value = 63-c;
else
{
- int base = 'A'+11+27;
+ int base = 11+26;
switch( c )
{
case '*': value=base+7; break;
case '+': value=base+8; break;
case '-': value=base+9; break;
- case ':': value=base+10; break;
- case '/': value=base+11; break;
+ case '/': value=base+10; break;
+ case ':': value=base+11; break;
default: value=0; break;
}
}
static void sfd_render( struct sfd_instance *display,
m4x4f projection, v3f camera, m4x3f transform )
{
+ return;
struct subworld_sfd *sfd = subworld_sfd();
scene_bind( &sfd->mesh );