#define VG_GAME
#include "vg/vg.h"
#include "vg/vg_steam_ugc.h"
+#include "vg/vg_msg.h"
#include "ent_skateshop.h"
#include "world.h"
#include "player.h"
#include "menu.h"
#include "pointcloud.h"
#include "highscores.h"
+#include "steam.h"
/*
* Checks string equality but does a hash check first
struct registry_board *other =
&global_skateshop.registry[ min_board->registry_id ];
- vg_info( "Deallocating board: '%s'\n", min_board, other->filename );
+ vg_info( "Deallocating board: '%s'\n", min_board, other->foldername );
player_board_unload( &min_board->board );
other->cache_ptr = NULL;
if( reg ){
vg_info( "Allocating board (reg:%u) '%s'\n",
- registry_index, reg->filename );
+ registry_index, reg->foldername );
}
else{
vg_info( "Pre-allocating board (reg:%u) 'null'\n", registry_index );
reg->cache_ptr = cache_ptr;
SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
- vg_success( "Async board loaded (%s)\n", reg->filename );
+ vg_success( "Async board loaded (%s)\n", reg->foldername );
}
/*
*/
VG_STATIC void workshop_visibile_load_loop_thread( void *_args )
{
- char path[1024];
+ char path_buf[4096];
+ vg_str folder;
+
for( u32 i=0; i<SKATESHOP_BOARD_CACHE_MAX; i++ ){
struct cache_board *cache_ptr = &global_skateshop.cache[i];
vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
struct async_workshop_filepath_info *info = call->payload;
- info->buf = path;
+ info->buf = path_buf;
info->id = reg->workshop_id;
- info->len = vg_list_size(path) - strlen("/board.mdl")-1;
+ info->len = vg_list_size(path_buf);
vg_async_dispatch( call, async_workshop_get_filepath );
vg_async_stall(); /* too bad! */
- if( path[0] == '\0' ){
- SDL_AtomicLock( &global_skateshop.sl_cache_access );
- cache_ptr->state = k_cache_board_state_none;
- SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
-
+ if( path_buf[0] == '\0' ){
vg_error( "Failed SteamAPI_GetItemInstallInfo(" PRINTF_U64 ")\n",
reg->workshop_id );
- continue;
- }
- else{
- strcat( path, "/board.mdl" );
+
+ goto file_is_broken;
}
+
+ folder.buffer = path_buf;
+ folder.i = strlen(path_buf);
+ folder.len = 4096;
}
else{
- snprintf( path, 256, "models/boards/%s", reg->filename );
+ vg_strnull( &folder, path_buf, 4096 );
+ vg_strcat( &folder, "boards/" );
+ vg_strcat( &folder, reg->foldername );
+ }
+
+ vg_str meta_path = folder;
+ vg_strcat( &meta_path, "/addon.inf" );
+
+ if( !vg_strgood( &meta_path ) ) {
+ vg_error( "Metadata path too long\n" );
+ goto file_is_broken;
+ }
+
+ u8 meta[512];
+ FILE *fp = fopen( meta_path.buffer, "rb" );
+
+ if( !fp ) goto file_is_broken;
+
+ u32 l = fread( meta, 1, 512, fp );
+ if( l != 512 ){
+ if( !feof(fp) ){
+ fclose(fp);
+ vg_error( "unknown error codition" );
+ goto file_is_broken;
+ }
+ }
+ fclose(fp);
+
+ /* load content files
+ * --------------------------------- */
+
+ vg_str content_path = folder;
+
+ vg_msg msg;
+ vg_msg_init( &msg, meta, l );
+ vg_msg_cmd cmd;
+ while( vg_msg_next( &msg, &cmd ) ){
+ if( (msg.depth == 0) && (cmd.code == k_vg_msg_code_kvstring) ){
+ if( VG_STRDJB2_EQ( "content", cmd.key, cmd.key_djb2 ) ){
+ vg_strcat( &content_path, "/" );
+ vg_strcat( &content_path, cmd.value._buf );
+ break;
+ }
+ }
+ }
+ if( !vg_strgood( &content_path ) ) {
+ vg_error( "Metadata path too long\n" );
+ goto file_is_broken;
}
- player_board_load( &cache_ptr->board, path );
+ player_board_load( &cache_ptr->board, content_path.buffer );
vg_async_call( skateshop_async_board_loaded, cache_ptr, 0 );
+ continue;
+
+file_is_broken:;
+ SDL_AtomicLock( &global_skateshop.sl_cache_access );
+ cache_ptr->state = k_cache_board_state_none;
+ SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
}
else
SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
vg_async_stall();
for( u32 j=0; j<workshop_count; j++ ){
+ /* check for existance in both our caches
+ * ----------------------------------------------------------*/
PublishedFileId_t id = workshop_ids[j];
-
for( u32 i=0; i<global_skateshop.t1_registry_count; i++ ){
struct registry_board *reg = &global_skateshop.registry[i];
goto next_file_workshop;
}
}
+ for( u32 i=0; i<global_skateshop.t1_world_registry_count; i++ ){
+ struct registry_world *reg = &global_skateshop.world_registry[i];
- if( global_skateshop.t1_registry_count == SKATESHOP_REGISTRY_MAX ){
- vg_error( "You have too many boards installed!\n" );
- break;
+ if( reg->workshop_id == id ){
+ reg->state = k_registry_board_state_indexed;
+ goto next_file_workshop;
+ }
}
+ /* new one, lets find out what type it is
+ * ---------------------------------------------------------------*/
vg_info( "new listing from the steam workshop!: "PRINTF_U64"\n", id );
+ vg_async_item *call1 =
+ vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
- struct registry_board *reg = &global_skateshop.registry[
- global_skateshop.t1_registry_count ++ ];
+ char path[ 4096 ];
- reg->cache_ptr = NULL;
- snprintf( reg->filename, 64, PRINTF_U64, id );
- reg->filename_hash = vg_strdjb2( reg->filename );
- reg->workshop_id = id;
- reg->state = k_registry_board_state_indexed;
+ struct async_workshop_filepath_info *info = call1->payload;
+ info->buf = path;
+ info->id = id;
+ info->len = vg_list_size(path);
+ vg_async_dispatch( call1, async_workshop_get_filepath );
+ vg_async_stall(); /* too bad! */
- workshop_file_info_clear( ®->workshop );
- strcpy( reg->workshop.title, "Workshop file" );
+ vg_info( "%s\n", path );
+ vg_str folder = {.buffer = path, .i=strlen(path), .len=4096};
+ vg_str meta_path = folder;
+ vg_strcat( &meta_path, "/addon.inf" );
+ if( !vg_strgood( &meta_path ) ){
+ vg_error( "The metadata path is too long\n" );
+ goto next_file_workshop;
+ }
- /* load the metadata off the disk */
- vg_async_item *call =
- vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
+ u8 meta[512];
+ FILE *fp = fopen( meta_path.buffer, "rb" );
+ if( !fp ){
+ vg_error( "Could not open the '%s'\n", meta_path.buffer );
+ goto next_file_workshop;
+ }
- const char *meta_file = "/board.mdl.inf";
- char path[ 1024 ];
- struct async_workshop_filepath_info *info = call->payload;
- info->buf = path;
- info->id = reg->workshop_id;
- info->len = vg_list_size(path) - strlen(meta_file)-1;
- vg_async_dispatch( call, async_workshop_get_filepath );
- vg_async_stall(); /* too bad! */
+ u32 l = fread( meta, 1, 512, fp );
+ if( l != 512 ){
+ if( !feof(fp) ){
+ fclose(fp);
+ vg_error( "unknown error codition" );
+ goto next_file_workshop;
+ }
+ }
+ fclose(fp);
+
+ enum workshop_file_type type = k_workshop_file_type_none;
+ vg_msg msg;
+ vg_msg_init( &msg, meta, l );
+
+ vg_msg_cmd cmd;
+ while( vg_msg_next( &msg, &cmd ) ){
+ if( (msg.depth == 1) && (cmd.code == k_vg_msg_code_frame) ){
+ if( VG_STRDJB2_EQ( "workshop", cmd.key, cmd.key_djb2 ) ){
+ u32 depth = msg.depth;
+ while( (msg.depth == depth) && vg_msg_next( &msg, &cmd ) ){
+ if( cmd.code & k_vg_msg_code_unsigned ){
+ if( VG_STRDJB2_EQ( "type", cmd.key, cmd.key_djb2 ) ){
+ type = cmd.value._u32;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if( type == k_workshop_file_type_none ){
+ vg_error( "Cannot determine addon type\n" );
+ goto next_file_workshop;
+ }
+
+ /* now that we have the type
+ * ------------------------------------------------------------------*/
+
+ if( type == k_workshop_file_type_board ){
+ if( global_skateshop.t1_registry_count == SKATESHOP_REGISTRY_MAX ){
+ vg_error( "You have too many boards installed!\n" );
+ goto next_file_workshop;
+ }
+
+ struct registry_board *reg = &global_skateshop.registry[
+ global_skateshop.t1_registry_count ++ ];
+
+ reg->cache_ptr = NULL;
+ snprintf( reg->foldername, 64, PRINTF_U64, id );
+ reg->foldername_hash = vg_strdjb2( reg->foldername );
+ reg->workshop_id = id;
+ reg->state = k_registry_board_state_indexed;
+ }
+ else if( type == k_workshop_file_type_world ){
+ if( global_skateshop.t1_world_registry_count == SKATESHOP_WORLDS_MAX ){
+ vg_error( "You have too many worlds installed!\n" );
+ goto next_file_workshop;
+ }
- strcat( path, meta_file );
- workshop_load_metadata( path, ®->workshop );
+ struct registry_world *reg = &global_skateshop.world_registry[
+ global_skateshop.t1_world_registry_count ++ ];
+
+ snprintf( reg->foldername, 64, PRINTF_U64, id );
+ reg->foldername_hash = vg_strdjb2( reg->foldername );
+ reg->type = k_world_load_type_workshop;
+ reg->workshop_id = id;
+ reg->state = k_registry_board_state_indexed;
+ }
next_file_workshop:;
}
reg->state = k_registry_board_state_indexed_absent;
}
+#if 0
/*
* Local disk scan
*/
reg->cache_ptr = NULL;
vg_strncpy( file.name, reg->filename, 64, k_strncpy_always_add_null );
+#if 0
vg_strncpy( file.name, reg->workshop.title,
64, k_strncpy_always_add_null );
+#endif
reg->filename_hash = hash;
reg->workshop_id = 0;
reg->state = k_registry_board_state_indexed;
+
+#if 0
reg->workshop.author = 0;
strcpy( reg->workshop.author_name, "custom" );
+#endif
}
next_file: tinydir_next( &dir );
}
tinydir_close(&dir);
+#endif
if( steam_ready ) workshop_steam_scan();
PersonaStateChange_t *info = (PersonaStateChange_t *)msg->m_pubParam;
ISteamFriends *hSteamFriends = SteamAPI_SteamFriends();
+#if 0
if( info->m_nChangeFlags & k_EPersonaChangeName ){
for( u32 i=0; i<global_skateshop.registry_count; i++ ){
struct registry_board *reg = &global_skateshop.registry[i];
}
}
}
+#endif
}
/*
struct registry_board *reg =
&global_skateshop.registry[cache_ptr->registry_id];
+
+#if 0
struct workshop_file_info *info = ®->workshop;
/* Skin title
mlocal[3][2] = 0.0f;
m4x3_mul( mtext, mlocal, mmdl );
font3d_simple_draw( &gui.font, 0, info->author_name, &main_camera, mmdl );
+#endif
}
VG_STATIC void skateshop_render_charshop(void)
#define VG_GAME
#include "vg/vg.h"
#include "vg/vg_tex.h"
+#include "vg/vg_msg.h"
#include "ent_skateshop.h"
#include "vg/vg_steam_auth.h"
struct {
char title[80];
char description[512];
+ char author[32];
+ struct ui_dropdown_value submission_type_selection;
+ enum workshop_file_type type;
PublishedFileId_t file_id; /* 0 if not published yet */
struct ui_dropdown_value visibility;
-
int submit_title, /* set if the respective controls are touched */
submit_description,
submit_file_and_image;
* -----------------------------
*/
- char model_path[128];
+ char addon_folder[128];
struct player_board board_model;
/* what does the user want to do with the image preview? */
{ "Private", k_ERemoteStoragePublishedFileVisibilityPrivate },
};
+static struct ui_dropdown_opt workshop_form_type_opts[] = {
+ { "None", k_workshop_file_type_none },
+ { "Board", k_workshop_file_type_board },
+ { "World", k_workshop_file_type_world },
+};
+
/*
* Close the form and discard UGC query result
*/
workshop_form.submission.file_id = 0; /* assuming id of 0 is none/invalid */
workshop_form.submission.description[0] = '\0';
workshop_form.submission.title[0] = '\0';
+ workshop_form.submission.author[0] = '\0';
+ workshop_form.submission.submission_type_selection.value =
+ k_workshop_file_type_none;
+ workshop_form.submission.submission_type_selection.index = 0;
+ workshop_form.submission.type = k_workshop_file_type_none;
workshop_form.submission.visibility.value =
k_ERemoteStoragePublishedFileVisibilityPublic;
workshop_form.submission.visibility.index = 0;
- workshop_form.model_path[0] = '\0';
+ workshop_form.addon_folder[0] = '\0';
player_board_unload( &workshop_form.board_model );
workshop_form.file_intent = k_workshop_form_file_intent_none;
}
skaterift_end_op();
}
-struct workshop_package_info {
- PublishedFileId_t publishing_file_id;
-
- int success;
- char abs_preview_image[ 1024 ];
- char abs_content_folder[ 1024 ];
- char abs_content_file[ 1024 ];
-
- const char *failure_reason;
-};
-
/*
* reciever on completion of packaging the files, it will then start the item
* update with Steam API
*/
-VG_STATIC void workshop_form_async_package_complete( void *data, u32 size )
+VG_STATIC void workshop_form_upload_submission( PublishedFileId_t file_id,
+ char *metadata )
{
- struct workshop_package_info *info = data;
- if( !info->success ){
- workshop_form.page = k_workshop_form_closing_bad;
- workshop_form.failure_or_success_string = info->failure_reason;
- skaterift_end_op();
- return;
- }
-
ISteamUGC *hSteamUGC = SteamAPI_SteamUGC();
UGCUpdateHandle_t handle
= SteamAPI_ISteamUGC_StartItemUpdate( hSteamUGC, SKATERIFT_APPID,
- info->publishing_file_id );
+ file_id );
/* TODO: Handle failure cases for these */
+ SteamAPI_ISteamUGC_SetItemMetadata( hSteamUGC, handle, metadata );
+
if( workshop_form.submission.submit_title ){
vg_info( "Setting title\n" );
SteamAPI_ISteamUGC_SetItemTitle( hSteamUGC, handle,
}
if( workshop_form.submission.submit_file_and_image ){
- vg_info( "Setting preview image\n" );
- SteamAPI_ISteamUGC_SetItemPreview( hSteamUGC,
- handle, info->abs_preview_image );
+ char path_buf[4096];
+ vg_str folder;
+ vg_strnull( &folder, path_buf, 4096 );
+ vg_strcat( &folder, vg.base_path );
+
+ if( workshop_form.submission.type == k_workshop_file_type_board ){
+ vg_strcat( &folder, "boards/" );
+ }
+ else if( workshop_form.submission.type == k_workshop_file_type_world ){
+ vg_strcat( &folder, "maps/" );
+ }
+ vg_strcat( &folder, workshop_form.addon_folder );
vg_info( "Setting item content\n" );
- SteamAPI_ISteamUGC_SetItemContent( hSteamUGC, handle,
- info->abs_content_folder );
+ SteamAPI_ISteamUGC_SetItemContent( hSteamUGC, handle, folder.buffer );
+
+ vg_str preview = folder;
+ vg_strcat( &preview, "/preview.jpg" );
+
+ vg_info( "Setting preview image\n" );
+ SteamAPI_ISteamUGC_SetItemPreview( hSteamUGC, handle, preview.buffer );
}
vg_info( "Setting visibility\n" );
call->id = SteamAPI_ISteamUGC_SubmitItemUpdate( hSteamUGC, handle, "" );
}
-/*
- * Async thread for rearranging files into a reasonable workshop folder
- */
-struct workshop_package_thread_args{
- PublishedFileId_t file_id;
-
- u64_steamid steamid;
- char username[32];
-};
-VG_STATIC void _workshop_package_thread( void *_args )
-{
- struct workshop_package_thread_args *args = _args;
- PublishedFileId_t file_id = args->file_id;
-
- vg_info( "Packaging workshop content folder\n" );
-
- vg_async_item *call = vg_async_alloc( sizeof(struct workshop_package_info) );
- struct workshop_package_info *info = call->payload;
- info->publishing_file_id = file_id;
- info->failure_reason = "Unknown failure reason";
-
- /* build content folder path */
- snprintf( info->abs_content_folder, 1024, "%smodels/boards/workshop/%lu",
- vg.base_path, file_id );
-
- /* build content file path */
- snprintf( info->abs_content_file, 1024, "%s/%s", info->abs_content_folder,
- "board.mdl" );
-
- /* build workshop preview file path */
- snprintf( info->abs_preview_image, 1024, "%sworkshop_preview.jpg",
- vg.base_path );
-
- /* arange files */
- if( !vg_mkdir( info->abs_content_folder ) ){
- info->success = 0;
- info->failure_reason = "Could not make directory.";
- vg_async_dispatch( call, workshop_form_async_package_complete );
- return;
- }
-
- vg_linear_clear( vg_mem.scratch );
- if( !vg_file_copy( workshop_form.model_path, info->abs_content_file,
- vg_mem.scratch ) ){
- info->success = 0;
- info->failure_reason = "Copy file failed.";
- vg_async_dispatch( call, workshop_form_async_package_complete );
- return;
- }
-
- /* write the metadata file */
- struct workshop_file_info meta;
- meta.author = args->steamid;
- vg_strncpy( args->username, meta.author_name, vg_list_size(meta.author_name),
- k_strncpy_always_add_null );
- vg_strncpy( workshop_form.submission.title, meta.title,
- vg_list_size(meta.title), k_strncpy_always_add_null );
-
- char _path[1024];
- vg_str path;
- vg_strnull( &path, _path, vg_list_size( _path ) );
- vg_strcat( &path, info->abs_content_file );
- vg_strcat( &path, ".inf" );
-
- if( vg_strgood( &path ) ){
- FILE *fp = fopen( _path, "wb" );
-
- if( fp ){
- fwrite( &meta, sizeof(struct workshop_file_info), 1, fp );
- fclose( fp );
- }
- else{
- info->success = 0;
- info->failure_reason = "Cant write .inf file";
- vg_async_dispatch( call, workshop_form_async_package_complete );
- }
- }
- else{
- info->success = 0;
- info->failure_reason = "Path too long";
- vg_async_dispatch( call, workshop_form_async_package_complete );
- return;
- }
-
- info->success = 1;
- vg_async_dispatch( call, workshop_form_async_package_complete );
-}
-
-/*
- * Begins the packaging thread using file_id. Thread definition above.
- */
-VG_STATIC void workshop_package_submission( PublishedFileId_t file_id )
-{
- vg_linear_clear( vg_mem.scratch );
- struct workshop_package_thread_args *args =
- vg_linear_alloc( vg_mem.scratch,
- sizeof(struct workshop_package_thread_args));
-
- ISteamFriends *hSteamFriends = SteamAPI_SteamFriends();
- ISteamUser *hSteamUser = SteamAPI_SteamUser();
-
- args->steamid = SteamAPI_ISteamUser_GetSteamID( hSteamUser );
-
- const char *username = SteamAPI_ISteamFriends_GetPersonaName(hSteamFriends);
- str_utf8_collapse( username, args->username, vg_list_size( args->username ));
- vg_info( "Steamid: "PRINTF_U64", Name: %s(%s)\n",
- args->steamid, username, args->username );
-
- args->file_id = file_id;
- vg_loader_start( _workshop_package_thread, args );
-}
-
/*
* Steam API call result for when we've created a new item on their network, or
* not, if it has failed
vg_warn( "Workshop agreement currently not accepted\n" );
}
- workshop_package_submission( result->m_nPublishedFileId );
+ workshop_form_upload_submission( result->m_nPublishedFileId, user );
}
else{
const char *errstr = workshop_EResult_user_string( result->m_eResult );
*/
VG_STATIC void workshop_form_async_submit_begin( void *payload, u32 size )
{
+
/* use existing file */
if( workshop_form.submission.file_id ){
- if( workshop_form.submission.submit_file_and_image ){
- workshop_package_submission( workshop_form.submission.file_id );
- }
- else{
- struct workshop_package_info info;
- info.abs_content_file[0] = '\0';
- info.abs_content_folder[0] = '\0';
- info.abs_preview_image[0] = '\0';
- info.failure_reason = NULL;
- info.publishing_file_id = workshop_form.submission.file_id;
- info.success = 1;
- workshop_form_async_package_complete( &info,
- sizeof(struct workshop_package_info) );
- }
+ workshop_form_upload_submission( workshop_form.submission.file_id,
+ payload );
}
else{
vg_steam_async_call *call = vg_alloc_async_steam_api_call();
- call->userdata = NULL;
+ call->userdata = payload;
call->p_handler = on_workshop_createitem;
ISteamUGC *hSteamUGC = SteamAPI_SteamUGC();
call->id = SteamAPI_ISteamUGC_CreateItem( hSteamUGC, SKATERIFT_APPID,
vg_async_call( workshop_form_async_download_image, NULL, 0 );
vg_async_stall();
+ char path_buf[4096];
+ vg_str folder;
+ vg_strnull( &folder, path_buf, 4096 );
+
+ if( workshop_form.submission.type == k_workshop_file_type_board ){
+ vg_strcat( &folder, "boards/" );
+ }
+ else if( workshop_form.submission.type == k_workshop_file_type_world ){
+ vg_strcat( &folder, "maps/" );
+ }
+ vg_strcat( &folder, workshop_form.addon_folder );
+
+ if( !vg_strgood(&folder) ){
+ vg_error( "addon folder path too long\n" );
+ vg_async_call( workshop_async_any_complete, NULL, 0 );
+ return;
+ }
+
+ /*
+ * Create the metadata file
+ * -----------------------------------------------------------------------*/
+ u8 descriptor_buf[ 512 ];
+ vg_msg descriptor;
+ vg_msg_init( &descriptor, descriptor_buf, 512 );
+ vg_msg_frame( &descriptor, "workshop" );
+ vg_msg_wkvstr( &descriptor, "title", workshop_form.submission.title );
+ //vg_msg_wkvstr( &descriptor, "author", "unknown" );
+ vg_msg_wkvuint( &descriptor, "type",
+ u32 value=workshop_form.submission.type);
+ vg_msg_wkvstr( &descriptor, "folder", workshop_form.addon_folder );
+ vg_msg_end_frame( &descriptor );
+ //vg_msg_wkvstr( &descriptor, "location", "USA" );
+ //
+ vg_linear_clear( vg_mem.scratch );
+ char *descriptor_str = vg_linear_alloc( vg_mem.scratch,
+ vg_align8(descriptor.cur*2+1) );
+ vg_bin_str( descriptor_buf, descriptor_str, descriptor.cur );
+ descriptor_str[descriptor.cur*2] = '\0';
+ vg_info( "binstr: %s\n", descriptor_str );
+
+ DIR *dir = opendir( folder.buffer );
+ if( !dir ){
+ vg_error( "could not open addon folder '%s'\n", folder.buffer );
+ vg_async_call( workshop_async_any_complete, NULL, 0 );
+ return;
+ }
+
+ struct dirent *entry;
+ while( (entry = readdir(dir)) ){
+ if( entry->d_type == DT_REG ){
+ if( entry->d_name[0] == '.' ) continue;
+
+ vg_str file = folder;
+ vg_strcat( &file, "/" );
+ vg_strcat( &file, entry->d_name );
+ if( !vg_strgood( &file ) ) continue;
+
+ char *ext = vg_strch( &file, '.' );
+ if( !ext ) continue;
+ if( strcmp(ext,".mdl") ) continue;
+
+ vg_msg_wkvstr( &descriptor, "content", entry->d_name );
+ break;
+ }
+ }
+ closedir(dir);
+
+ vg_str descriptor_file = folder;
+ vg_strcat( &descriptor_file, "/addon.inf" );
+ if( !vg_strgood(&descriptor_file) ){
+ vg_error( "Addon info path too long\n" );
+ vg_async_call( workshop_async_any_complete, NULL, 0 );
+ return;
+ }
+
+ FILE *fp = fopen( descriptor_file.buffer, "wb" );
+ if( !fp ){
+ vg_error( "Could not open addon info file '%s'\n",
+ descriptor_file.buffer );
+ vg_async_call( workshop_async_any_complete, NULL, 0 );
+ return;
+ }
+ fwrite( descriptor_buf, descriptor.cur, 1, fp );
+ fclose( fp );
+
+ /* Save the preview
+ * -----------------------------------------------------------------------*/
+ vg_str preview = folder;
+ vg_strcat( &preview, "/preview.jpg" );
+
+ if( !vg_strgood(&preview) ){
+ vg_error( "preview image path too long\n" );
+ vg_async_call( workshop_async_any_complete, NULL, 0 );
+ return;
+ }
+
int w = workshop_form.img_w,
h = workshop_form.img_h;
- vg_info( "writing: workshop_preview.jpg (%dx%d @90%%)\n", w,h );
+ vg_info( "writing: %s (%dx%d @90%%)\n", preview.buffer, w,h );
stbi_flip_vertically_on_write(1);
- stbi_write_jpg( "workshop_preview.jpg", w,h, 3,
- workshop_form.img_buffer, 90 );
+ stbi_write_jpg( preview.buffer, w,h, 3, workshop_form.img_buffer, 90 );
- vg_async_call( workshop_form_async_submit_begin, NULL, 0 );
+ vg_async_call( workshop_form_async_submit_begin, descriptor_str, 0 );
}
/*
VG_STATIC void workshop_op_submit(void)
{
/* TODO: Show these errors to the user */
-
if( workshop_form.submission.submit_title ){
if( !workshop_form.submission.title[0] ){
vg_error( "Cannot submit because a title is required\n" );
*/
VG_STATIC void _workshop_form_load_thread( void *data )
{
- FILE *test = fopen( workshop_form.model_path, "rb" );
- if( test ){
- fclose( test );
- player_board_load( &workshop_form.board_model, workshop_form.model_path );
- vg_async_call( workshop_form_loadmodel_async_complete, NULL, 0 );
+ char path_buf[4096];
+ vg_str folder;
+ vg_strnull( &folder, path_buf, 4096 );
+
+ if( workshop_form.submission.type == k_workshop_file_type_world )
+ vg_strcat( &folder, "maps/" );
+ else vg_strcat( &folder, "boards/" );
+
+ vg_strcat( &folder, workshop_form.addon_folder );
+
+ if( !vg_strgood(&folder) ){
+ vg_error( "workshop async load failed: path too long\n" );
+ vg_async_call( workshop_form_loadmodel_async_error, NULL, 0 );
+ return;
}
- else{
- vg_error( "workshop async load failed: file not found\n" );
+
+ DIR *dir = opendir( folder.buffer );
+ if( !dir ){
+ vg_error( "workshop async load failed: could not open folder\n" );
vg_async_call( workshop_form_loadmodel_async_error, NULL, 0 );
+ return;
}
+
+ vg_info( "Searching %s for model files\n", folder.buffer );
+
+ int found_mdl = 0;
+ struct dirent *entry;
+ while( (entry = readdir(dir)) ){
+ if( entry->d_type == DT_REG ){
+ if( entry->d_name[0] == '.' ) continue;
+
+ vg_str file = folder;
+ vg_strcat( &file, "/" );
+ vg_strcat( &file, entry->d_name );
+ if( !vg_strgood( &file ) ) continue;
+
+ char *ext = vg_strch( &file, '.' );
+ if( !ext ) continue;
+ if( strcmp(ext,".mdl") ) continue;
+ found_mdl = 1;
+ break;
+ }
+ }
+ closedir(dir);
+
+ if( !found_mdl ){
+ vg_error( "workshop async load failed: no model files found\n" );
+ vg_async_call( workshop_form_loadmodel_async_error, NULL, 0 );
+ return;
+ }
+
+ player_board_load( &workshop_form.board_model, path_buf );
+ vg_async_call( workshop_form_loadmodel_async_complete, NULL, 0 );
}
/*
*/
VG_STATIC void workshop_op_load_model(void)
{
+ if( workshop_form.submission.type == k_workshop_file_type_world ){
+ vg_error( "Currently unsupported\n" );
+ return;
+ }
+
skaterift_begin_op( k_workshop_form_op_loading_model );
vg_loader_start( _workshop_form_load_thread, NULL );
}
workshop_form.submission.submit_file_and_image = 0;
workshop_form.submission.submit_title = 0;
+ u8 metadata_buf[512];
+ char metadata_str[1024+1];
+ int have_meta = SteamAPI_ISteamUGC_GetQueryUGCMetadata( hSteamUGC,
+ workshop_form.ugc_query.handle,
+ result_index, metadata_str,
+ 1024+1 );
+
vg_strncpy( details.m_rgchDescription,
workshop_form.submission.description,
vg_list_size( workshop_form.submission.description ),
vg_list_size( workshop_form.submission.title ),
k_strncpy_always_add_null );
- snprintf( workshop_form.model_path,
- vg_list_size( workshop_form.model_path ),
+ snprintf( workshop_form.addon_folder,
+ vg_list_size( workshop_form.addon_folder ),
"Steam Cloud (%lu)", details.m_nPublishedFileId );
workshop_form.submission.file_id = details.m_nPublishedFileId;
workshop_form.file_intent = k_workshop_form_file_intent_keep_old;
workshop_form.page = k_workshop_form_edit;
workshop_form.submission.visibility.value = details.m_eVisibility;
+ workshop_form.submission.type = k_workshop_file_type_none;
+ workshop_form.submission.submission_type_selection.index = 0;
+ workshop_form.submission.submission_type_selection.value =
+ k_workshop_file_type_none;
+
+ if( have_meta ){
+ u32 len = strlen(metadata_str);
+ vg_info( "Metadata: %s\n", metadata_str );
+ vg_str_bin( metadata_str, metadata_buf, len );
+ vg_msg msg;
+ vg_msg_init( &msg, metadata_buf, len/2 );
+
+ vg_msg_cmd cmd;
+ while( vg_msg_next( &msg, &cmd ) ){
+ if( (msg.depth == 1) && (cmd.code == k_vg_msg_code_frame) ){
+ if( VG_STRDJB2_EQ( "workshop", cmd.key, cmd.key_djb2 ) ){
+ u32 depth = msg.depth;
+ while( (msg.depth == depth) && vg_msg_next( &msg, &cmd ) ){
+ if( cmd.code & k_vg_msg_code_unsigned ){
+ if( VG_STRDJB2_EQ( "type", cmd.key, cmd.key_djb2 ) ){
+ workshop_form.submission.type = cmd.value._u32;
+ workshop_form.submission.submission_type_selection.value = cmd.value._u32;
+ }
+ }
+ else if( cmd.code == k_vg_msg_code_kvstring ){
+ if( VG_STRDJB2_EQ( "folder", cmd.key, cmd.key_djb2 ) ){
+ vg_strncpy( cmd.value._buf,
+ workshop_form.addon_folder,
+ sizeof(workshop_form.addon_folder),
+ k_strncpy_always_add_null );
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ else{
+ vg_error( "No metadata was returned with this item.\n" );
+ }
+ /* TODO.... */
for( i32 i=0; i<vg_list_size(workshop_form_visibility_opts); i++ ){
if( workshop_form_visibility_opts[i].value == details.m_eVisibility ){
workshop_form.submission.visibility.index = i;
break;
}
}
+ for( i32 i=0; i<vg_list_size(workshop_form_type_opts); i++ ){
+ if( workshop_form_type_opts[i].value ==
+ workshop_form.submission.submission_type_selection.value ){
+ workshop_form.submission.submission_type_selection.index = i;
+ break;
+ }
+ }
+
+ vg_error( "m_hPreviewFile is 0\n" );
+ render_fb_bind( gpipeline.fb_workshop_preview, 0 );
+ glClearColor( 0.2f, 0.0f, 0.0f, 1.0f );
+ glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT );
+ glBindFramebuffer( GL_FRAMEBUFFER, 0 );
+ glViewport( 0,0, vg.window_x, vg.window_y );
+ skaterift_end_op();
+
+#if 0
if( details.m_hPreviewFile == 0 ){
vg_error( "m_hPreviewFile is 0\n" );
skaterift_end_op();
vg_info( "preview file id: " PRINTF_U64 "\n",
details.m_hPreviewFile );
}
+#endif
}
else{
vg_error( "GetQueryUGCResult: Index out of range\n" );
k_EUserUGCListSortOrder_CreationOrderDesc,
SKATERIFT_APPID, SKATERIFT_APPID,
1 );
+ SteamAPI_ISteamUGC_SetReturnMetadata( hSteamUGC, handle, 1 );
call->id = SteamAPI_ISteamUGC_SendQueryUGCRequest( hSteamUGC, handle );
return 0;
}
VG_STATIC void workshop_form_gui_edit_page( ui_rect content )
{
+ if( workshop_form.submission.type == k_workshop_file_type_none ){
+ ui_rect box;
+ rect_copy( content, box );
+ box[3] = 128;
+ box[2] = (box[2]*2)/3;
+ ui_rect_center( content, box );
+
+ ui_rect row;
+ ui_split( box, k_ui_axis_h, 28, 0, row, box );
+ ui_text( row, "Select the type of item\n", 1, k_ui_align_middle_center,0);
+ ui_split( box, k_ui_axis_h, 28, 0, row, box );
+ ui_enum( row, "Type:", workshop_form_type_opts,
+ 3, &workshop_form.submission.submission_type_selection );
+ ui_split( box, k_ui_axis_h, 8, 0, row, box );
+ ui_split( box, k_ui_axis_h, 28, 0, row, box );
+
+ ui_rect button_l, button_r;
+ rect_copy( row, button_l );
+ button_l[2] = 128*2;
+ ui_rect_center( row, button_l );
+ ui_split_ratio( button_l, k_ui_axis_v, 0.5f, 2, button_l, button_r );
+
+ if( workshop_form.submission.submission_type_selection.value !=
+ k_workshop_file_type_none ){
+ if( ui_button_text( button_l, "OK", 1 ) ){
+ workshop_form.submission.type =
+ workshop_form.submission.submission_type_selection.value;
+ }
+ }
+ else{
+ ui_fill( button_l, ui_colour(k_ui_bg) );
+ ui_text( button_l, "OK", 1, k_ui_align_middle_center,
+ ui_colour(k_ui_bg+4) );
+ }
+
+ if( ui_button_text( button_r, "Cancel", 1 ) ){
+ workshop_form.page = k_workshop_form_open;
+ workshop_form.file_intent = k_workshop_form_file_intent_none;
+ }
+ return;
+ }
+
ui_rect image_plane;
ui_split( content, k_ui_axis_h, 300, 0, image_plane, content );
ui_fill( image_plane, ui_colour( k_ui_bg+0 ) );
ui_split( content, k_ui_axis_h, 8, 0, null, content );
ui_split( content, k_ui_axis_h, 28, 0, file_entry, content );
ui_split( file_entry, k_ui_axis_v, -128, 0, file_entry, file_button );
- ui_split_label( file_entry, "File:", 1, 8, file_label, file_entry );
- ui_text( file_label, "File:", 1, k_ui_align_middle_left, 0 );
+
+ if( workshop_form.submission.type == k_workshop_file_type_board ){
+ ui_label( file_entry, "Addon folder: skaterift/boards/",
+ 1, 8, file_entry );
+ }
+ else{
+ ui_label( file_entry, "Addon folder: skaterift/maps/",
+ 1, 8, file_entry );
+ }
if( workshop_form.file_intent != k_workshop_form_file_intent_none ){
- ui_text( file_entry, workshop_form.model_path, 1, k_ui_align_middle_left,
- ui_colour( k_ui_fg+4 ) );
+ ui_text( file_entry, workshop_form.addon_folder, 1,
+ k_ui_align_middle_left, ui_colour( k_ui_fg+4 ) );
if( ui_button_text( file_button, "Remove", 1 ) ){
player_board_unload( &workshop_form.board_model );
workshop_form.file_intent = k_workshop_form_file_intent_none;
- workshop_form.model_path[0] = '\0';
+ workshop_form.addon_folder[0] = '\0';
}
}
else{
.change = workshop_changed_model_path
};
- ui_textbox( file_entry, workshop_form.model_path,
- vg_list_size(workshop_form.model_path), 0, &callbacks );
+ ui_textbox( file_entry, workshop_form.addon_folder,
+ vg_list_size(workshop_form.addon_folder), 0, &callbacks );
if( ui_button_text( file_button, "Load", 1 ) ){
workshop_find_preview_entity();
VG_STATIC void workshop_form_gui_sidebar( ui_rect sidebar )
{
- /*
- * sidebar existing entries panel
- */
ui_fill( sidebar, ui_colour( k_ui_bg+2 ) );
ui_rect title;
ui_split( sidebar, k_ui_axis_h, 28, 0, title, sidebar );
+
+ if( workshop_form.page == k_workshop_form_edit ){
+ ui_text( title, "Editing", 1, k_ui_align_middle_center, 0 );
+ ui_split( sidebar, k_ui_axis_h, 28, 0, title, sidebar );
+
+ if( workshop_form.submission.type != k_workshop_file_type_none ){
+ char buf[512];
+ vg_str str;
+ vg_strnull( &str, buf, 512 );
+
+ if( workshop_form.submission.file_id )
+ vg_strcat( &str, "Editing an existing " );
+ else
+ vg_strcat( &str, "Creating a new " );
+
+ if( workshop_form.submission.type == k_workshop_file_type_board )
+ vg_strcat( &str, "skateboard." );
+ else if( workshop_form.submission.type == k_workshop_file_type_world )
+ vg_strcat( &str, "world." );
+ else
+ vg_strcat( &str, "???." );
+
+ ui_text( title, buf, 1, k_ui_align_middle_center,
+ ui_colour(k_ui_fg+4) );
+ }
+ return;
+ }
+
+ /*
+ * sidebar existing entries panel
+ */
ui_text( title, "Your submissions", 1, k_ui_align_middle_center, 0 );
ui_rect controls, btn_create_new;
if( !SteamAPI_ISteamUGC_GetItemInstallInfo( hSteamUGC, info->id, &_size,
info->buf, info->len, &_ts ))
{
+ vg_error( "GetItemInstallInfo failed\n" );
info->buf[0] = '\0';
}
}
*info->len = j;
}
+#if 0
VG_STATIC void vg_strsan_ascii( char *buf, u32 len )
{
for( u32 i=0; i<len-1; i ++ ){
fclose( fp );
}
}
+#endif
#endif /* WORKSHOP_C */