eServerMode, pchVersionString );
}
+
+void *SteamAPI_SteamGameServer_v014(void);
+void *SteamAPI_SteamGameServer(void)
+{
+ return SteamAPI_SteamGameServer_v014();
+}
+
+void SteamAPI_ISteamGameServer_LogOnAnonymous( void* self );
+
void SteamGameServer_Shutdown(void);
int SteamGameServer_BSecure(void);
SteamNetworkingIPAddr *address, int nOptions,
SteamNetworkingConfigValue_t *pOptions );
+
+int SteamAPI_ISteamNetworkingSockets_GetListenSocketAddress(
+ void *self, HSteamListenSocket hSocket,
+ SteamNetworkingIPAddr *address );
+
int SteamAPI_ISteamNetworkingSockets_CloseConnection(
void *self, HSteamNetConnection hPeer, int nReason, const char *pszDebug,
int bEnableLinger );