [Tue, 24 Sep 2024 11:01:22 +0000 (12:01 +0100)]
refactor model api
hgn [Mon, 23 Sep 2024 16:36:06 +0000 (17:36 +0100)]
make packed strings a *feature* of array files
hgn [Mon, 23 Sep 2024 13:32:13 +0000 (14:32 +0100)]
compress array file interface a bit
hgn [Sun, 22 Sep 2024 13:40:18 +0000 (14:40 +0100)]
basic cutscene player (armatures only)
hgn [Thu, 19 Sep 2024 20:02:21 +0000 (21:02 +0100)]
Metascene compiler & load in-game for player. (BREAKS NPC ANIMATIONS)
hgn [Sun, 8 Sep 2024 16:08:59 +0000 (17:08 +0100)]
fix grind not resuming from replay
hgn [Sun, 8 Sep 2024 15:36:01 +0000 (16:36 +0100)]
move files to src folder
hgn [Sun, 8 Sep 2024 15:25:50 +0000 (16:25 +0100)]
edit build script to not be c0 thing
hgn [Sun, 8 Sep 2024 01:05:53 +0000 (02:05 +0100)]
Fix blender addon for later blender versions?
hgn [Fri, 6 Sep 2024 03:26:42 +0000 (04:26 +0100)]
change list_size to ARRAY_LEN
hgn [Thu, 13 Jun 2024 18:52:40 +0000 (19:52 +0100)]
a mess but stable
hgn [Thu, 13 Jun 2024 10:17:31 +0000 (11:17 +0100)]
seperate projects
hgn [Thu, 13 Jun 2024 08:54:34 +0000 (09:54 +0100)]
move location of main camera to g_render
hgn [Thu, 13 Jun 2024 08:48:44 +0000 (09:48 +0100)]
move source content folders
hgn [Thu, 13 Jun 2024 08:41:17 +0000 (09:41 +0100)]
clean up blurring code. remove dead code
hgn [Tue, 11 Jun 2024 18:35:32 +0000 (19:35 +0100)]
framebuffer change
hgn [Thu, 30 May 2024 20:47:29 +0000 (21:47 +0100)]
build scripts
hgn [Sun, 26 May 2024 13:58:02 +0000 (14:58 +0100)]
update for ui api
hgn [Fri, 17 May 2024 12:19:10 +0000 (13:19 +0100)]
adaptions for vg3.000
hgn [Tue, 23 Apr 2024 20:26:58 +0000 (21:26 +0100)]
filter input while workshop form is open
hgn [Tue, 23 Apr 2024 14:47:34 +0000 (15:47 +0100)]
prem image
hgn [Tue, 23 Apr 2024 13:59:52 +0000 (14:59 +0100)]
guide pages
hgn [Tue, 23 Apr 2024 12:57:52 +0000 (13:57 +0100)]
prem page, repeater, link filter.
hgn [Sat, 20 Apr 2024 09:49:58 +0000 (10:49 +0100)]
guide background cameras
hgn [Thu, 18 Apr 2024 21:06:59 +0000 (22:06 +0100)]
Add some challenges to the world map
hgn [Thu, 18 Apr 2024 12:06:51 +0000 (13:06 +0100)]
move mouse wakeup from SR to VG
hgn [Wed, 17 Apr 2024 17:29:03 +0000 (18:29 +0100)]
add rest of original settings
hgn [Wed, 17 Apr 2024 01:01:19 +0000 (02:01 +0100)]
Very slow work on new style slider
hgn [Tue, 16 Apr 2024 01:45:01 +0000 (02:45 +0100)]
add strip for hub switch to map
hgn [Mon, 15 Apr 2024 20:51:52 +0000 (21:51 +0100)]
Update spawn map to new UI
hgn [Sun, 14 Apr 2024 23:06:14 +0000 (00:06 +0100)]
update helpers/location to 'frosted' ui
hgn [Wed, 10 Apr 2024 23:53:41 +0000 (00:53 +0100)]
addon packaging epic fail
hgn [Wed, 10 Apr 2024 23:53:25 +0000 (00:53 +0100)]
fix achievement bug
hgn [Wed, 10 Apr 2024 23:53:16 +0000 (00:53 +0100)]
update overlay to have ps controls too
hgn [Wed, 10 Apr 2024 15:50:36 +0000 (16:50 +0100)]
Windows libraries for getaddrinfo
hgn [Wed, 10 Apr 2024 15:35:03 +0000 (16:35 +0100)]
Do actual domain resolution
hgn [Wed, 10 Apr 2024 15:34:50 +0000 (16:34 +0100)]
menu polish sound / interactions
hgn [Tue, 9 Apr 2024 16:10:20 +0000 (17:10 +0100)]
add move sound to ui
hgn [Tue, 9 Apr 2024 01:14:24 +0000 (02:14 +0100)]
Fix dumbass animator fucking uninitialized memory
hgn [Mon, 8 Apr 2024 17:19:38 +0000 (18:19 +0100)]
server loopback tool
hgn [Fri, 5 Apr 2024 04:15:47 +0000 (05:15 +0100)]
clean up overlay init code
hgn [Thu, 4 Apr 2024 22:26:43 +0000 (23:26 +0100)]
controls overlay
hgn [Mon, 1 Apr 2024 21:08:42 +0000 (22:08 +0100)]
fix RT textures compiler
hgn [Mon, 1 Apr 2024 20:59:03 +0000 (21:59 +0100)]
sand alpha, addon reg
hgn [Mon, 1 Apr 2024 20:58:39 +0000 (21:58 +0100)]
map binary data
hgn [Fri, 29 Mar 2024 22:28:10 +0000 (22:28 +0000)]
fix terrain shader invalid colours
hgn [Fri, 29 Mar 2024 22:27:54 +0000 (22:27 +0000)]
dont always play waves
hgn [Fri, 29 Mar 2024 22:27:42 +0000 (22:27 +0000)]
spash when ragdoll
hgn [Fri, 29 Mar 2024 15:16:36 +0000 (15:16 +0000)]
fix water splash sound
hgn [Fri, 29 Mar 2024 13:00:35 +0000 (13:00 +0000)]
water fog material prop; ragdoll float only on drowned
hgn [Thu, 28 Mar 2024 21:20:55 +0000 (21:20 +0000)]
option between water plane / water trigger
hgn [Tue, 26 Mar 2024 22:24:16 +0000 (22:24 +0000)]
ignore autogenerated headers
hgn [Tue, 26 Mar 2024 19:30:02 +0000 (19:30 +0000)]
change shader properties to be vg_msg based
hgn [Wed, 20 Mar 2024 10:55:16 +0000 (10:55 +0000)]
TODO about preupdate call style
hgn [Tue, 19 Mar 2024 13:33:08 +0000 (13:33 +0000)]
hgn [Fri, 15 Mar 2024 17:21:00 +0000 (17:21 +0000)]
move compiler to its own folder, api changes. wip maps
hgn [Tue, 12 Mar 2024 10:19:29 +0000 (10:19 +0000)]
move texture compiler to native code
hgn [Mon, 11 Mar 2024 15:20:55 +0000 (15:20 +0000)]
editor done
hgn [Sun, 10 Mar 2024 16:35:13 +0000 (16:35 +0000)]
Replay camera curve adjustment thing
hgn [Sat, 9 Mar 2024 20:32:26 +0000 (20:32 +0000)]
basic features of replay editor
hgn [Mon, 4 Mar 2024 12:16:09 +0000 (12:16 +0000)]
fix couple TODO
hgn [Mon, 4 Mar 2024 07:17:38 +0000 (07:17 +0000)]
fix regression with gate flipping
hgn [Mon, 4 Mar 2024 07:16:57 +0000 (07:16 +0000)]
remove some todos
hgn [Sun, 3 Mar 2024 09:37:06 +0000 (09:37 +0000)]
small refactor of model loading
hgn [Fri, 1 Mar 2024 03:15:03 +0000 (03:15 +0000)]
allow world reloading
hgn [Thu, 29 Feb 2024 06:04:17 +0000 (06:04 +0000)]
fix wwater fog
hgn [Thu, 29 Feb 2024 04:42:42 +0000 (04:42 +0000)]
randomzie playermodels
hgn [Wed, 28 Feb 2024 14:00:30 +0000 (14:00 +0000)]
graphics changes
hgn [Wed, 28 Feb 2024 00:27:13 +0000 (00:27 +0000)]
npcs and tutorial stuff
hgn [Sat, 24 Feb 2024 04:38:57 +0000 (04:38 +0000)]
basic npc
hgn [Fri, 23 Feb 2024 03:33:09 +0000 (03:33 +0000)]
revision 2
hgn [Thu, 22 Feb 2024 08:40:11 +0000 (08:40 +0000)]
build system revision
hgn [Sun, 18 Feb 2024 01:23:55 +0000 (01:23 +0000)]
minor changes to be on track with vg revision
hgn [Thu, 8 Feb 2024 16:39:03 +0000 (16:39 +0000)]
up network version