// Color scheme
std::string schemeNum = kv::tryGetStringValue(tar_config->keyValues, "colorScheme", "0");
- if (schemeNum == "7") { // Custom color scheme
+ if (schemeNum == "-1") { // Custom color scheme
tar_cfg_gradientMap = new GradientTexture(
kv::tryGetStringValue(tar_config->keyValues, "customCol0", "0 0 0 255"),
kv::tryGetStringValue(tar_config->keyValues, "customCol1", "128 128 128 255"),
{
"editorversion" "400"
"editorbuild" "8075"
- "mapversion" "91"
+ "mapversion" "94"
"formatversion" "100"
"prefab" "0"
}
world
{
"id" "1"
- "mapversion" "91"
+ "mapversion" "94"
"classname" "worldspawn"
"detailmaterial" "detail/detailsprites"
"detailvbsp" "detail.vbsp"
"id" "484"
"classname" "tar_config"
"aoSize" "10"
- "colorScheme" "1"
+ "colorScheme" "-1"
"customCol0" "32 68 136"
"customCol1" "149 0 0"
"customCol2" "179 217 26"