hgn [Sun, 1 Oct 2023 06:17:18 +0000 (07:17 +0100)]
board pose
hgn [Sun, 1 Oct 2023 05:49:35 +0000 (06:49 +0100)]
fix segfault
hgn [Sun, 1 Oct 2023 05:45:48 +0000 (06:45 +0100)]
bugs
hgn [Sun, 1 Oct 2023 05:38:36 +0000 (06:38 +0100)]
remote items test
hgn [Sun, 1 Oct 2023 03:18:34 +0000 (04:18 +0100)]
refactor network packets
hgn [Sun, 1 Oct 2023 00:16:02 +0000 (01:16 +0100)]
working? interpolation
hgn [Sat, 30 Sep 2023 23:58:01 +0000 (00:58 +0100)]
interp test 1
hgn [Sat, 30 Sep 2023 15:39:45 +0000 (16:39 +0100)]
show playernames in debug view
hgn [Sat, 30 Sep 2023 15:01:25 +0000 (16:01 +0100)]
test network 6
hgn [Sat, 30 Sep 2023 14:59:30 +0000 (15:59 +0100)]
segfault
hgn [Sat, 30 Sep 2023 14:57:43 +0000 (15:57 +0100)]
test network 5
hgn [Sat, 30 Sep 2023 07:16:59 +0000 (08:16 +0100)]
test network 4
hgn [Sat, 30 Sep 2023 06:59:41 +0000 (07:59 +0100)]
test network 3
hgn [Sat, 30 Sep 2023 05:58:54 +0000 (06:58 +0100)]
test network 2
hgn [Fri, 29 Sep 2023 16:26:02 +0000 (17:26 +0100)]
test network 1
hgn [Fri, 29 Sep 2023 12:29:11 +0000 (13:29 +0100)]
refactor (reduction)
hgn [Wed, 27 Sep 2023 15:05:39 +0000 (16:05 +0100)]
gameserver monitor initial work
hgn [Tue, 19 Sep 2023 10:15:28 +0000 (11:15 +0100)]
absolutely SHIT bug
hgn [Tue, 19 Sep 2023 07:25:35 +0000 (08:25 +0100)]
menu colour tweak
hgn [Tue, 19 Sep 2023 07:17:43 +0000 (08:17 +0100)]
gui icons
hgn [Tue, 19 Sep 2023 01:26:10 +0000 (02:26 +0100)]
menu upgrades
hgn [Wed, 13 Sep 2023 05:20:45 +0000 (06:20 +0100)]
small updates and api changes
hgn [Thu, 7 Sep 2023 20:23:02 +0000 (21:23 +0100)]
j
hgn [Tue, 5 Sep 2023 19:35:03 +0000 (20:35 +0100)]
update ui enum api in workshop (untested)
hgn [Tue, 5 Sep 2023 19:26:03 +0000 (20:26 +0100)]
update imgui api changes
hgn [Fri, 1 Sep 2023 21:19:05 +0000 (22:19 +0100)]
testing
hgn [Wed, 23 Aug 2023 17:15:26 +0000 (18:15 +0100)]
oops
hgn [Wed, 23 Aug 2023 16:28:41 +0000 (17:28 +0100)]
fix bug for city achivement
hgn [Wed, 23 Aug 2023 16:21:27 +0000 (17:21 +0100)]
optimisations
hgn [Wed, 23 Aug 2023 15:17:52 +0000 (16:17 +0100)]
respawn UI
hgn [Tue, 22 Aug 2023 13:04:08 +0000 (14:04 +0100)]
minor performance stuff
hgn [Sun, 13 Aug 2023 13:13:43 +0000 (14:13 +0100)]
fix workshop thing
hgn [Sun, 13 Aug 2023 12:58:10 +0000 (13:58 +0100)]
update finalized version
hgn [Sun, 13 Aug 2023 10:32:03 +0000 (11:32 +0100)]
deactivate challenge on max dist
hgn [Sun, 13 Aug 2023 10:13:53 +0000 (11:13 +0100)]
cam height
hgn [Sun, 13 Aug 2023 09:39:31 +0000 (10:39 +0100)]
now fall in immobile mode
hgn [Sat, 12 Aug 2023 18:29:42 +0000 (19:29 +0100)]
fix wishlist item
hgn [Sat, 12 Aug 2023 16:44:51 +0000 (17:44 +0100)]
cool
hgn [Sat, 12 Aug 2023 14:49:42 +0000 (15:49 +0100)]
challenge effects
hgn [Fri, 11 Aug 2023 15:06:46 +0000 (16:06 +0100)]
preview for challenges and new system
hgn [Wed, 9 Aug 2023 12:18:56 +0000 (13:18 +0100)]
make arrows clearer
hgn [Tue, 8 Aug 2023 19:55:26 +0000 (20:55 +0100)]
this makes more sense
hgn [Tue, 8 Aug 2023 17:58:51 +0000 (18:58 +0100)]
cool font shader and entity bvh fix
hgn [Mon, 7 Aug 2023 23:26:43 +0000 (00:26 +0100)]
scene font rendering
hgn [Mon, 7 Aug 2023 17:54:34 +0000 (18:54 +0100)]
unlock rendering
hgn [Mon, 7 Aug 2023 10:24:01 +0000 (11:24 +0100)]
remove dead code
hgn [Mon, 7 Aug 2023 10:05:11 +0000 (11:05 +0100)]
collision layers
hgn [Sun, 6 Aug 2023 20:16:05 +0000 (21:16 +0100)]
custom walk filtering
hgn [Sun, 6 Aug 2023 09:42:03 +0000 (10:42 +0100)]
ent_challenge extra features
hgn [Fri, 4 Aug 2023 19:40:02 +0000 (20:40 +0100)]
chill out cubemaps
hgn [Fri, 4 Aug 2023 15:19:17 +0000 (16:19 +0100)]
cubemaps
hgn [Fri, 4 Aug 2023 11:26:02 +0000 (12:26 +0100)]
tone down triangle complainers
hgn [Wed, 26 Jul 2023 07:43:49 +0000 (08:43 +0100)]
spawn revision and bad ideas removed
hgn [Tue, 25 Jul 2023 00:47:22 +0000 (01:47 +0100)]
lerp root_q in holdout
hgn [Mon, 24 Jul 2023 07:35:59 +0000 (08:35 +0100)]
SOME REGRESSIONS
hgn [Mon, 24 Jul 2023 07:05:34 +0000 (08:05 +0100)]
revision of savedata
hgn [Sun, 23 Jul 2023 01:47:42 +0000 (02:47 +0100)]
yet again more world load revision
hgn [Sat, 22 Jul 2023 23:07:28 +0000 (00:07 +0100)]
review save method
hgn [Sat, 22 Jul 2023 08:08:30 +0000 (09:08 +0100)]
more sensible world loading stuff (wip)
hgn [Fri, 21 Jul 2023 20:16:42 +0000 (21:16 +0100)]
some niceer ui stuff
hgn [Fri, 21 Jul 2023 22:25:27 +0000 (23:25 +0100)]
patch level to not have zero areas
hgn [Fri, 21 Jul 2023 22:05:37 +0000 (23:05 +0100)]
incorrect legacy code
hgn [Fri, 21 Jul 2023 21:52:23 +0000 (22:52 +0100)]
Revert "some niceer ui stuff"
This reverts commit
eeb975ff643ea701c6567c965620437f097e9636.
hgn [Fri, 21 Jul 2023 20:16:42 +0000 (21:16 +0100)]
some niceer ui stuff
hgn [Fri, 21 Jul 2023 09:02:02 +0000 (10:02 +0100)]
unlockables basics
hgn [Fri, 21 Jul 2023 01:35:50 +0000 (02:35 +0100)]
some gate improvements
hgn [Wed, 19 Jul 2023 23:54:34 +0000 (00:54 +0100)]
animator bugs
hgn [Wed, 19 Jul 2023 21:11:31 +0000 (22:11 +0100)]
simple challenge system done
hgn [Wed, 19 Jul 2023 20:20:01 +0000 (21:20 +0100)]
switch to entity list
hgn [Wed, 19 Jul 2023 01:07:50 +0000 (02:07 +0100)]
fix rendering bugs
hgn [Tue, 18 Jul 2023 18:51:02 +0000 (19:51 +0100)]
fix username bug, fix animator spin bug
hgn [Tue, 18 Jul 2023 07:20:36 +0000 (08:20 +0100)]
move everything to animator based
hgn [Tue, 18 Jul 2023 00:13:31 +0000 (01:13 +0100)]
seperate gamestate and animator memory (BREAKS: SMOOTHED UPPER YAW)
hgn [Sat, 15 Jul 2023 22:57:56 +0000 (23:57 +0100)]
add freecam
hgn [Fri, 14 Jul 2023 16:41:12 +0000 (17:41 +0100)]
fixed server compile errors
hgn [Thu, 13 Jul 2023 20:38:20 +0000 (21:38 +0100)]
add player guide
hgn [Thu, 13 Jul 2023 19:52:26 +0000 (20:52 +0100)]
clean flag
hgn [Thu, 13 Jul 2023 19:48:15 +0000 (20:48 +0100)]
remove junk
hgn [Thu, 13 Jul 2023 19:47:36 +0000 (20:47 +0100)]
release flag
hgn [Thu, 13 Jul 2023 19:38:12 +0000 (20:38 +0100)]
inf files
hgn [Thu, 13 Jul 2023 19:35:05 +0000 (20:35 +0100)]
workshop patch
hgn [Thu, 13 Jul 2023 15:16:52 +0000 (16:16 +0100)]
challange entitites
hgn [Thu, 13 Jul 2023 01:50:39 +0000 (02:50 +0100)]
added tools step to build
hgn [Wed, 12 Jul 2023 23:39:32 +0000 (00:39 +0100)]
formatting
hgn [Wed, 12 Jul 2023 23:31:13 +0000 (00:31 +0100)]
add world entities
hgn [Wed, 12 Jul 2023 16:46:10 +0000 (17:46 +0100)]
fnugz'z rewind controller
hgn [Wed, 12 Jul 2023 16:24:17 +0000 (17:24 +0100)]
fixed drop in jitter
hgn [Tue, 11 Jul 2023 22:08:54 +0000 (23:08 +0100)]
finalize shaders and replay
hgn [Tue, 11 Jul 2023 01:50:20 +0000 (02:50 +0100)]
rewind full
hgn [Mon, 10 Jul 2023 19:34:29 +0000 (20:34 +0100)]
smooth replay resume
hgn [Mon, 10 Jul 2023 15:19:17 +0000 (16:19 +0100)]
cleanup frame saving
hgn [Sun, 9 Jul 2023 21:11:25 +0000 (22:11 +0100)]
switch to dynamic sizes
hgn [Sun, 9 Jul 2023 01:50:46 +0000 (02:50 +0100)]
replay system reasonable
hgn [Sat, 8 Jul 2023 23:59:30 +0000 (00:59 +0100)]
review activity switching
hgn [Sat, 8 Jul 2023 02:01:46 +0000 (03:01 +0100)]
refactor rewind tape 1
hgn [Fri, 7 Jul 2023 21:06:10 +0000 (22:06 +0100)]
basic replayable replays
hgn [Fri, 7 Jul 2023 05:22:18 +0000 (06:22 +0100)]
start of a replay system
hgn [Tue, 4 Jul 2023 17:05:26 +0000 (18:05 +0100)]
improved couple grinds
hgn [Tue, 4 Jul 2023 16:34:49 +0000 (17:34 +0100)]
animation board tweaks
hgn [Tue, 4 Jul 2023 13:33:34 +0000 (14:33 +0100)]
foot animation for ticks