carveJwlIkooP6JGAAIwe30JlM.git
2 years agosurface props
hgn [Sat, 29 Oct 2022 15:23:38 +0000 (16:23 +0100)]
surface props

2 years agoPOWER
hgn [Sat, 29 Oct 2022 03:50:27 +0000 (04:50 +0100)]
POWER

2 years agorefactor model things
hgn [Fri, 28 Oct 2022 02:15:02 +0000 (03:15 +0100)]
refactor model things

2 years agomodel fmt & heisenbug
hgn [Thu, 27 Oct 2022 15:36:35 +0000 (16:36 +0100)]
model fmt & heisenbug

2 years agoyabadabadooo
hgn [Wed, 26 Oct 2022 01:39:55 +0000 (02:39 +0100)]
yabadabadooo

2 years agowell yeah i guess
hgn [Tue, 25 Oct 2022 02:30:41 +0000 (03:30 +0100)]
well yeah i guess

2 years agomoved some stuff
hgn [Sat, 22 Oct 2022 15:27:39 +0000 (16:27 +0100)]
moved some stuff

2 years agooh yeah mr crabs
hgn [Sat, 22 Oct 2022 02:48:43 +0000 (03:48 +0100)]
oh yeah mr crabs

2 years agothe coolest fucking thing ive ever made
hgn [Thu, 20 Oct 2022 22:40:17 +0000 (23:40 +0100)]
the coolest fucking thing ive ever made

2 years agophysics
hgn [Thu, 20 Oct 2022 21:38:41 +0000 (22:38 +0100)]
physics

2 years agorewinds
hgn [Thu, 20 Oct 2022 20:04:30 +0000 (21:04 +0100)]
rewinds

2 years agomenu stuff
hgn [Thu, 20 Oct 2022 10:38:40 +0000 (11:38 +0100)]
menu stuff

2 years agoMENY
hgn [Wed, 19 Oct 2022 02:22:15 +0000 (03:22 +0100)]
MENY

2 years agoachievements and stuff
hgn [Tue, 18 Oct 2022 19:44:31 +0000 (20:44 +0100)]
achievements and stuff

2 years agoachievements
hgn [Thu, 13 Oct 2022 19:53:38 +0000 (20:53 +0100)]
achievements

2 years agoformatting
hgn [Wed, 12 Oct 2022 22:34:59 +0000 (23:34 +0100)]
formatting

2 years agoserver mem
hgn [Wed, 12 Oct 2022 22:19:11 +0000 (23:19 +0100)]
server mem

2 years agoscoreboards
hgn [Wed, 12 Oct 2022 22:08:45 +0000 (23:08 +0100)]
scoreboards

2 years agoincrease username length
hgn [Wed, 12 Oct 2022 21:53:27 +0000 (22:53 +0100)]
increase username length

2 years agoscoreboards
hgn [Wed, 12 Oct 2022 21:40:07 +0000 (22:40 +0100)]
scoreboards

2 years agofix routes
hgn [Wed, 12 Oct 2022 20:55:59 +0000 (21:55 +0100)]
fix routes

2 years agodont remember
hgn [Wed, 12 Oct 2022 20:25:14 +0000 (21:25 +0100)]
dont remember

2 years agobugs
hgn [Wed, 12 Oct 2022 16:06:37 +0000 (17:06 +0100)]
bugs

2 years agoadd jumping
hgn [Mon, 10 Oct 2022 20:18:36 +0000 (21:18 +0100)]
add jumping

2 years agoadded steam scripts
hgn [Mon, 10 Oct 2022 16:17:18 +0000 (17:17 +0100)]
added steam scripts

2 years agofixed recursive build script
hgn [Mon, 10 Oct 2022 16:11:01 +0000 (17:11 +0100)]
fixed recursive build script

2 years agofix uninitialized mem
hgn [Mon, 10 Oct 2022 03:37:38 +0000 (04:37 +0100)]
fix uninitialized mem

2 years agoframe rate independence
hgn [Sun, 9 Oct 2022 00:51:13 +0000 (01:51 +0100)]
frame rate independence

2 years agoplatform and stability
hgn [Sat, 8 Oct 2022 06:18:43 +0000 (07:18 +0100)]
platform and stability

2 years agoNotices & clean
hgn [Sat, 8 Oct 2022 00:19:42 +0000 (01:19 +0100)]
Notices & clean

2 years agodont remember
hgn [Fri, 7 Oct 2022 23:57:02 +0000 (00:57 +0100)]
dont remember

2 years agoFix major overstep with last commit
hgn [Fri, 7 Oct 2022 03:55:52 +0000 (04:55 +0100)]
Fix major overstep with last commit

2 years agomedium sized dollop
hgn [Thu, 6 Oct 2022 04:32:19 +0000 (05:32 +0100)]
medium sized dollop

2 years agowater splash
hgn [Tue, 4 Oct 2022 18:36:41 +0000 (19:36 +0100)]
water splash

2 years agoroutes - auto disappear
hgn [Tue, 4 Oct 2022 16:26:49 +0000 (17:26 +0100)]
routes - auto disappear

2 years agogate frame fix
hgn [Tue, 4 Oct 2022 15:59:29 +0000 (16:59 +0100)]
gate frame fix

2 years agorefactor player
hgn [Tue, 4 Oct 2022 03:42:12 +0000 (04:42 +0100)]
refactor player

2 years agobefore the storm
hgn [Tue, 4 Oct 2022 02:08:23 +0000 (03:08 +0100)]
before the storm

2 years agonumerous
hgn [Fri, 30 Sep 2022 22:52:37 +0000 (23:52 +0100)]
numerous

2 years agostuff
hgn [Fri, 30 Sep 2022 00:31:35 +0000 (01:31 +0100)]
stuff

2 years agopthread
hgn [Wed, 28 Sep 2022 15:36:43 +0000 (15:36 +0000)]
pthread

2 years agolatest
hgn [Wed, 28 Sep 2022 15:16:26 +0000 (16:16 +0100)]
latest

2 years agopreliminary compressed audio
hgn [Sun, 25 Sep 2022 23:40:02 +0000 (00:40 +0100)]
preliminary compressed audio

2 years agostuff
hgn [Sat, 24 Sep 2022 00:31:21 +0000 (01:31 +0100)]
stuff

2 years agoaudio occlusion
hgn [Fri, 23 Sep 2022 16:26:24 +0000 (17:26 +0100)]
audio occlusion

2 years agowhole
hgn [Fri, 23 Sep 2022 02:05:50 +0000 (03:05 +0100)]
whole

2 years agoclean up rigidbody
hgn [Wed, 14 Sep 2022 21:30:50 +0000 (22:30 +0100)]
clean up rigidbody

2 years agoangle limit constraint
hgn [Wed, 14 Sep 2022 15:18:06 +0000 (16:18 +0100)]
angle limit constraint

2 years agoinertia tensors
hgn [Wed, 14 Sep 2022 00:44:28 +0000 (01:44 +0100)]
inertia tensors

2 years ago.......
hgn [Mon, 12 Sep 2022 01:27:14 +0000 (02:27 +0100)]
.......

2 years agostuff
hgn [Sat, 10 Sep 2022 18:02:45 +0000 (19:02 +0100)]
stuff

2 years agooops
hgn [Fri, 9 Sep 2022 00:05:10 +0000 (01:05 +0100)]
oops

2 years agoIk revision
hgn [Fri, 9 Sep 2022 00:04:37 +0000 (01:04 +0100)]
Ik revision

2 years agomuch better implicit IK solver
hgn [Thu, 8 Sep 2022 15:09:43 +0000 (16:09 +0100)]
much better implicit IK solver

2 years agobasic animation
hgn [Tue, 6 Sep 2022 22:56:13 +0000 (23:56 +0100)]
basic animation

2 years agoupdate model format
hgn [Tue, 6 Sep 2022 14:12:44 +0000 (15:12 +0100)]
update model format

2 years agosorted aborted
hgn [Tue, 23 Aug 2022 01:10:26 +0000 (02:10 +0100)]
sorted aborted

2 years agoahdouaeaiwe
hgn [Mon, 22 Aug 2022 21:28:26 +0000 (22:28 +0100)]
ahdouaeaiwe

2 years agomuch improve
hgn [Sat, 20 Aug 2022 00:29:44 +0000 (01:29 +0100)]
much improve

2 years agocleaned routes
hgn [Thu, 18 Aug 2022 21:40:40 +0000 (22:40 +0100)]
cleaned routes

2 years agoroute verify
hgn [Thu, 18 Aug 2022 14:22:27 +0000 (15:22 +0100)]
route verify

2 years agostuff
hgn [Wed, 17 Aug 2022 23:58:44 +0000 (00:58 +0100)]
stuff

2 years agomore db stuff
hgn [Mon, 15 Aug 2022 00:42:05 +0000 (01:42 +0100)]
more db stuff

2 years agoloadsa work
hgn [Sat, 13 Aug 2022 21:47:34 +0000 (22:47 +0100)]
loadsa work

2 years agobegin network integration
hgn [Tue, 9 Aug 2022 16:09:26 +0000 (17:09 +0100)]
begin network integration

2 years agoexample client code
hgn [Tue, 9 Aug 2022 11:59:36 +0000 (12:59 +0100)]
example client code

2 years agodocs
hgn [Tue, 9 Aug 2022 10:43:27 +0000 (11:43 +0100)]
docs

2 years agoimproved build
hgn [Tue, 9 Aug 2022 10:32:04 +0000 (11:32 +0100)]
improved build

2 years agorefactor build system
hgn [Mon, 8 Aug 2022 20:54:32 +0000 (21:54 +0100)]
refactor build system

2 years agobugfix
hgn [Tue, 2 Aug 2022 23:14:41 +0000 (00:14 +0100)]
bugfix

2 years agosfd
hgn [Mon, 1 Aug 2022 16:34:47 +0000 (17:34 +0100)]
sfd

2 years agoroutes
hgn [Mon, 1 Aug 2022 00:29:25 +0000 (01:29 +0100)]
routes

2 years agoroutes
hgn [Sat, 30 Jul 2022 10:14:12 +0000 (11:14 +0100)]
routes

2 years agoinstance support
hgn [Tue, 26 Jul 2022 07:13:28 +0000 (08:13 +0100)]
instance support

2 years agolatest
hgn [Sat, 23 Jul 2022 05:44:50 +0000 (06:44 +0100)]
latest

2 years agomore physics shapes
hgn [Fri, 22 Jul 2022 23:45:40 +0000 (00:45 +0100)]
more physics shapes

2 years agof
hgn [Wed, 20 Jul 2022 18:17:18 +0000 (19:17 +0100)]
f

2 years agophysics revision
hgn [Tue, 19 Jul 2022 23:00:46 +0000 (00:00 +0100)]
physics revision

2 years agoits ot'
hgn [Tue, 19 Jul 2022 13:51:16 +0000 (14:51 +0100)]
its ot'

2 years agoa lot
hgn [Sun, 17 Jul 2022 04:46:44 +0000 (05:46 +0100)]
a lot

2 years agoadded models
hgn [Wed, 13 Jul 2022 01:29:01 +0000 (02:29 +0100)]
added models

2 years agorework scene format
hgn [Wed, 13 Jul 2022 01:28:17 +0000 (02:28 +0100)]
rework scene format

2 years agocheckin
hgn [Sun, 10 Jul 2022 19:53:02 +0000 (20:53 +0100)]
checkin

2 years agoreworked lighting uniforms
hgn [Fri, 8 Jul 2022 18:46:45 +0000 (19:46 +0100)]
reworked lighting uniforms

2 years agobetter water
hgn [Mon, 4 Jul 2022 23:37:19 +0000 (00:37 +0100)]
better water

2 years agoaudio&island
hgn [Mon, 4 Jul 2022 00:54:14 +0000 (01:54 +0100)]
audio&island

2 years agostuff
hgn [Fri, 1 Jul 2022 22:40:26 +0000 (23:40 +0100)]
stuff

2 years agomove scene bh to bvh.h
hgn [Thu, 30 Jun 2022 03:09:47 +0000 (04:09 +0100)]
move scene bh to bvh.h

2 years agobvh interface and high perf gate
hgn [Thu, 30 Jun 2022 02:03:58 +0000 (03:03 +0100)]
bvh interface and high perf gate

2 years agoeverything
hgn [Wed, 29 Jun 2022 02:28:34 +0000 (03:28 +0100)]
everything

2 years agonew model modes
hgn [Sun, 26 Jun 2022 20:11:51 +0000 (21:11 +0100)]
new model modes

2 years agothe better walkgrid
hgn [Sun, 26 Jun 2022 01:42:56 +0000 (02:42 +0100)]
the better walkgrid

2 years agothe walk manifold is alive
hgn [Fri, 24 Jun 2022 22:30:26 +0000 (23:30 +0100)]
the walk manifold is alive

2 years agowalk manifold clipping
hgn [Thu, 23 Jun 2022 01:02:20 +0000 (02:02 +0100)]
walk manifold clipping

2 years agocleanup+walgrid init
hgn [Wed, 22 Jun 2022 02:00:15 +0000 (03:00 +0100)]
cleanup+walgrid init

2 years agoCHGICKEN
hgn [Mon, 20 Jun 2022 22:39:20 +0000 (23:39 +0100)]
CHGICKEN

2 years agoupdate to new shader system
hgn [Mon, 20 Jun 2022 14:54:24 +0000 (15:54 +0100)]
update to new shader system

2 years agogate groundwork
hgn [Fri, 17 Jun 2022 02:44:19 +0000 (03:44 +0100)]
gate groundwork

2 years agoi forgo
hgn [Thu, 16 Jun 2022 16:36:14 +0000 (17:36 +0100)]
i forgo

2 years agoragdoll
hgn [Sun, 12 Jun 2022 22:41:28 +0000 (23:41 +0100)]
ragdoll