hgn [Sat, 4 Nov 2023 16:53:36 +0000 (16:53 +0000)]
sync time between clients to utc
hgn [Sat, 4 Nov 2023 16:31:33 +0000 (16:31 +0000)]
small compression
hgn [Sat, 4 Nov 2023 16:17:24 +0000 (16:17 +0000)]
sit_t animator exchange
hgn [Sat, 4 Nov 2023 15:08:30 +0000 (15:08 +0000)]
fix remote players ghosting
hgn [Fri, 3 Nov 2023 15:24:58 +0000 (15:24 +0000)]
wrong port
hgn [Fri, 3 Nov 2023 15:17:31 +0000 (15:17 +0000)]
port
hgn [Fri, 3 Nov 2023 15:10:39 +0000 (15:10 +0000)]
gameserver links
hgn [Fri, 3 Nov 2023 14:45:58 +0000 (14:45 +0000)]
compiler warnings
hgn [Fri, 3 Nov 2023 14:01:15 +0000 (14:01 +0000)]
change port
hgn [Fri, 3 Nov 2023 02:41:36 +0000 (02:41 +0000)]
scoreboard stuff
hgn [Fri, 3 Nov 2023 00:27:22 +0000 (00:27 +0000)]
misc
hgn [Thu, 2 Nov 2023 23:56:37 +0000 (23:56 +0000)]
connection semantics
hgn [Thu, 2 Nov 2023 23:07:05 +0000 (23:07 +0000)]
sitting down
hgn [Thu, 2 Nov 2023 20:14:00 +0000 (20:14 +0000)]
minor changes
hgn [Mon, 30 Oct 2023 19:32:08 +0000 (19:32 +0000)]
view weekly/all-time
hgn [Mon, 30 Oct 2023 13:40:12 +0000 (13:40 +0000)]
remove sub-world concept
hgn [Mon, 30 Oct 2023 00:04:09 +0000 (00:04 +0000)]
PRIMARY KEY -> UNIQUE (sqlite)
hgn [Sun, 29 Oct 2023 22:57:19 +0000 (22:57 +0000)]
lap timing publish and store, username store in db
hgn [Sun, 29 Oct 2023 16:36:28 +0000 (16:36 +0000)]
vg_msg api change
hgn [Sat, 28 Oct 2023 15:19:45 +0000 (16:19 +0100)]
full request roundtrip
hgn [Thu, 12 Oct 2023 16:56:44 +0000 (17:56 +0100)]
add basic controls to ent_routes
hgn [Thu, 12 Oct 2023 11:42:12 +0000 (12:42 +0100)]
move database requests to seperate thread
hgn [Sun, 8 Oct 2023 10:38:30 +0000 (11:38 +0100)]
add sqlite and use it
hgn [Fri, 6 Oct 2023 09:35:11 +0000 (10:35 +0100)]
route markers in map, fix cubemap rendering in menu
hgn [Fri, 6 Oct 2023 08:31:21 +0000 (09:31 +0100)]
fix menu rendering regression
hgn [Fri, 6 Oct 2023 07:11:23 +0000 (08:11 +0100)]
reduced shader bind code dupe & adjust skate uprighter strenght
hgn [Fri, 6 Oct 2023 06:04:02 +0000 (07:04 +0100)]
nametag rendering
hgn [Thu, 5 Oct 2023 11:11:46 +0000 (12:11 +0100)]
clear runs when respawning
hgn [Thu, 5 Oct 2023 10:49:52 +0000 (11:49 +0100)]
test bigger font
hgn [Wed, 4 Oct 2023 10:38:22 +0000 (11:38 +0100)]
oneshot synchronization
hgn [Wed, 4 Oct 2023 08:38:31 +0000 (09:38 +0100)]
network oneshots
hgn [Wed, 4 Oct 2023 06:03:36 +0000 (07:03 +0100)]
quantized positions
hgn [Wed, 4 Oct 2023 05:23:30 +0000 (06:23 +0100)]
variable length exchange
hgn [Wed, 4 Oct 2023 05:13:41 +0000 (06:13 +0100)]
full walk animator compression
hgn [Wed, 4 Oct 2023 05:05:51 +0000 (06:05 +0100)]
silly size mistake
hgn [Wed, 4 Oct 2023 04:38:44 +0000 (05:38 +0100)]
test walk comp 1
hgn [Wed, 4 Oct 2023 04:32:30 +0000 (05:32 +0100)]
walk exchange
hgn [Tue, 3 Oct 2023 18:17:15 +0000 (19:17 +0100)]
network compression test
hgn [Mon, 2 Oct 2023 16:31:08 +0000 (17:31 +0100)]
patches player visibility
hgn [Mon, 2 Oct 2023 16:18:21 +0000 (17:18 +0100)]
fix pool error
hgn [Mon, 2 Oct 2023 16:05:34 +0000 (17:05 +0100)]
network items, interp boundaries
hgn [Sun, 1 Oct 2023 06:17:18 +0000 (07:17 +0100)]
board pose
hgn [Sun, 1 Oct 2023 05:49:35 +0000 (06:49 +0100)]
fix segfault
hgn [Sun, 1 Oct 2023 05:45:48 +0000 (06:45 +0100)]
bugs
hgn [Sun, 1 Oct 2023 05:38:36 +0000 (06:38 +0100)]
remote items test
hgn [Sun, 1 Oct 2023 03:18:34 +0000 (04:18 +0100)]
refactor network packets
hgn [Sun, 1 Oct 2023 00:16:02 +0000 (01:16 +0100)]
working? interpolation
hgn [Sat, 30 Sep 2023 23:58:01 +0000 (00:58 +0100)]
interp test 1
hgn [Sat, 30 Sep 2023 15:39:45 +0000 (16:39 +0100)]
show playernames in debug view
hgn [Sat, 30 Sep 2023 15:01:25 +0000 (16:01 +0100)]
test network 6
hgn [Sat, 30 Sep 2023 14:59:30 +0000 (15:59 +0100)]
segfault
hgn [Sat, 30 Sep 2023 14:57:43 +0000 (15:57 +0100)]
test network 5
hgn [Sat, 30 Sep 2023 07:16:59 +0000 (08:16 +0100)]
test network 4
hgn [Sat, 30 Sep 2023 06:59:41 +0000 (07:59 +0100)]
test network 3
hgn [Sat, 30 Sep 2023 05:58:54 +0000 (06:58 +0100)]
test network 2
hgn [Fri, 29 Sep 2023 16:26:02 +0000 (17:26 +0100)]
test network 1
hgn [Fri, 29 Sep 2023 12:29:11 +0000 (13:29 +0100)]
refactor (reduction)
hgn [Wed, 27 Sep 2023 15:05:39 +0000 (16:05 +0100)]
gameserver monitor initial work
hgn [Tue, 19 Sep 2023 10:15:28 +0000 (11:15 +0100)]
absolutely SHIT bug
hgn [Tue, 19 Sep 2023 07:25:35 +0000 (08:25 +0100)]
menu colour tweak
hgn [Tue, 19 Sep 2023 07:17:43 +0000 (08:17 +0100)]
gui icons
hgn [Tue, 19 Sep 2023 01:26:10 +0000 (02:26 +0100)]
menu upgrades
hgn [Wed, 13 Sep 2023 05:20:45 +0000 (06:20 +0100)]
small updates and api changes
hgn [Thu, 7 Sep 2023 20:23:02 +0000 (21:23 +0100)]
j
hgn [Tue, 5 Sep 2023 19:35:03 +0000 (20:35 +0100)]
update ui enum api in workshop (untested)
hgn [Tue, 5 Sep 2023 19:26:03 +0000 (20:26 +0100)]
update imgui api changes
hgn [Fri, 1 Sep 2023 21:19:05 +0000 (22:19 +0100)]
testing
hgn [Wed, 23 Aug 2023 17:15:26 +0000 (18:15 +0100)]
oops
hgn [Wed, 23 Aug 2023 16:28:41 +0000 (17:28 +0100)]
fix bug for city achivement
hgn [Wed, 23 Aug 2023 16:21:27 +0000 (17:21 +0100)]
optimisations
hgn [Wed, 23 Aug 2023 15:17:52 +0000 (16:17 +0100)]
respawn UI
hgn [Tue, 22 Aug 2023 13:04:08 +0000 (14:04 +0100)]
minor performance stuff
hgn [Sun, 13 Aug 2023 13:13:43 +0000 (14:13 +0100)]
fix workshop thing
hgn [Sun, 13 Aug 2023 12:58:10 +0000 (13:58 +0100)]
update finalized version
hgn [Sun, 13 Aug 2023 10:32:03 +0000 (11:32 +0100)]
deactivate challenge on max dist
hgn [Sun, 13 Aug 2023 10:13:53 +0000 (11:13 +0100)]
cam height
hgn [Sun, 13 Aug 2023 09:39:31 +0000 (10:39 +0100)]
now fall in immobile mode
hgn [Sat, 12 Aug 2023 18:29:42 +0000 (19:29 +0100)]
fix wishlist item
hgn [Sat, 12 Aug 2023 16:44:51 +0000 (17:44 +0100)]
cool
hgn [Sat, 12 Aug 2023 14:49:42 +0000 (15:49 +0100)]
challenge effects
hgn [Fri, 11 Aug 2023 15:06:46 +0000 (16:06 +0100)]
preview for challenges and new system
hgn [Wed, 9 Aug 2023 12:18:56 +0000 (13:18 +0100)]
make arrows clearer
hgn [Tue, 8 Aug 2023 19:55:26 +0000 (20:55 +0100)]
this makes more sense
hgn [Tue, 8 Aug 2023 17:58:51 +0000 (18:58 +0100)]
cool font shader and entity bvh fix
hgn [Mon, 7 Aug 2023 23:26:43 +0000 (00:26 +0100)]
scene font rendering
hgn [Mon, 7 Aug 2023 17:54:34 +0000 (18:54 +0100)]
unlock rendering
hgn [Mon, 7 Aug 2023 10:24:01 +0000 (11:24 +0100)]
remove dead code
hgn [Mon, 7 Aug 2023 10:05:11 +0000 (11:05 +0100)]
collision layers
hgn [Sun, 6 Aug 2023 20:16:05 +0000 (21:16 +0100)]
custom walk filtering
hgn [Sun, 6 Aug 2023 09:42:03 +0000 (10:42 +0100)]
ent_challenge extra features
hgn [Fri, 4 Aug 2023 19:40:02 +0000 (20:40 +0100)]
chill out cubemaps
hgn [Fri, 4 Aug 2023 15:19:17 +0000 (16:19 +0100)]
cubemaps
hgn [Fri, 4 Aug 2023 11:26:02 +0000 (12:26 +0100)]
tone down triangle complainers
hgn [Wed, 26 Jul 2023 07:43:49 +0000 (08:43 +0100)]
spawn revision and bad ideas removed
hgn [Tue, 25 Jul 2023 00:47:22 +0000 (01:47 +0100)]
lerp root_q in holdout
hgn [Mon, 24 Jul 2023 07:35:59 +0000 (08:35 +0100)]
SOME REGRESSIONS
hgn [Mon, 24 Jul 2023 07:05:34 +0000 (08:05 +0100)]
revision of savedata
hgn [Sun, 23 Jul 2023 01:47:42 +0000 (02:47 +0100)]
yet again more world load revision
hgn [Sat, 22 Jul 2023 23:07:28 +0000 (00:07 +0100)]
review save method
hgn [Sat, 22 Jul 2023 08:08:30 +0000 (09:08 +0100)]
more sensible world loading stuff (wip)