//bitpack_bytes( ctx, sizeof(*animator), animator );
bitpack_bytes( ctx, sizeof(animator->root_co), animator->root_co );
bitpack_qquat( ctx, animator->root_q );
+ bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->fly );
+ bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->run );
+ bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->walk );
+ bitpack_qf32( ctx, 16, 0.0f, 120.0f, &animator->walk_timer );
+
+ /* we can do variable length exchanges now? */
+
+ bitpack_bytes( ctx, sizeof(animator->foot_anchor), animator->foot_anchor );
+ bitpack_bytes( ctx, 8, &animator->outro_type );
+ bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->outro_t );
+ bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->commit_t );
}
#endif /* PLAYER_DEVICE_WALK_H */