#pragma endregion
+#pragma region copyfiles
+
/* Start doing the heavy work */
std::cout << "Copying files\n________________________________________________________\n\n";
std::cout << "\n";
}
+#pragma endregion
+
+#pragma region CommandSequences
+
// Install command sequences
std::cout << "Installing command sequences\n________________________________________________________\n\n";
WcFile.serialize(target_file);
}
+#pragma endregion
+
+#pragma region FGDEntries
+
// Install custom entities
std::cout << "\nInstalling custom entity entries\n________________________________________________________\n\n";
gameConfig.headNode.SubBlocks[0].Serialize(out);
}
+#pragma endregion
+
cc::success(); std::cout << "\nCompleted setup!\n";
/* Small wait to auto close */