#include "audio.h"
#include "workshop.h"
#include "gui.h"
+#include "control_overlay.h"
+#include "network.h"
#include "shaders/model_menu.h"
struct global_menu menu = { .skip_starter = 0 };
static void menu_standard_widget( ui_rect inout_panel, ui_rect rect, ui_px s )
{
ui_split( inout_panel, k_ui_axis_h, vg_ui.font->sy*s*2,
- 2, rect, inout_panel );
+ 8, rect, inout_panel );
}
static bool menu_slider( ui_rect inout_panel, bool select, const char *label,
- const f32 min, const f32 max, f32 *value,
+ const f32 disp_min, const f32 disp_max, f32 *value,
const char *format )
{
ui_rect rect, box;
ui_label( rect, label, 1, 8, box );
f32 t;
- enum ui_button_state state = ui_slider_base( box, min, max, value, &t ),
+ enum ui_button_state state = ui_slider_base( box, 0, 1, value, &t ),
mask_using =
k_ui_button_holding_inside |
k_ui_button_holding_outside |
f32 m = axis_state( k_sraxis_mbrowse_h );
if( fabsf(m) > 0.5f )
{
- *value += m * vg.time_frame_delta * ((max-min) / 2.0f);
- *value = vg_clampf( *value, min, max );
+ *value += m * vg.time_frame_delta * (1.0f/2.0f);
+ *value = vg_clampf( *value, 0, 1 );
}
menu_decor_select( rect );
GUI_COL_DARK );
ui_outline( box, 1, state? GUI_COL_HI: GUI_COL_ACTIVE, 0 );
- ui_slider_text( box, NULL, *value );
+ ui_slider_text( box, format, disp_min + (*value)*( disp_max-disp_min ) );
return (state & mask_using) && 1;
}
-static enum ui_button_state menu_button( ui_rect inout_panel, bool select,
- const char *text )
+static bool menu_button( ui_rect inout_panel, bool select, const char *text )
{
ui_rect rect;
menu_standard_widget( inout_panel, rect, 1 );
ui_outline( rect, 1, GUI_COL_CLICK, 0 );
}
else
+ {
ui_fill( rect, select? GUI_COL_ACTIVE: GUI_COL_NORM );
+ if( select )
+ ui_outline(rect, 1, GUI_COL_HI, 0 );
+ }
ui_text( rect, text, 1, k_ui_align_middle_center, 0 );
- return state;
+ return state == k_ui_button_click;
+}
+
+static bool menu_checkbox( ui_rect inout_panel, bool select,
+ const char *str_label, i32 *data )
+{
+ ui_rect rect, label, box;
+ menu_standard_widget( inout_panel, rect, 1 );
+
+ ui_split( rect, k_ui_axis_v, -rect[3], 0, label, box );
+ ui_text( label, str_label, k_ui_scale, k_ui_align_middle_left, 0 );
+
+ enum ui_button_state state = k_ui_button_none;
+
+ if( menu.input_mode == k_menu_input_mode_keys )
+ {
+ if( select )
+ {
+ menu_decor_select( rect );
+
+ if( button_down( k_srbind_maccept ) )
+ {
+ *data = (*data) ^ 0x1;
+ state = k_ui_button_click;
+ }
+ }
+ }
+ else
+ {
+ state = ui_checkbox_base( box, data );
+ select = 0;
+ }
+
+ if( state == k_ui_button_holding_inside )
+ {
+ ui_fill( box, GUI_COL_ACTIVE );
+ ui_outline( box, 1, GUI_COL_CLICK, 0 );
+ }
+ else if( state == k_ui_button_holding_outside )
+ {
+ ui_fill( box, GUI_COL_DARK );
+ ui_outline( box, 1, GUI_COL_CLICK, 0 );
+ }
+ else if( state == k_ui_button_hover )
+ {
+ ui_fill( box, GUI_COL_ACTIVE );
+ ui_outline( box, 1, GUI_COL_HI, 0 );
+ }
+ else
+ {
+ ui_fill( box, select? GUI_COL_ACTIVE: GUI_COL_DARK );
+ ui_outline( box, 1, select? GUI_COL_HI: GUI_COL_NORM, 0 );
+ }
+
+ bool changed = (state == k_ui_button_click);
+
+ if( *data )
+ {
+ ui_rect_pad( box, (ui_px[2]){8,8} );
+ ui_fill( box, GUI_COL_HI );
+ }
+
+ return changed;
+}
+
+static void menu_heading( ui_rect inout_panel, const char *label )
+{
+ ui_rect rect;
+ menu_standard_widget( inout_panel, rect, 1 );
+
+ rect[0] -= 8;
+ rect[2] += 16;
+
+ u32 c0 = ui_opacity( GUI_COL_DARK, 0.36f ),
+ c1 = ui_opacity( GUI_COL_DARK, 0.5f );
+
+ struct ui_vert *vs = ui_fill( rect, c0 );
+
+ vs[0].colour = c1;
+ vs[1].colour = c1;
+
+ rect[1] += 4;
+ ui_text( rect, label, 1, k_ui_align_middle_center, 1 );
+ rect[0] += 1;
+ rect[1] -= 1;
+ ui_text( rect, label, 1, k_ui_align_middle_center,
+ ui_colour(k_ui_blue+k_ui_brighter) );
}
void menu_gui(void)
if( skaterift.activity != k_skaterift_menu ) return;
+ if( vg.settings_open )
+ {
+ if( button_down( k_srbind_mback ) )
+ {
+ vg_settings_close();
+ srinput.state = k_input_state_resume;
+ }
+
+ return;
+ }
+
+ if( menu.page == k_menu_page_credits )
+ {
+ ui_rect panel = { 0,0, 600, 400 },
+ screen = { 0,0, vg.window_x,vg.window_y };
+ ui_rect_center( screen, panel );
+ ui_fill( panel, GUI_COL_DARK );
+ ui_outline( panel, 1, GUI_COL_NORM, 0 );
+ ui_rect_pad( panel, (ui_px[]){8,8} );
+
+ ui_rect title;
+ ui_split( panel, k_ui_axis_h, 28*2, 0, title, panel );
+ ui_font_face( &vgf_default_title );
+ ui_text( title, "Skate Rift - Credits", 1, k_ui_align_middle_center, 0 );
+
+ ui_split( panel, k_ui_axis_h, 28, 0, title, panel );
+ ui_font_face( &vgf_default_large );
+ ui_text( title, "Mt.Zero Software", 1, k_ui_align_middle_center, 0 );
+
+ ui_split( panel, k_ui_axis_h, 8, 0, title, panel );
+ ui_split( panel, k_ui_axis_h, 28*2, 0, title, panel );
+ ui_font_face( &vgf_default_title );
+ ui_text( title, "Free Software", 1, k_ui_align_middle_center, 0 );
+
+ ui_split( panel, k_ui_axis_h, 8, 0, title, panel );
+ ui_font_face( &vgf_default_large );
+ ui_text( panel,
+ "Sam Lantinga - SDL2 - libsdl.org\n"
+ "Hunter WB - Anyascii\n"
+ "David Herberth - GLAD\n"
+ "Dominic Szablewski - QOI - qoiformat.org\n"
+ "Sean Barrett - stb_image, stb_vorbis,\n"
+ " stb_include\n"
+ "Khronos Group - OpenGL\n"
+ , 1, k_ui_align_left, 0 );
+
+ if( button_down( k_srbind_mback ) )
+ {
+ menu.page = k_menu_page_main;
+ }
+
+ goto menu_draw;
+ }
/* TOP BAR
* -------------------------------------------------------------------*/
const char *opts[] = {
[k_menu_main_main] = "Menu",
[k_menu_main_map] = "Map",
- [k_menu_main_settings ] = "Settings"
+ [k_menu_main_settings ] = "Settings",
+ [k_menu_main_guide ] = "Guides"
};
/* TAB CONTROL */
return;
}
- ui_rect list = { vg.window_x/2 - 512/2, height+64,
- 512, vg.window_y-height-128 };
+ ui_rect list0 = { vg.window_x/2 - 512/2, height+32,
+ 512, vg.window_y-height-64 }, list;
+ rect_copy( list0, list );
+ ui_rect_pad( list, (ui_px[2]){8,8} );
- if( (mv < 0) && (menu.main_row<2) ) menu.main_row ++;
- if( (mv > 0) && (menu.main_row>0) ) menu.main_row --;
+ i32 *row = (i32 *[])
+ {
+ [k_menu_main_main] = &menu.main_row,
+ [k_menu_main_settings] = &menu.settings_row,
+ [k_menu_main_guide] = &menu.guides_row
+ }
+ [ menu.main_index ];
+
+ if( mv < 0 ) *row = (*row) +1;
+ if( mv > 0 ) *row = vg_max( 0, (*row) -1 );
/* MAIN / MAIN
* -------------------------------------------------------------------*/
if( menu.main_index == k_menu_main_main )
{
- if( menu_button( list, menu.main_row == 0, "Thing 1" ) ==
- k_ui_button_click )
+ *row = vg_min( 2, *row );
+
+ if( menu_button( list, *row == 0, "Resume" ) )
{
- vg_info( "A\n" );
+ skaterift.activity = k_skaterift_default;
+ return;
}
- if( menu_button( list, menu.main_row == 1, "Thing 2" ) ==
- k_ui_button_click )
+ if( menu_button( list, *row == 1, "Credits" ) )
{
- vg_info( "B\n" );
+ menu.page = k_menu_page_credits;
}
- if( menu_button( list, menu.main_row == 2, "Quit Game" ) ==
- k_ui_button_click )
+ ui_rect end = { list[0], list[1]+list[3]-64, list[2], 72 };
+ if( menu_button( end, *row == 2, "Quit Game" ) )
{
- vg_info( "C\n" );
+ vg.window_should_close = 1;
}
}
else if( menu.main_index == k_menu_main_settings )
{
+ ui_fill( list0, ui_opacity( GUI_COL_DARK, 0.36f ) );
+ ui_outline( list0, 1, GUI_COL_NORM, 0 );
+ *row = vg_min( 8, *row );
+
+ ui_font_face( &vgf_default_large );
+ list[1] -= 8;
+ menu_heading( list, "Game" );
+ menu_checkbox( list, *row == 0, "Show controls overlay",
+ &control_overlay.enabled );
+ menu_checkbox( list, *row == 1, "Auto connect to global server",
+ &network_client.auto_connect );
+
+ menu_heading( list, "Audio/Video" );
+ menu_slider( list, *row == 2, "Volume", 0, 100,
+ &vg_audio.external_global_volume, "%.f%%" );
+ menu_slider( list, *row == 3, "Resolution", 0, 100,
+ &k_render_scale, "%.f%%" );
+ menu_checkbox( list, *row == 4, "Motion Blur", &k_blur_effect );
+
+ menu_heading( list, "Camera" );
+ menu_slider( list, *row == 5, "Fov", 97, 135,
+ &k_fov, "%.1f\xb0" );
+ menu_slider( list, *row == 6, "Cam Height", -0.4f, +1.4f,
+ &k_cam_height, vg_lerpf(-0.4f,1.4f,k_cam_height)>=0.0f?
+ "+%.2fm": "%.2fm" );
+ menu_checkbox( list, *row == 7, "Invert Y Axis", &k_invert_y );
+
+
+ ui_rect end = { list[0], list[1]+list[3]-64, list[2], 72 };
+ ui_font_face( &vgf_default_small );
+ menu_heading( end, "Advanced" );
+ if( menu_button( end, *row == 8, "Open Engine Settings" ) )
+ {
+ vg_settings_open();
+ }
+ }
+ else if( menu.main_index == k_menu_main_guide )
+ {
+ ui_fill( list0, ui_opacity( GUI_COL_DARK, 0.36f ) );
+ ui_outline( list0, 1, GUI_COL_NORM, 0 );
+ *row = vg_min( 4, *row );
+
ui_font_face( &vgf_default_large );
- static f32 tester;
- menu_slider( list, menu.main_row==0, "Yo", 0, 20, &tester, NULL );
+ list[1] -= 8;
+ menu_heading( list, "Controls" );
+ if( menu_button( list, *row == 0, "Skating \xb2" ) )
+ {
+ }
+ if( menu_button( list, *row == 1, "Tricks \xb2" ) )
+ {
+ }
+
+ menu_heading( list, "Workshop" );
+ if( menu_button( list, *row == 2, "Create a Board \xb2" ) )
+ {
+ }
+ if( menu_button( list, *row == 3, "Create a World \xb2" ) )
+ {
+ }
+ if( menu_button( list, *row == 4, "Create a Playermodel \xb2" ) )
+ {
+ }
}
}
+menu_draw:
+
vg_ui.frosting = 0.015f;
ui_flush( k_ui_shader_colour, vg.window_x, vg.window_y );
vg_ui.frosting = 0.0f;