#include "vg/vg_engine.h"
+#include "vg/vg_io.h"
+#include "vg/vg_loader.h"
#include "addon.h"
#include "addon_types.h"
#include "vg/vg_msg.h"
/*
* Goes over cache item load requests and calls the above ^
*/
-void addon_cache_load_loop(void)
+static void T1_addon_cache_load_loop(void *_)
{
vg_info( "Running load loop\n" );
char path_buf[4096];
- for( u32 type=0; type<k_addon_type_max; type++ ){
+ for( u32 type=0; type<k_addon_type_max; type++ )
+ {
struct addon_cache *cache = &addon_system.cache[type];
- for( u32 id=1; id<=cache->pool.count; id++ ){
+ for( u32 id=1; id<=cache->pool.count; id++ )
+ {
addon_cache_entry *entry = vg_pool_item( &cache->pool, id );
SDL_AtomicLock( &addon_system.sl_cache_using_resources );
- if( entry->state == k_addon_cache_state_load_request ){
+ if( entry->state == k_addon_cache_state_load_request )
+ {
vg_info( "process cache load request (%u#%u, reg:%u)\n",
type, id, entry->reg_index );
- if( entry->reg_index >= addon_count(type,0) ){
+ if( entry->reg_index >= addon_count(type,0) )
+ {
/* should maybe have a different value for this case */
entry->state = k_addon_cache_state_none;
SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
vg_str folder;
vg_strnull( &folder, path_buf, 4096 );
- if( addon_get_content_folder( reg, &folder, 1 ) ){
- if( addon_cache_load_request( type, id, reg, folder ) ){
+ if( addon_get_content_folder( reg, &folder, 1 ) )
+ {
+ if( addon_cache_load_request( type, id, reg, folder ) )
+ {
vg_async_call( async_addon_setstate,
entry, k_addon_cache_state_loaded );
continue;
}
}
+/* TODO: migrate to addon.c */
+void addon_system_pre_update(void)
+{
+ if( !vg_loader_availible() ) return;
+
+ SDL_AtomicLock( &addon_system.sl_cache_using_resources );
+ for( u32 type=0; type<k_addon_type_max; type++ )
+ {
+ struct addon_cache *cache = &addon_system.cache[type];
+
+ for( u32 id=1; id<=cache->pool.count; id++ )
+ {
+ addon_cache_entry *entry = vg_pool_item( &cache->pool, id );
+ if( entry->state == k_addon_cache_state_load_request )
+ {
+ SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
+ vg_loader_start( T1_addon_cache_load_loop, NULL );
+ return;
+ }
+ }
+ }
+ SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
+}
+
/*
* Perform the cache interactions required to create a viewslot which will
* eventually be loaded by other parts of the system.
SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
}
-static void skateshop_update_preview_image_thread(void *_args){
+static void skateshop_update_preview_image_thread(void *_args)
+{
char path_buf[4096];
vg_str folder;
vg_strnull( &folder, path_buf, sizeof(path_buf) );
addon_reg *reg_preview = global_skateshop.reg_preview;
SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
- if( !addon_get_content_folder( reg_preview, &folder, 1 ) ){
+ if( !addon_get_content_folder( reg_preview, &folder, 1 ) )
+ {
SDL_AtomicLock( &addon_system.sl_cache_using_resources );
global_skateshop.reg_loaded_preview = reg_preview;
SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
inf->reg = reg_preview;
- if( vg_strgood( &folder ) ){
+ if( vg_strgood( &folder ) )
+ {
stbi_set_flip_vertically_on_load(1);
int x, y, nc;
inf->data = stbi_load( folder.buffer, &x, &y, &nc, 3 );
- if( inf->data ){
- if( (x != WORKSHOP_PREVIEW_WIDTH) || (y != WORKSHOP_PREVIEW_HEIGHT) ){
+ if( inf->data )
+ {
+ if( (x != WORKSHOP_PREVIEW_WIDTH) || (y != WORKSHOP_PREVIEW_HEIGHT) )
+ {
vg_error( "Resolution does not match framebuffer, so we can't"
" show it\n" );
stbi_image_free( inf->data );
vg_async_dispatch( call, skateshop_async_preview_imageload );
}
-}
-
-/*
- * op/subroutine: k_workshop_op_item_load
- * -----------------------------------------------------------------------------
- */
-
-static void world_scan_thread( void *_args ){
- addon_mount_content_folder( k_addon_type_world, "maps", ".mdl" );
- addon_mount_workshop_items();
- vg_async_call( async_addon_reg_update, NULL, 0 );
-}
-
-/*
- * Asynchronous scan of local disk for worlds
- */
-static void skateshop_op_world_scan(void){
- vg_loader_start( world_scan_thread, NULL );
-}
-
-static void board_processview_thread( void *_args ){
- addon_cache_load_loop();
-}
-
-static void board_scan_thread( void *_args ){
- addon_mount_content_folder( k_addon_type_board, "boards", ".mdl" );
- addon_mount_workshop_items();
- vg_async_call( async_addon_reg_update, NULL, 0 );
- vg_async_stall();
- board_processview_thread(NULL);
-}
-
-/* TODO: migrate to addon.c */
-static void skateshop_op_board_scan(void){
- vg_loader_start( board_scan_thread, NULL );
-}
-
-/* TODO: migrate to addon.c */
-void skateshop_autostart_loading(void)
-{
- if( !vg_loader_availible() ) return;
+ else
+ {
+ vg_error( "Path too long to workshop preview image.\n" );
- SDL_AtomicLock( &addon_system.sl_cache_using_resources );
- if( global_skateshop.reg_preview != global_skateshop.reg_loaded_preview ){
+ SDL_AtomicLock( &addon_system.sl_cache_using_resources );
+ global_skateshop.reg_loaded_preview = reg_preview;
SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
- vg_loader_start( skateshop_update_preview_image_thread, NULL );
- return;
}
+}
- for( u32 type=0; type<k_addon_type_max; type++ ){
- struct addon_cache *cache = &addon_system.cache[type];
-
- for( u32 id=1; id<=cache->pool.count; id++ ){
- addon_cache_entry *entry = vg_pool_item( &cache->pool, id );
- if( entry->state == k_addon_cache_state_load_request ){
- SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
- vg_loader_start( board_processview_thread, NULL );
- return;
- }
+void skateshop_world_preview_preupdate(void)
+{
+ /* try to load preview image if we availible to do. */
+ if( vg_loader_availible() )
+ {
+ SDL_AtomicLock( &addon_system.sl_cache_using_resources );
+ if( global_skateshop.reg_preview != global_skateshop.reg_loaded_preview )
+ {
+ SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
+ vg_loader_start( skateshop_update_preview_image_thread, NULL );
}
+ else SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
}
- SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
}
+/*
+ * op/subroutine: k_workshop_op_item_load
+ * -----------------------------------------------------------------------------
+ */
+
/*
* Regular stuff
* -----------------------------------------------------------------------------
if( !reg )
goto none;
- if( reg->alias.workshop_id ){
+ if( reg->alias.workshop_id )
+ {
vg_msg msg;
vg_msg_init( &msg, reg->metadata, reg->metadata_len );
global_skateshop.render.world_loc = vg_msg_getkvstr(&msg,"location");
global_skateshop.render.world_reg = global_skateshop.selected_world_id;
- if( vg_msg_seekframe( &msg, "workshop" ) ){
+ if( vg_msg_seekframe( &msg, "workshop" ) )
+ {
global_skateshop.render.world_title = vg_msg_getkvstr(&msg,"title");
vg_msg_skip_frame( &msg );
}
vg_strnull( &subtext, bufsubtext, 128 );
u32 valid_count = addon_count(k_addon_type_world,ADDON_REG_HIDDEN);
- if( valid_count ){
+ if( valid_count )
+ {
vg_strcati32( &info, global_skateshop.selected_world_id+1 );
vg_strcatch( &info, '/' );
vg_strcati32( &info, valid_count );
vg_strcatch( &info, ' ' );
vg_strcat( &info, global_skateshop.render.world_title );
- if( !vg_loader_availible() ){
+ if( !vg_loader_availible() )
+ {
vg_strcat( &subtext, "Loading..." );
}
- else{
+ else
+ {
addon_reg *reg = get_addon_from_index( k_addon_type_world,
global_skateshop.selected_world_id, ADDON_REG_HIDDEN );
vg_strcat( &subtext, global_skateshop.render.world_loc );
}
}
- else{
+ else
+ {
vg_strcat( &info, "No workshop worlds installed" );
}
void skateshop_render_nonfocused( world_instance *world, vg_camera *cam )
{
- for( u32 j=0; j<mdl_arrcount( &world->ent_skateshop ); j ++ ){
+ for( u32 j=0; j<mdl_arrcount( &world->ent_skateshop ); j ++ )
+ {
ent_skateshop *shop = mdl_arritm(&world->ent_skateshop, j );
if( shop->type != k_skateshop_type_boardshop ) continue;
continue;
u32 slot_count = vg_list_size(global_skateshop.shop_view_slots);
- for( u32 i=0; i<slot_count; i++ ){
+ for( u32 i=0; i<slot_count; i++ )
+ {
struct player_board *board = &localplayer.fallback_board;
mdl_transform xform;
}
}
-static void ent_skateshop_helpers_pickable( const char *acceptance ){
+static void ent_skateshop_helpers_pickable( const char *acceptance )
+{
vg_str text;
if( gui_new_helper( input_button_list[k_srbind_mback], &text ))
}
}
+static void board_scan_thread( void *_args )
+{
+ addon_mount_content_folder( k_addon_type_board, "boards", ".mdl" );
+ addon_mount_workshop_items();
+ vg_async_call( async_addon_reg_update, NULL, 0 );
+ vg_async_stall();
+
+ /* 04.03.24
+ * REVIEW: This is removed as it *should* be done on the preupdate of the
+ * addon system.
+ *
+ * Verify that it works the same.
+ */
+#if 0
+ board_processview_thread(NULL);
+#endif
+}
+
+static void world_scan_thread( void *_args )
+{
+ addon_mount_content_folder( k_addon_type_world, "maps", ".mdl" );
+ addon_mount_workshop_items();
+ vg_async_call( async_addon_reg_update, NULL, 0 );
+}
+
/*
* Entity logic: entrance event
*/
if( skaterift.activity != k_skaterift_default ) return;
if( !vg_loader_availible() ) return;
- if( call->function == k_ent_function_trigger ){
+ if( call->function == k_ent_function_trigger )
+ {
if( localplayer.subsystem != k_player_subsystem_walk ) return;
vg_info( "Entering skateshop\n" );
world_entity_focus_modal();
gui_helper_clear();
- if( shop->type == k_skateshop_type_boardshop ){
+ if( shop->type == k_skateshop_type_boardshop )
+ {
skateshop_update_viewpage();
- skateshop_op_board_scan();
+ vg_loader_start( board_scan_thread, NULL );
ent_skateshop_helpers_pickable( "pick" );
}
- else if( shop->type == k_skateshop_type_charshop ){
+ else if( shop->type == k_skateshop_type_charshop )
+ {
ent_skateshop_helpers_pickable( "pick" );
}
- else if( shop->type == k_skateshop_type_worldshop ){
+ else if( shop->type == k_skateshop_type_worldshop )
+ {
ent_skateshop_helpers_pickable( "open rift" );
- skateshop_op_world_scan();
+ vg_loader_start( world_scan_thread, NULL );
}
- else if( shop->type == k_skateshop_type_server ){
+ else if( shop->type == k_skateshop_type_server )
+ {
vg_str text;
global_skateshop.helper_pick = gui_new_helper(
input_button_list[k_srbind_maccept], &text);