vg_info( "Building game metadata\n" );
write_generic_addon_inf( k_addon_type_board,
"Longboard", "board.mdl",
- "boards_src/skaterift_long/addon.inf");
+ "content_skaterift/boards/skaterift_long/addon.inf");
write_generic_addon_inf( k_addon_type_board,
"Fractal", "board.mdl",
- "boards_src/skaterift_fract/addon.inf");
+ "content_skaterift/boards/skaterift_fract/addon.inf");
write_generic_addon_inf( k_addon_type_board,
"Striped", "board.mdl",
- "boards_src/skaterift_striped/addon.inf");
+ "content_skaterift/boards/skaterift_striped/addon.inf");
write_generic_addon_inf( k_addon_type_board,
"Licco", "board.mdl",
- "boards_src/skaterift_licco/addon.inf");
+ "content_skaterift/boards/skaterift_licco/addon.inf");
write_generic_addon_inf( k_addon_type_board,
"Hypno", "board.mdl",
- "boards_src/skaterift_spiral/addon.inf");
+ "content_skaterift/boards/skaterift_spiral/addon.inf");
write_generic_addon_inf( k_addon_type_board,
"Shark", "board.mdl",
- "boards_src/skaterift_shark/addon.inf");
+ "content_skaterift/boards/skaterift_shark/addon.inf");
write_generic_addon_inf( k_addon_type_player,
"De'folde", "ch_new.mdl",
- "playermodels_src/skaterift_new/addon.inf" );
+ "content_skaterift/playermodels/skaterift_new/addon.inf" );
write_generic_addon_inf( k_addon_type_player,
"Jordan", "ch_jordan.mdl",
- "playermodels_src/skaterift_jordan/addon.inf" );
+ "content_skaterift/playermodels/skaterift_jordan/addon.inf" );
write_generic_addon_inf( k_addon_type_player,
"Outlaw", "ch_outlaw.mdl",
- "playermodels_src/skaterift_outlaw/addon.inf" );
+ "content_skaterift/playermodels/skaterift_outlaw/addon.inf" );
write_generic_addon_inf( k_addon_type_player,
"Chip", "ch_chip.mdl",
- "playermodels_src/skaterift_chip/addon.inf" );
+ "content_skaterift/playermodels/skaterift_chip/addon.inf" );
write_generic_addon_inf( k_addon_type_player,
"Aaron", "ch_aaron.mdl",
- "playermodels_src/skaterift_aaron/addon.inf" );
+ "content_skaterift/playermodels/skaterift_aaron/addon.inf" );
}
#define _S( NAME, VS, FS ) \
void build_game_content( struct vg_project *proj )
{
- vg_symlink( proj, "textures_src", "textures" );
- vg_symlink( proj, "models_src", "models" );
- vg_symlink( proj, "boards_src", "boards" );
- vg_symlink( proj, "maps_src", "maps" );
- vg_symlink( proj, "sound_src", "sound" );
- vg_symlink( proj, "playermodels_src", "playermodels" );
+ vg_symlink( proj, "content_skaterift/textures", "textures" );
+ vg_symlink( proj, "content_skaterift/models", "models" );
+ vg_symlink( proj, "content_skaterift/boards", "boards" );
+ vg_symlink( proj, "content_skaterift/maps", "maps" );
+ vg_symlink( proj, "content_skaterift/sound", "sound" );
+ vg_symlink( proj, "content_skaterift/playermodels", "playermodels" );
vg_syscall( "mkdir -p bin/%s/cfg", proj->uid.buffer );
vg_syscall( "mkdir -p bin/%s/savedata", proj->uid.buffer );
vg_syscall( "mkdir -p bin/%s/tools", proj->uid.buffer );