carveJwlIkooP6JGAAIwe30JlM.git
23 months agoneeds a lot of cleaning but lights are OK
hgn [Thu, 2 Mar 2023 02:58:35 +0000 (02:58 +0000)]
needs a lot of cleaning but lights are OK

23 months agonow we're doing a bunch of them
hgn [Sat, 25 Feb 2023 07:00:26 +0000 (07:00 +0000)]
now we're doing a bunch of them

23 months agoremoved deprecated spam: rigidbody.h needs cleaning!
hgn [Sat, 25 Feb 2023 01:55:30 +0000 (01:55 +0000)]
removed deprecated spam: rigidbody.h needs cleaning!

23 months agoshader vacuuming
hgn [Sat, 25 Feb 2023 01:36:56 +0000 (01:36 +0000)]
shader vacuuming

23 months agofix da bugs
hgn [Sat, 25 Feb 2023 00:32:18 +0000 (00:32 +0000)]
fix da bugs

23 months agolongjump gates
hgn [Fri, 24 Feb 2023 02:29:39 +0000 (02:29 +0000)]
longjump gates

2 years agoisolate world code
hgn [Thu, 23 Feb 2023 20:12:47 +0000 (20:12 +0000)]
isolate world code

2 years agosmall clean
hgn [Thu, 23 Feb 2023 03:05:57 +0000 (03:05 +0000)]
small clean

2 years agofuckin hell
hgn [Thu, 23 Feb 2023 02:29:58 +0000 (02:29 +0000)]
fuckin hell

2 years agoadded scene_vert struct, result is good
hgn [Wed, 22 Feb 2023 19:59:33 +0000 (19:59 +0000)]
added scene_vert struct, result is good

2 years agofix
hgn [Wed, 22 Feb 2023 13:32:23 +0000 (13:32 +0000)]
fix

2 years agorandom
hgn [Wed, 22 Feb 2023 05:28:25 +0000 (05:28 +0000)]
random

2 years agofreds suggestion
hgn [Fri, 17 Feb 2023 17:54:42 +0000 (17:54 +0000)]
freds suggestion

2 years agoshadow tweak
hgn [Fri, 17 Feb 2023 17:38:02 +0000 (17:38 +0000)]
shadow tweak

2 years agorun to skate animation
hgn [Fri, 17 Feb 2023 17:32:50 +0000 (17:32 +0000)]
run to skate animation

2 years agoend of an era
hgn [Fri, 17 Feb 2023 15:29:01 +0000 (15:29 +0000)]
end of an era

2 years agoenwauhwduwa
hgn [Thu, 16 Feb 2023 21:13:13 +0000 (21:13 +0000)]
enwauhwduwa

2 years agobut this is not a perfect work
hgn [Wed, 15 Feb 2023 23:53:08 +0000 (23:53 +0000)]
but this is not a perfect work

2 years agoim making a note here, huge success
hgn [Wed, 15 Feb 2023 21:08:31 +0000 (21:08 +0000)]
im making a note here, huge success

2 years agopre-velocity-change
hgn [Wed, 15 Feb 2023 17:53:20 +0000 (17:53 +0000)]
pre-velocity-change

2 years agobetter? grinds
hgn [Wed, 15 Feb 2023 01:54:44 +0000 (01:54 +0000)]
better? grinds

2 years agoshits fucked
hgn [Sat, 11 Feb 2023 19:42:00 +0000 (19:42 +0000)]
shits fucked

2 years agoget fak
hgn [Fri, 10 Feb 2023 19:43:59 +0000 (19:43 +0000)]
get fak

2 years agogoing crazy
hgn [Fri, 10 Feb 2023 10:56:22 +0000 (10:56 +0000)]
going crazy

2 years agobasic 5050
hgn [Tue, 7 Feb 2023 19:38:16 +0000 (19:38 +0000)]
basic 5050

2 years agoCCD!
hgn [Tue, 7 Feb 2023 09:43:58 +0000 (09:43 +0000)]
CCD!

2 years agodead
hgn [Mon, 6 Feb 2023 17:25:52 +0000 (17:25 +0000)]
dead

2 years agoprelim tricks
hgn [Mon, 6 Feb 2023 05:15:59 +0000 (05:15 +0000)]
prelim tricks

2 years agoholdout poses
hgn [Sun, 5 Feb 2023 16:37:46 +0000 (16:37 +0000)]
holdout poses

2 years agoremove some scrap code
hgn [Sun, 5 Feb 2023 16:25:36 +0000 (16:25 +0000)]
remove some scrap code

2 years agoplish
hgn [Sun, 5 Feb 2023 13:55:58 +0000 (13:55 +0000)]
plish

2 years agodrop-in prelim
hgn [Sat, 4 Feb 2023 13:30:26 +0000 (13:30 +0000)]
drop-in prelim

2 years agocam rework
hgn [Fri, 3 Feb 2023 11:16:26 +0000 (11:16 +0000)]
cam rework

2 years agothe never ending refactor
hgn [Thu, 2 Feb 2023 10:38:41 +0000 (10:38 +0000)]
the never ending refactor

2 years agofix geo crash & backflips
hgn [Thu, 2 Feb 2023 02:41:48 +0000 (02:41 +0000)]
fix geo crash & backflips

2 years agoj
hgn [Wed, 1 Feb 2023 10:33:22 +0000 (10:33 +0000)]
j

2 years agoyo
hgn [Wed, 1 Feb 2023 10:24:05 +0000 (10:24 +0000)]
yo

2 years agowaeeij
hgn [Wed, 1 Feb 2023 10:05:47 +0000 (10:05 +0000)]
waeeij

2 years agoautomatic camera inversing across portals
hgn [Mon, 30 Jan 2023 08:14:06 +0000 (08:14 +0000)]
automatic camera inversing across portals

2 years agoland 'supports'
hgn [Mon, 30 Jan 2023 07:49:23 +0000 (07:49 +0000)]
land 'supports'

2 years agoyeah yeah yeah
hgn [Sun, 29 Jan 2023 22:46:13 +0000 (22:46 +0000)]
yeah yeah yeah

2 years agoanother api change
hgn [Sun, 29 Jan 2023 10:58:02 +0000 (10:58 +0000)]
another api change

2 years agobasic dead device and some comments for next time
hgn [Sat, 28 Jan 2023 11:14:07 +0000 (11:14 +0000)]
basic dead device and some comments for next time

2 years agoa simple CCD algortihm for walking
hgn [Sat, 28 Jan 2023 10:13:38 +0000 (10:13 +0000)]
a simple CCD algortihm for walking

2 years agodf shadows
hgn [Sat, 28 Jan 2023 07:50:33 +0000 (07:50 +0000)]
df shadows

2 years agothird person better camera
hgn [Sat, 28 Jan 2023 06:57:31 +0000 (06:57 +0000)]
third person better camera

2 years agofix some errors
hgn [Sat, 28 Jan 2023 04:46:11 +0000 (04:46 +0000)]
fix some errors

2 years agospin boost
hgn [Thu, 26 Jan 2023 22:04:03 +0000 (22:04 +0000)]
spin boost

2 years agoLPR - Skating
hgn [Thu, 26 Jan 2023 09:44:19 +0000 (09:44 +0000)]
LPR - Skating

2 years agoLPR - Walk/Anim
hgn [Thu, 26 Jan 2023 01:31:23 +0000 (01:31 +0000)]
LPR - Walk/Anim

2 years agoLPR - Walking
hgn [Wed, 25 Jan 2023 09:02:38 +0000 (09:02 +0000)]
LPR - Walking

2 years agovehicle stuff
hgn [Sun, 22 Jan 2023 19:09:13 +0000 (19:09 +0000)]
vehicle stuff

2 years ago?
hgn [Sat, 21 Jan 2023 22:25:54 +0000 (22:25 +0000)]
?

2 years agoD'oh
hgn [Fri, 20 Jan 2023 03:30:47 +0000 (03:30 +0000)]
D'oh

2 years agolatest
hgn [Fri, 20 Jan 2023 03:14:45 +0000 (03:14 +0000)]
latest

2 years agomake grass sprites a function of map area
hgn [Tue, 17 Jan 2023 02:02:48 +0000 (02:02 +0000)]
make grass sprites a function of map area

2 years agowalk stability
hgn [Mon, 16 Jan 2023 23:52:38 +0000 (23:52 +0000)]
walk stability

2 years agoregular shaders
hgn [Mon, 16 Jan 2023 20:37:52 +0000 (20:37 +0000)]
regular shaders

2 years agopoll functions
hgn [Mon, 16 Jan 2023 14:16:48 +0000 (14:16 +0000)]
poll functions

2 years agoa fairly major physics update
hgn [Sun, 15 Jan 2023 19:48:24 +0000 (19:48 +0000)]
a fairly major physics update

2 years agoupdate compiler for blender 3.4.1
hgn [Sat, 31 Dec 2022 16:05:13 +0000 (16:05 +0000)]
update compiler for blender 3.4.1

2 years ago..
hgn [Tue, 27 Dec 2022 14:35:01 +0000 (14:35 +0000)]
..

2 years agof
hgn [Mon, 26 Dec 2022 19:28:50 +0000 (19:28 +0000)]
f

2 years agoenforce alignment
hgn [Mon, 26 Dec 2022 15:39:33 +0000 (15:39 +0000)]
enforce alignment

2 years agophys adjustments
hgn [Sat, 24 Dec 2022 01:36:15 +0000 (01:36 +0000)]
phys adjustments

2 years agospherecast predictions
hgn [Sat, 10 Dec 2022 02:39:15 +0000 (02:39 +0000)]
spherecast predictions

2 years agomap update
hgn [Thu, 8 Dec 2022 01:05:00 +0000 (01:05 +0000)]
map update

2 years agocompiler fun
hgn [Sat, 3 Dec 2022 17:55:30 +0000 (17:55 +0000)]
compiler fun

2 years agoallow reset on death
hgn [Sat, 3 Dec 2022 17:38:47 +0000 (17:38 +0000)]
allow reset on death

2 years agocl_blur effects
hgn [Sat, 3 Dec 2022 17:25:02 +0000 (17:25 +0000)]
cl_blur effects

2 years agovolume slider
hgn [Sat, 3 Dec 2022 17:21:50 +0000 (17:21 +0000)]
volume slider

2 years agofreecam
hgn [Sat, 3 Dec 2022 14:11:34 +0000 (14:11 +0000)]
freecam

2 years agoframebuffer viewer
hgn [Sat, 3 Dec 2022 12:49:54 +0000 (12:49 +0000)]
framebuffer viewer

2 years agotarget normal for rails
hgn [Fri, 2 Dec 2022 21:21:53 +0000 (21:21 +0000)]
target normal for rails

2 years agofix motion vectors going through gate
hgn [Fri, 2 Dec 2022 20:52:52 +0000 (20:52 +0000)]
fix motion vectors going through gate

2 years agofixes some artifacting
hgn [Fri, 2 Dec 2022 17:41:10 +0000 (17:41 +0000)]
fixes some artifacting

2 years agoremove junk
hgn [Fri, 2 Dec 2022 02:07:55 +0000 (02:07 +0000)]
remove junk

2 years agoframebuffer formalitites
hgn [Fri, 2 Dec 2022 02:07:20 +0000 (02:07 +0000)]
framebuffer formalitites

2 years agofscolour->blitcolour
hgn [Thu, 1 Dec 2022 18:12:12 +0000 (18:12 +0000)]
fscolour->blitcolour

2 years agoadd motion vectors to all shaders
hgn [Thu, 1 Dec 2022 18:10:10 +0000 (18:10 +0000)]
add motion vectors to all shaders

2 years agogrind sound
hgn [Mon, 28 Nov 2022 22:18:03 +0000 (22:18 +0000)]
grind sound

2 years agorail targeting
hgn [Sun, 27 Nov 2022 16:29:40 +0000 (16:29 +0000)]
rail targeting

2 years agogrind phys
hgn [Sat, 26 Nov 2022 20:11:58 +0000 (20:11 +0000)]
grind phys

2 years agoassorted crap
hgn [Wed, 23 Nov 2022 21:06:24 +0000 (21:06 +0000)]
assorted crap

2 years agoeven more collision filtering
hgn [Fri, 18 Nov 2022 07:08:22 +0000 (07:08 +0000)]
even more collision filtering

2 years agoshaders updated
hgn [Wed, 16 Nov 2022 06:44:00 +0000 (06:44 +0000)]
shaders updated

2 years agorefactor
hgn [Tue, 15 Nov 2022 21:05:11 +0000 (21:05 +0000)]
refactor

2 years agophysics adjustments
hgn [Thu, 10 Nov 2022 03:32:23 +0000 (03:32 +0000)]
physics adjustments

2 years agoframe rate
hgn [Tue, 8 Nov 2022 21:28:09 +0000 (21:28 +0000)]
frame rate

2 years agowhite text
hgn [Tue, 8 Nov 2022 12:38:50 +0000 (12:38 +0000)]
white text

2 years agofov slider input maps menu stuff
hgn [Tue, 8 Nov 2022 12:25:31 +0000 (12:25 +0000)]
fov slider input maps menu stuff

2 years agoADWAIJDWAJ
hgn [Tue, 8 Nov 2022 04:49:19 +0000 (04:49 +0000)]
ADWAIJDWAJ

2 years agostuff
hgn [Tue, 8 Nov 2022 04:19:46 +0000 (04:19 +0000)]
stuff

2 years agonumerous input and physics
hgn [Tue, 8 Nov 2022 00:05:38 +0000 (00:05 +0000)]
numerous input and physics

2 years agobetter physics
hgn [Mon, 7 Nov 2022 03:15:38 +0000 (03:15 +0000)]
better physics

2 years agokeyboard
hgn [Sun, 6 Nov 2022 18:50:53 +0000 (18:50 +0000)]
keyboard

2 years agobetter low qual mode
hgn [Sun, 6 Nov 2022 07:10:11 +0000 (07:10 +0000)]
better low qual mode

2 years agoholyc compile script
hgn [Sun, 6 Nov 2022 01:01:44 +0000 (01:01 +0000)]
holyc compile script

2 years agobuild commands
hgn [Mon, 31 Oct 2022 21:58:40 +0000 (21:58 +0000)]
build commands

2 years ago1.0
hgn [Mon, 31 Oct 2022 19:04:17 +0000 (19:04 +0000)]
1.0