<ProjectGuid>{3F5631FE-0F0C-4285-B301-66DA219121EC}</ProjectGuid>
<RootNamespace>MCDV</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
+ <ProjectName>AutoRadar</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ClInclude Include="Camera.hpp" />
<ClInclude Include="Console.hpp" />
<ClInclude Include="convexPolytope.h" />
+ <ClInclude Include="cxxopts.hpp" />
<ClInclude Include="dds.hpp" />
<ClInclude Include="FrameBuffer.hpp" />
<ClInclude Include="fuzzy_select.h" />
<None Include="shaders\fullscreenbase.vs" />
<None Include="shaders\ss_precomp_objectives.fs" />
<None Include="shaders\ss_precomp_playspace.fs" />
- <None Include="shaders\ss_test.fs" />
+ <None Include="shaders\ss_comp_main.fs" />
<None Include="shaders\textfont.fs" />
<None Include="shaders\textfont.vs" />
<None Include="shaders\unlit.fs" />
<Filter Include="Header Files\direct3d">
<UniqueIdentifier>{57e9ec73-5c2f-4840-b186-2e1c3287cf65}</UniqueIdentifier>
</Filter>
+ <Filter Include="Header Files\util">
+ <UniqueIdentifier>{d74bb335-8fb5-4eb2-b1c1-4436cdc881cc}</UniqueIdentifier>
+ </Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="interpolation.h">
<ClInclude Include="stb_dxt.h">
<Filter>OpenGL\stb</Filter>
</ClInclude>
+ <ClInclude Include="cxxopts.hpp">
+ <Filter>Header Files\util</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<None Include="shaders\fullscreenbase.vs">
<Filter>OpenGL\Shader Files</Filter>
</None>
- <None Include="shaders\ss_test.fs">
- <Filter>OpenGL\Shader Files</Filter>
- </None>
<None Include="shaders\ss_precomp_playspace.fs">
<Filter>OpenGL\Shader Files</Filter>
</None>
<None Include="shaders\depth.vs">
<Filter>OpenGL\Shader Files</Filter>
</None>
+ <None Include="shaders\ss_comp_main.fs">
+ <Filter>OpenGL\Shader Files</Filter>
+ </None>
</ItemGroup>
<ItemGroup>
<Image Include="fonts\dina-r.png">
bool USE_DEBUG = false;
//Prototype functions
-unsigned int LoadShader(std::string path, GLint shaderType);
+unsigned int LoadShader(std::string path, GLint shaderType, int* load_success);
class Shader
{
public:
unsigned int programID;
+ bool compileUnsuccessful = false;
+
//Constructor
Shader(std::string vertexPath, std::string fragmentPath);
- Shader(std::string shaderName);
~Shader();
//Set active
//Constructor
Shader::Shader(std::string pVertexShader, std::string pFragmentShader)
{
- unsigned int vertexShader = LoadShader(pVertexShader, GL_VERTEX_SHADER); //Load the vertex shader
- unsigned int fragmentShader = LoadShader(pFragmentShader, GL_FRAGMENT_SHADER); //Load the fragment shader
-
- this->programID = glCreateProgram();
-
- //Attach the shaders to our program
- glAttachShader(this->programID, vertexShader);
- glAttachShader(this->programID, fragmentShader);
- glLinkProgram(this->programID);
-
- int success;
- char infoLog[512];
-
- glGetProgramiv(this->programID, GL_LINK_STATUS, &success);
- if (!success) {
- glGetProgramInfoLog(this->programID, 512, NULL, infoLog);
- std::cout << infoLog << std::endl;
+ int success = 1;
+ unsigned int vertexShader = LoadShader(pVertexShader, GL_VERTEX_SHADER, &success); //Load the vertex shader
+ unsigned int fragmentShader = LoadShader(pFragmentShader, GL_FRAGMENT_SHADER, &success); //Load the fragment shader
+
+ if (success == 0) {
+ std::cout << "ERROR::SHADER::SOURCE_UNAVAILIBLE: " << pVertexShader << " | " << pFragmentShader << "\n";
+ this->compileUnsuccessful = true;
+ return;
}
- glDeleteShader(vertexShader);
- glDeleteShader(fragmentShader);
-}
-
-Shader::Shader(std::string name)
-{
- unsigned int vertexShader = LoadShader(name + ".hvert", GL_VERTEX_SHADER); //Load the vertex shader
- unsigned int fragmentShader = LoadShader(name + ".hfrag", GL_FRAGMENT_SHADER); //Load the fragment shader
-
this->programID = glCreateProgram();
//Attach the shaders to our program
glAttachShader(this->programID, fragmentShader);
glLinkProgram(this->programID);
- int success;
char infoLog[512];
glGetProgramiv(this->programID, GL_LINK_STATUS, &success);
if (!success) {
glGetProgramInfoLog(this->programID, 512, NULL, infoLog);
+ this->compileUnsuccessful = true;
std::cout << infoLog << std::endl;
}
glDeleteShader(fragmentShader);
}
-unsigned int LoadShader(std::string path, GLint shaderType)
+unsigned int LoadShader(std::string path, GLint shaderType, int* load_success)
{
//Load the data into an std::string
std::ifstream shaderFile(path);
+
+ if (!shaderFile) {
+ *load_success = 0;
+ return 0;
+ }
+
std::string shaderString((std::istreambuf_iterator<char>(shaderFile)),
std::istreambuf_iterator<char>());
--- /dev/null
+/*
+
+Copyright (c) 2014, 2015, 2016, 2017 Jarryd Beck
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+
+*/
+
+#ifndef CXXOPTS_HPP_INCLUDED
+#define CXXOPTS_HPP_INCLUDED
+
+#include <cstring>
+#include <cctype>
+#include <exception>
+#include <iostream>
+#include <map>
+#include <memory>
+#include <regex>
+#include <sstream>
+#include <string>
+#include <unordered_map>
+#include <unordered_set>
+#include <vector>
+
+#ifdef __cpp_lib_optional
+#include <optional>
+#define CXXOPTS_HAS_OPTIONAL
+#endif
+
+namespace cxxopts
+{
+ static constexpr struct {
+ uint8_t major, minor, patch;
+ } version = { 2, 1, 0 };
+}
+
+//when we ask cxxopts to use Unicode, help strings are processed using ICU,
+//which results in the correct lengths being computed for strings when they
+//are formatted for the help output
+//it is necessary to make sure that <unicode/unistr.h> can be found by the
+//compiler, and that icu-uc is linked in to the binary.
+
+#ifdef CXXOPTS_USE_UNICODE
+#include <unicode/unistr.h>
+
+namespace cxxopts
+{
+ typedef icu::UnicodeString String;
+
+ inline
+ String
+ toLocalString(std::string s)
+ {
+ return icu::UnicodeString::fromUTF8(std::move(s));
+ }
+
+ class UnicodeStringIterator : public
+ std::iterator<std::forward_iterator_tag, int32_t>
+ {
+ public:
+
+ UnicodeStringIterator(const icu::UnicodeString* string, int32_t pos)
+ : s(string)
+ , i(pos)
+ {
+ }
+
+ value_type
+ operator*() const
+ {
+ return s->char32At(i);
+ }
+
+ bool
+ operator==(const UnicodeStringIterator& rhs) const
+ {
+ return s == rhs.s && i == rhs.i;
+ }
+
+ bool
+ operator!=(const UnicodeStringIterator& rhs) const
+ {
+ return !(*this == rhs);
+ }
+
+ UnicodeStringIterator&
+ operator++()
+ {
+ ++i;
+ return *this;
+ }
+
+ UnicodeStringIterator
+ operator+(int32_t v)
+ {
+ return UnicodeStringIterator(s, i + v);
+ }
+
+ private:
+ const icu::UnicodeString* s;
+ int32_t i;
+ };
+
+ inline
+ String&
+ stringAppend(String&s, String a)
+ {
+ return s.append(std::move(a));
+ }
+
+ inline
+ String&
+ stringAppend(String& s, int n, UChar32 c)
+ {
+ for (int i = 0; i != n; ++i)
+ {
+ s.append(c);
+ }
+
+ return s;
+ }
+
+ template <typename Iterator>
+ String&
+ stringAppend(String& s, Iterator begin, Iterator end)
+ {
+ while (begin != end)
+ {
+ s.append(*begin);
+ ++begin;
+ }
+
+ return s;
+ }
+
+ inline
+ size_t
+ stringLength(const String& s)
+ {
+ return s.length();
+ }
+
+ inline
+ std::string
+ toUTF8String(const String& s)
+ {
+ std::string result;
+ s.toUTF8String(result);
+
+ return result;
+ }
+
+ inline
+ bool
+ empty(const String& s)
+ {
+ return s.isEmpty();
+ }
+}
+
+namespace std
+{
+ inline
+ cxxopts::UnicodeStringIterator
+ begin(const icu::UnicodeString& s)
+ {
+ return cxxopts::UnicodeStringIterator(&s, 0);
+ }
+
+ inline
+ cxxopts::UnicodeStringIterator
+ end(const icu::UnicodeString& s)
+ {
+ return cxxopts::UnicodeStringIterator(&s, s.length());
+ }
+}
+
+//ifdef CXXOPTS_USE_UNICODE
+#else
+
+namespace cxxopts
+{
+ typedef std::string String;
+
+ template <typename T>
+ T
+ toLocalString(T&& t)
+ {
+ return t;
+ }
+
+ inline
+ size_t
+ stringLength(const String& s)
+ {
+ return s.length();
+ }
+
+ inline
+ String&
+ stringAppend(String&s, String a)
+ {
+ return s.append(std::move(a));
+ }
+
+ inline
+ String&
+ stringAppend(String& s, size_t n, char c)
+ {
+ return s.append(n, c);
+ }
+
+ template <typename Iterator>
+ String&
+ stringAppend(String& s, Iterator begin, Iterator end)
+ {
+ return s.append(begin, end);
+ }
+
+ template <typename T>
+ std::string
+ toUTF8String(T&& t)
+ {
+ return std::forward<T>(t);
+ }
+
+ inline
+ bool
+ empty(const std::string& s)
+ {
+ return s.empty();
+ }
+}
+
+//ifdef CXXOPTS_USE_UNICODE
+#endif
+
+namespace cxxopts
+{
+ namespace
+ {
+#ifdef _WIN32
+ const std::string LQUOTE("\'");
+ const std::string RQUOTE("\'");
+#else
+ const std::string LQUOTE("�");
+ const std::string RQUOTE("�");
+#endif
+ }
+
+ class Value : public std::enable_shared_from_this<Value>
+ {
+ public:
+
+ virtual ~Value() = default;
+
+ virtual
+ std::shared_ptr<Value>
+ clone() const = 0;
+
+ virtual void
+ parse(const std::string& text) const = 0;
+
+ virtual void
+ parse() const = 0;
+
+ virtual bool
+ has_default() const = 0;
+
+ virtual bool
+ is_container() const = 0;
+
+ virtual bool
+ has_implicit() const = 0;
+
+ virtual std::string
+ get_default_value() const = 0;
+
+ virtual std::string
+ get_implicit_value() const = 0;
+
+ virtual std::shared_ptr<Value>
+ default_value(const std::string& value) = 0;
+
+ virtual std::shared_ptr<Value>
+ implicit_value(const std::string& value) = 0;
+
+ virtual bool
+ is_boolean() const = 0;
+ };
+
+ class OptionException : public std::exception
+ {
+ public:
+ OptionException(const std::string& message)
+ : m_message(message)
+ {
+ }
+
+ virtual const char*
+ what() const noexcept
+ {
+ return m_message.c_str();
+ }
+
+ private:
+ std::string m_message;
+ };
+
+ class OptionSpecException : public OptionException
+ {
+ public:
+
+ OptionSpecException(const std::string& message)
+ : OptionException(message)
+ {
+ }
+ };
+
+ class OptionParseException : public OptionException
+ {
+ public:
+ OptionParseException(const std::string& message)
+ : OptionException(message)
+ {
+ }
+ };
+
+ class option_exists_error : public OptionSpecException
+ {
+ public:
+ option_exists_error(const std::string& option)
+ : OptionSpecException(u8"Option " + LQUOTE + option + RQUOTE + u8" already exists")
+ {
+ }
+ };
+
+ class invalid_option_format_error : public OptionSpecException
+ {
+ public:
+ invalid_option_format_error(const std::string& format)
+ : OptionSpecException(u8"Invalid option format " + LQUOTE + format + RQUOTE)
+ {
+ }
+ };
+
+ class option_not_exists_exception : public OptionParseException
+ {
+ public:
+ option_not_exists_exception(const std::string& option)
+ : OptionParseException(u8"Option " + LQUOTE + option + RQUOTE + u8" does not exist")
+ {
+ }
+ };
+
+ class missing_argument_exception : public OptionParseException
+ {
+ public:
+ missing_argument_exception(const std::string& option)
+ : OptionParseException(
+ u8"Option " + LQUOTE + option + RQUOTE + u8" is missing an argument"
+ )
+ {
+ }
+ };
+
+ class option_requires_argument_exception : public OptionParseException
+ {
+ public:
+ option_requires_argument_exception(const std::string& option)
+ : OptionParseException(
+ u8"Option " + LQUOTE + option + RQUOTE + u8" requires an argument"
+ )
+ {
+ }
+ };
+
+ class option_not_has_argument_exception : public OptionParseException
+ {
+ public:
+ option_not_has_argument_exception
+ (
+ const std::string& option,
+ const std::string& arg
+ )
+ : OptionParseException(
+ u8"Option " + LQUOTE + option + RQUOTE +
+ u8" does not take an argument, but argument " +
+ LQUOTE + arg + RQUOTE + " given"
+ )
+ {
+ }
+ };
+
+ class option_not_present_exception : public OptionParseException
+ {
+ public:
+ option_not_present_exception(const std::string& option)
+ : OptionParseException(u8"Option " + LQUOTE + option + RQUOTE + u8" not present")
+ {
+ }
+ };
+
+ class argument_incorrect_type : public OptionParseException
+ {
+ public:
+ argument_incorrect_type
+ (
+ const std::string& arg
+ )
+ : OptionParseException(
+ u8"Argument " + LQUOTE + arg + RQUOTE + u8" failed to parse"
+ )
+ {
+ }
+ };
+
+ class option_required_exception : public OptionParseException
+ {
+ public:
+ option_required_exception(const std::string& option)
+ : OptionParseException(
+ u8"Option " + LQUOTE + option + RQUOTE + u8" is required but not present"
+ )
+ {
+ }
+ };
+
+ namespace values
+ {
+ namespace
+ {
+ std::basic_regex<char> integer_pattern
+ ("(-)?(0x)?([1-9a-zA-Z][0-9a-zA-Z]*)|((0x)?0)");
+ std::basic_regex<char> truthy_pattern
+ ("(t|T)(rue)?");
+ std::basic_regex<char> falsy_pattern
+ ("((f|F)(alse)?)?");
+ }
+
+ namespace detail
+ {
+ template <typename T, bool B>
+ struct SignedCheck;
+
+ template <typename T>
+ struct SignedCheck<T, true>
+ {
+ template <typename U>
+ void
+ operator()(bool negative, U u, const std::string& text)
+ {
+ if (negative)
+ {
+ if (u > static_cast<U>(-std::numeric_limits<T>::min()))
+ {
+ throw argument_incorrect_type(text);
+ }
+ }
+ else
+ {
+ if (u > static_cast<U>(std::numeric_limits<T>::max()))
+ {
+ throw argument_incorrect_type(text);
+ }
+ }
+ }
+ };
+
+ template <typename T>
+ struct SignedCheck<T, false>
+ {
+ template <typename U>
+ void
+ operator()(bool, U, const std::string&) {}
+ };
+
+ template <typename T, typename U>
+ void
+ check_signed_range(bool negative, U value, const std::string& text)
+ {
+ SignedCheck<T, std::numeric_limits<T>::is_signed>()(negative, value, text);
+ }
+ }
+
+ template <typename R, typename T>
+ R
+ checked_negate(T&& t, const std::string&, std::true_type)
+ {
+ // if we got to here, then `t` is a positive number that fits into
+ // `R`. So to avoid MSVC C4146, we first cast it to `R`.
+ // See https://github.com/jarro2783/cxxopts/issues/62 for more details.
+ return -static_cast<R>(t);
+ }
+
+ template <typename R, typename T>
+ T
+ checked_negate(T&&, const std::string& text, std::false_type)
+ {
+ throw argument_incorrect_type(text);
+ }
+
+ template <typename T>
+ void
+ integer_parser(const std::string& text, T& value)
+ {
+ std::smatch match;
+ std::regex_match(text, match, integer_pattern);
+
+ if (match.length() == 0)
+ {
+ throw argument_incorrect_type(text);
+ }
+
+ if (match.length(4) > 0)
+ {
+ value = 0;
+ return;
+ }
+
+ using US = typename std::make_unsigned<T>::type;
+
+ constexpr auto umax = std::numeric_limits<US>::max();
+ constexpr bool is_signed = std::numeric_limits<T>::is_signed;
+ const bool negative = match.length(1) > 0;
+ const uint8_t base = match.length(2) > 0 ? 16 : 10;
+
+ auto value_match = match[3];
+
+ US result = 0;
+
+ for (auto iter = value_match.first; iter != value_match.second; ++iter)
+ {
+ size_t digit = 0;
+
+ if (*iter >= '0' && *iter <= '9')
+ {
+ digit = *iter - '0';
+ }
+ else if (base == 16 && *iter >= 'a' && *iter <= 'f')
+ {
+ digit = *iter - 'a' + 10;
+ }
+ else if (base == 16 && *iter >= 'A' && *iter <= 'F')
+ {
+ digit = *iter - 'A' + 10;
+ }
+ else
+ {
+ throw argument_incorrect_type(text);
+ }
+
+ if (umax - digit < result * base)
+ {
+ throw argument_incorrect_type(text);
+ }
+
+ result = result * base + digit;
+ }
+
+ detail::check_signed_range<T>(negative, result, text);
+
+ if (negative)
+ {
+ value = checked_negate<T>(result,
+ text,
+ std::integral_constant<bool, is_signed>());
+ }
+ else
+ {
+ value = result;
+ }
+ }
+
+ template <typename T>
+ void stringstream_parser(const std::string& text, T& value)
+ {
+ std::stringstream in(text);
+ in >> value;
+ if (!in) {
+ throw argument_incorrect_type(text);
+ }
+ }
+
+ inline
+ void
+ parse_value(const std::string& text, uint8_t& value)
+ {
+ integer_parser(text, value);
+ }
+
+ inline
+ void
+ parse_value(const std::string& text, int8_t& value)
+ {
+ integer_parser(text, value);
+ }
+
+ inline
+ void
+ parse_value(const std::string& text, uint16_t& value)
+ {
+ integer_parser(text, value);
+ }
+
+ inline
+ void
+ parse_value(const std::string& text, int16_t& value)
+ {
+ integer_parser(text, value);
+ }
+
+ inline
+ void
+ parse_value(const std::string& text, uint32_t& value)
+ {
+ integer_parser(text, value);
+ }
+
+ inline
+ void
+ parse_value(const std::string& text, int32_t& value)
+ {
+ integer_parser(text, value);
+ }
+
+ inline
+ void
+ parse_value(const std::string& text, uint64_t& value)
+ {
+ integer_parser(text, value);
+ }
+
+ inline
+ void
+ parse_value(const std::string& text, int64_t& value)
+ {
+ integer_parser(text, value);
+ }
+
+ inline
+ void
+ parse_value(const std::string& text, bool& value)
+ {
+ std::smatch result;
+ std::regex_match(text, result, truthy_pattern);
+
+ if (!result.empty())
+ {
+ value = true;
+ return;
+ }
+
+ std::regex_match(text, result, falsy_pattern);
+ if (!result.empty())
+ {
+ value = false;
+ return;
+ }
+
+ throw argument_incorrect_type(text);
+ }
+
+ inline
+ void
+ parse_value(const std::string& text, std::string& value)
+ {
+ value = text;
+ }
+
+ // The fallback parser. It uses the stringstream parser to parse all types
+ // that have not been overloaded explicitly. It has to be placed in the
+ // source code before all other more specialized templates.
+ template <typename T>
+ void
+ parse_value(const std::string& text, T& value) {
+ stringstream_parser(text, value);
+ }
+
+ template <typename T>
+ void
+ parse_value(const std::string& text, std::vector<T>& value)
+ {
+ T v;
+ parse_value(text, v);
+ value.push_back(v);
+ }
+
+#ifdef CXXOPTS_HAS_OPTIONAL
+ template <typename T>
+ void
+ parse_value(const std::string& text, std::optional<T>& value)
+ {
+ T result;
+ parse_value(text, result);
+ value = std::move(result);
+ }
+#endif
+
+ template <typename T>
+ struct type_is_container
+ {
+ static constexpr bool value = false;
+ };
+
+ template <typename T>
+ struct type_is_container<std::vector<T>>
+ {
+ static constexpr bool value = true;
+ };
+
+ template <typename T>
+ class abstract_value : public Value
+ {
+ using Self = abstract_value<T>;
+
+ public:
+ abstract_value()
+ : m_result(std::make_shared<T>())
+ , m_store(m_result.get())
+ {
+ }
+
+ abstract_value(T* t)
+ : m_store(t)
+ {
+ }
+
+ virtual ~abstract_value() = default;
+
+ abstract_value(const abstract_value& rhs)
+ {
+ if (rhs.m_result)
+ {
+ m_result = std::make_shared<T>();
+ m_store = m_result.get();
+ }
+ else
+ {
+ m_store = rhs.m_store;
+ }
+
+ m_default = rhs.m_default;
+ m_implicit = rhs.m_implicit;
+ m_default_value = rhs.m_default_value;
+ m_implicit_value = rhs.m_implicit_value;
+ }
+
+ void
+ parse(const std::string& text) const
+ {
+ parse_value(text, *m_store);
+ }
+
+ bool
+ is_container() const
+ {
+ return type_is_container<T>::value;
+ }
+
+ void
+ parse() const
+ {
+ parse_value(m_default_value, *m_store);
+ }
+
+ bool
+ has_default() const
+ {
+ return m_default;
+ }
+
+ bool
+ has_implicit() const
+ {
+ return m_implicit;
+ }
+
+ std::shared_ptr<Value>
+ default_value(const std::string& value)
+ {
+ m_default = true;
+ m_default_value = value;
+ return shared_from_this();
+ }
+
+ std::shared_ptr<Value>
+ implicit_value(const std::string& value)
+ {
+ m_implicit = true;
+ m_implicit_value = value;
+ return shared_from_this();
+ }
+
+ std::string
+ get_default_value() const
+ {
+ return m_default_value;
+ }
+
+ std::string
+ get_implicit_value() const
+ {
+ return m_implicit_value;
+ }
+
+ bool
+ is_boolean() const
+ {
+ return std::is_same<T, bool>::value;
+ }
+
+ const T&
+ get() const
+ {
+ if (m_store == nullptr)
+ {
+ return *m_result;
+ }
+ else
+ {
+ return *m_store;
+ }
+ }
+
+ protected:
+ std::shared_ptr<T> m_result;
+ T* m_store;
+
+ bool m_default = false;
+ bool m_implicit = false;
+
+ std::string m_default_value;
+ std::string m_implicit_value;
+ };
+
+ template <typename T>
+ class standard_value : public abstract_value<T>
+ {
+ public:
+ using abstract_value<T>::abstract_value;
+
+ std::shared_ptr<Value>
+ clone() const
+ {
+ return std::make_shared<standard_value<T>>(*this);
+ }
+ };
+
+ template <>
+ class standard_value<bool> : public abstract_value<bool>
+ {
+ public:
+ ~standard_value() = default;
+
+ standard_value()
+ {
+ set_default_and_implicit();
+ }
+
+ standard_value(bool* b)
+ : abstract_value(b)
+ {
+ set_default_and_implicit();
+ }
+
+ std::shared_ptr<Value>
+ clone() const
+ {
+ return std::make_shared<standard_value<bool>>(*this);
+ }
+
+ private:
+
+ void
+ set_default_and_implicit()
+ {
+ m_default = true;
+ m_default_value = "false";
+ m_implicit = true;
+ m_implicit_value = "true";
+ }
+ };
+ }
+
+ template <typename T>
+ std::shared_ptr<Value>
+ value()
+ {
+ return std::make_shared<values::standard_value<T>>();
+ }
+
+ template <typename T>
+ std::shared_ptr<Value>
+ value(T& t)
+ {
+ return std::make_shared<values::standard_value<T>>(&t);
+ }
+
+ class OptionAdder;
+
+ class OptionDetails
+ {
+ public:
+ OptionDetails
+ (
+ const std::string& short_,
+ const std::string& long_,
+ const String& desc,
+ std::shared_ptr<const Value> val
+ )
+ : m_short(short_)
+ , m_long(long_)
+ , m_desc(desc)
+ , m_value(val)
+ , m_count(0)
+ {
+ }
+
+ OptionDetails(const OptionDetails& rhs)
+ : m_desc(rhs.m_desc)
+ , m_count(rhs.m_count)
+ {
+ m_value = rhs.m_value->clone();
+ }
+
+ OptionDetails(OptionDetails&& rhs) = default;
+
+ const String&
+ description() const
+ {
+ return m_desc;
+ }
+
+ const Value& value() const {
+ return *m_value;
+ }
+
+ std::shared_ptr<Value>
+ make_storage() const
+ {
+ return m_value->clone();
+ }
+
+ const std::string&
+ short_name() const
+ {
+ return m_short;
+ }
+
+ const std::string&
+ long_name() const
+ {
+ return m_long;
+ }
+
+ private:
+ std::string m_short;
+ std::string m_long;
+ String m_desc;
+ std::shared_ptr<const Value> m_value;
+ int m_count;
+ };
+
+ struct HelpOptionDetails
+ {
+ std::string s;
+ std::string l;
+ String desc;
+ bool has_default;
+ std::string default_value;
+ bool has_implicit;
+ std::string implicit_value;
+ std::string arg_help;
+ bool is_container;
+ bool is_boolean;
+ };
+
+ struct HelpGroupDetails
+ {
+ std::string name;
+ std::string description;
+ std::vector<HelpOptionDetails> options;
+ };
+
+ class OptionValue
+ {
+ public:
+ void
+ parse
+ (
+ std::shared_ptr<const OptionDetails> details,
+ const std::string& text
+ )
+ {
+ ensure_value(details);
+ ++m_count;
+ m_value->parse(text);
+ }
+
+ void
+ parse_default(std::shared_ptr<const OptionDetails> details)
+ {
+ ensure_value(details);
+ m_value->parse();
+ }
+
+ size_t
+ count() const
+ {
+ return m_count;
+ }
+
+ template <typename T>
+ const T&
+ as() const
+ {
+#ifdef CXXOPTS_NO_RTTI
+ return static_cast<const values::standard_value<T>&>(*m_value).get();
+#else
+ return dynamic_cast<const values::standard_value<T>&>(*m_value).get();
+#endif
+ }
+
+ private:
+ void
+ ensure_value(std::shared_ptr<const OptionDetails> details)
+ {
+ if (m_value == nullptr)
+ {
+ m_value = details->make_storage();
+ }
+ }
+
+ std::shared_ptr<Value> m_value;
+ size_t m_count = 0;
+ };
+
+ class KeyValue
+ {
+ public:
+ KeyValue(std::string key_, std::string value_)
+ : m_key(std::move(key_))
+ , m_value(std::move(value_))
+ {
+ }
+
+ const
+ std::string&
+ key() const
+ {
+ return m_key;
+ }
+
+ const std::string
+ value() const
+ {
+ return m_value;
+ }
+
+ template <typename T>
+ T
+ as() const
+ {
+ T result;
+ values::parse_value(m_value, result);
+ return result;
+ }
+
+ private:
+ std::string m_key;
+ std::string m_value;
+ };
+
+ class ParseResult
+ {
+ public:
+
+ ParseResult(
+ const std::unordered_map<std::string, std::shared_ptr<OptionDetails>>&,
+ std::vector<std::string>,
+ int&, const char**&);
+
+ size_t
+ count(const std::string& o) const
+ {
+ auto iter = m_options.find(o);
+ if (iter == m_options.end())
+ {
+ return 0;
+ }
+
+ auto riter = m_results.find(iter->second);
+
+ return riter->second.count();
+ }
+
+ const OptionValue&
+ operator[](const std::string& option) const
+ {
+ auto iter = m_options.find(option);
+
+ if (iter == m_options.end())
+ {
+ throw option_not_present_exception(option);
+ }
+
+ auto riter = m_results.find(iter->second);
+
+ return riter->second;
+ }
+
+ const std::vector<KeyValue>&
+ arguments() const
+ {
+ return m_sequential;
+ }
+
+ private:
+
+ OptionValue &
+ get_option(std::shared_ptr<OptionDetails>);
+
+ void
+ parse(int& argc, const char**& argv);
+
+ void
+ add_to_option(const std::string& option, const std::string& arg);
+
+ bool
+ consume_positional(std::string a);
+
+ void
+ parse_option
+ (
+ std::shared_ptr<OptionDetails> value,
+ const std::string& name,
+ const std::string& arg = ""
+ );
+
+ void
+ parse_default(std::shared_ptr<OptionDetails> details);
+
+ void
+ checked_parse_arg
+ (
+ int argc,
+ const char* argv[],
+ int& current,
+ std::shared_ptr<OptionDetails> value,
+ const std::string& name
+ );
+
+ const std::unordered_map<std::string, std::shared_ptr<OptionDetails>>
+ &m_options;
+ std::vector<std::string> m_positional;
+ std::vector<std::string>::iterator m_next_positional;
+ std::unordered_set<std::string> m_positional_set;
+ std::unordered_map<std::shared_ptr<OptionDetails>, OptionValue> m_results;
+
+ std::vector<KeyValue> m_sequential;
+ };
+
+ class Options
+ {
+ public:
+
+ Options(std::string program, std::string help_string = "")
+ : m_program(std::move(program))
+ , m_help_string(toLocalString(std::move(help_string)))
+ , m_custom_help("[OPTION...]")
+ , m_positional_help("positional parameters")
+ , m_show_positional(false)
+ , m_next_positional(m_positional.end())
+ {
+ }
+
+ Options&
+ positional_help(std::string help_text)
+ {
+ m_positional_help = std::move(help_text);
+ return *this;
+ }
+
+ Options&
+ custom_help(std::string help_text)
+ {
+ m_custom_help = std::move(help_text);
+ return *this;
+ }
+
+ Options&
+ show_positional_help()
+ {
+ m_show_positional = true;
+ return *this;
+ }
+
+ ParseResult
+ parse(int& argc, const char**& argv);
+
+ OptionAdder
+ add_options(std::string group = "");
+
+ void
+ add_option
+ (
+ const std::string& group,
+ const std::string& s,
+ const std::string& l,
+ std::string desc,
+ std::shared_ptr<const Value> value,
+ std::string arg_help
+ );
+
+ //parse positional arguments into the given option
+ void
+ parse_positional(std::string option);
+
+ void
+ parse_positional(std::vector<std::string> options);
+
+ void
+ parse_positional(std::initializer_list<std::string> options);
+
+ std::string
+ help(const std::vector<std::string>& groups = { "" }) const;
+
+ const std::vector<std::string>
+ groups() const;
+
+ const HelpGroupDetails&
+ group_help(const std::string& group) const;
+
+ private:
+
+ void
+ add_one_option
+ (
+ const std::string& option,
+ std::shared_ptr<OptionDetails> details
+ );
+
+ String
+ help_one_group(const std::string& group) const;
+
+ void
+ generate_group_help
+ (
+ String& result,
+ const std::vector<std::string>& groups
+ ) const;
+
+ void
+ generate_all_groups_help(String& result) const;
+
+ std::string m_program;
+ String m_help_string;
+ std::string m_custom_help;
+ std::string m_positional_help;
+ bool m_show_positional;
+
+ std::unordered_map<std::string, std::shared_ptr<OptionDetails>> m_options;
+ std::vector<std::string> m_positional;
+ std::vector<std::string>::iterator m_next_positional;
+ std::unordered_set<std::string> m_positional_set;
+
+ //mapping from groups to help options
+ std::map<std::string, HelpGroupDetails> m_help;
+ };
+
+ class OptionAdder
+ {
+ public:
+
+ OptionAdder(Options& options, std::string group)
+ : m_options(options), m_group(std::move(group))
+ {
+ }
+
+ OptionAdder&
+ operator()
+ (
+ const std::string& opts,
+ const std::string& desc,
+ std::shared_ptr<const Value> value
+ = ::cxxopts::value<bool>(),
+ std::string arg_help = ""
+ );
+
+ private:
+ Options & m_options;
+ std::string m_group;
+ };
+
+ namespace
+ {
+ constexpr int OPTION_LONGEST = 30;
+ constexpr int OPTION_DESC_GAP = 2;
+
+ std::basic_regex<char> option_matcher
+ ("--([[:alnum:]][-_[:alnum:]]+)(=(.*))?|-([[:alnum:]]+)");
+
+ std::basic_regex<char> option_specifier
+ ("(([[:alnum:]]),)?[ ]*([[:alnum:]][-_[:alnum:]]*)?");
+
+ String
+ format_option
+ (
+ const HelpOptionDetails& o
+ )
+ {
+ auto& s = o.s;
+ auto& l = o.l;
+
+ String result = " ";
+
+ if (s.size() > 0)
+ {
+ result += "-" + toLocalString(s) + ",";
+ }
+ else
+ {
+ result += " ";
+ }
+
+ if (l.size() > 0)
+ {
+ result += " --" + toLocalString(l);
+ }
+
+ auto arg = o.arg_help.size() > 0 ? toLocalString(o.arg_help) : "arg";
+
+ if (!o.is_boolean)
+ {
+ if (o.has_implicit)
+ {
+ result += " [=" + arg + "(=" + toLocalString(o.implicit_value) + ")]";
+ }
+ else
+ {
+ result += " " + arg;
+ }
+ }
+
+ return result;
+ }
+
+ String
+ format_description
+ (
+ const HelpOptionDetails& o,
+ size_t start,
+ size_t width
+ )
+ {
+ auto desc = o.desc;
+
+ if (o.has_default && (!o.is_boolean || o.default_value != "false"))
+ {
+ desc += toLocalString(" (default: " + o.default_value + ")");
+ }
+
+ String result;
+
+ auto current = std::begin(desc);
+ auto startLine = current;
+ auto lastSpace = current;
+
+ auto size = size_t{};
+
+ while (current != std::end(desc))
+ {
+ if (*current == ' ')
+ {
+ lastSpace = current;
+ }
+
+ if (size > width)
+ {
+ if (lastSpace == startLine)
+ {
+ stringAppend(result, startLine, current + 1);
+ stringAppend(result, "\n");
+ stringAppend(result, start, ' ');
+ startLine = current + 1;
+ lastSpace = startLine;
+ }
+ else
+ {
+ stringAppend(result, startLine, lastSpace);
+ stringAppend(result, "\n");
+ stringAppend(result, start, ' ');
+ startLine = lastSpace + 1;
+ }
+ size = 0;
+ }
+ else
+ {
+ ++size;
+ }
+
+ ++current;
+ }
+
+ //append whatever is left
+ stringAppend(result, startLine, current);
+
+ return result;
+ }
+ }
+
+ inline
+ ParseResult::ParseResult
+ (
+ const std::unordered_map<std::string, std::shared_ptr<OptionDetails>>& options,
+ std::vector<std::string> positional,
+ int& argc, const char**& argv
+ )
+ : m_options(options)
+ , m_positional(std::move(positional))
+ , m_next_positional(m_positional.begin())
+ {
+ parse(argc, argv);
+ }
+
+ inline
+ OptionAdder
+ Options::add_options(std::string group)
+ {
+ return OptionAdder(*this, std::move(group));
+ }
+
+ inline
+ OptionAdder&
+ OptionAdder::operator()
+ (
+ const std::string& opts,
+ const std::string& desc,
+ std::shared_ptr<const Value> value,
+ std::string arg_help
+ )
+ {
+ std::match_results<const char*> result;
+ std::regex_match(opts.c_str(), result, option_specifier);
+
+ if (result.empty())
+ {
+ throw invalid_option_format_error(opts);
+ }
+
+ const auto& short_match = result[2];
+ const auto& long_match = result[3];
+
+ if (!short_match.length() && !long_match.length())
+ {
+ throw invalid_option_format_error(opts);
+ }
+ else if (long_match.length() == 1 && short_match.length())
+ {
+ throw invalid_option_format_error(opts);
+ }
+
+ auto option_names = []
+ (
+ const std::sub_match<const char*>& short_,
+ const std::sub_match<const char*>& long_
+ )
+ {
+ if (long_.length() == 1)
+ {
+ return std::make_tuple(long_.str(), short_.str());
+ }
+ else
+ {
+ return std::make_tuple(short_.str(), long_.str());
+ }
+ }(short_match, long_match);
+
+ m_options.add_option
+ (
+ m_group,
+ std::get<0>(option_names),
+ std::get<1>(option_names),
+ desc,
+ value,
+ std::move(arg_help)
+ );
+
+ return *this;
+ }
+
+ inline
+ void
+ ParseResult::parse_default(std::shared_ptr<OptionDetails> details)
+ {
+ m_results[details].parse_default(details);
+ }
+
+ inline
+ void
+ ParseResult::parse_option
+ (
+ std::shared_ptr<OptionDetails> value,
+ const std::string& /*name*/,
+ const std::string& arg
+ )
+ {
+ auto& result = m_results[value];
+ result.parse(value, arg);
+
+ m_sequential.emplace_back(value->long_name(), arg);
+ }
+
+ inline
+ void
+ ParseResult::checked_parse_arg
+ (
+ int argc,
+ const char* argv[],
+ int& current,
+ std::shared_ptr<OptionDetails> value,
+ const std::string& name
+ )
+ {
+ if (current + 1 >= argc)
+ {
+ if (value->value().has_implicit())
+ {
+ parse_option(value, name, value->value().get_implicit_value());
+ }
+ else
+ {
+ throw missing_argument_exception(name);
+ }
+ }
+ else
+ {
+ if (value->value().has_implicit())
+ {
+ parse_option(value, name, value->value().get_implicit_value());
+ }
+ else
+ {
+ parse_option(value, name, argv[current + 1]);
+ ++current;
+ }
+ }
+ }
+
+ inline
+ void
+ ParseResult::add_to_option(const std::string& option, const std::string& arg)
+ {
+ auto iter = m_options.find(option);
+
+ if (iter == m_options.end())
+ {
+ throw option_not_exists_exception(option);
+ }
+
+ parse_option(iter->second, option, arg);
+ }
+
+ inline
+ bool
+ ParseResult::consume_positional(std::string a)
+ {
+ while (m_next_positional != m_positional.end())
+ {
+ auto iter = m_options.find(*m_next_positional);
+ if (iter != m_options.end())
+ {
+ auto& result = m_results[iter->second];
+ if (!iter->second->value().is_container())
+ {
+ if (result.count() == 0)
+ {
+ add_to_option(*m_next_positional, a);
+ ++m_next_positional;
+ return true;
+ }
+ else
+ {
+ ++m_next_positional;
+ continue;
+ }
+ }
+ else
+ {
+ add_to_option(*m_next_positional, a);
+ return true;
+ }
+ }
+ ++m_next_positional;
+ }
+
+ return false;
+ }
+
+ inline
+ void
+ Options::parse_positional(std::string option)
+ {
+ parse_positional(std::vector<std::string>{std::move(option)});
+ }
+
+ inline
+ void
+ Options::parse_positional(std::vector<std::string> options)
+ {
+ m_positional = std::move(options);
+ m_next_positional = m_positional.begin();
+
+ m_positional_set.insert(m_positional.begin(), m_positional.end());
+ }
+
+ inline
+ void
+ Options::parse_positional(std::initializer_list<std::string> options)
+ {
+ parse_positional(std::vector<std::string>(std::move(options)));
+ }
+
+ inline
+ ParseResult
+ Options::parse(int& argc, const char**& argv)
+ {
+ ParseResult result(m_options, m_positional, argc, argv);
+ return result;
+ }
+
+ inline
+ void
+ ParseResult::parse(int& argc, const char**& argv)
+ {
+ int current = 1;
+
+ int nextKeep = 1;
+
+ bool consume_remaining = false;
+
+ while (current != argc)
+ {
+ if (strcmp(argv[current], "--") == 0)
+ {
+ consume_remaining = true;
+ ++current;
+ break;
+ }
+
+ std::match_results<const char*> result;
+ std::regex_match(argv[current], result, option_matcher);
+
+ if (result.empty())
+ {
+ //not a flag
+
+ //if true is returned here then it was consumed, otherwise it is
+ //ignored
+ if (consume_positional(argv[current]))
+ {
+ }
+ else
+ {
+ argv[nextKeep] = argv[current];
+ ++nextKeep;
+ }
+ //if we return from here then it was parsed successfully, so continue
+ }
+ else
+ {
+ //short or long option?
+ if (result[4].length() != 0)
+ {
+ const std::string& s = result[4];
+
+ for (std::size_t i = 0; i != s.size(); ++i)
+ {
+ std::string name(1, s[i]);
+ auto iter = m_options.find(name);
+
+ if (iter == m_options.end())
+ {
+ throw option_not_exists_exception(name);
+ }
+
+ auto value = iter->second;
+
+ if (i + 1 == s.size())
+ {
+ //it must be the last argument
+ checked_parse_arg(argc, argv, current, value, name);
+ }
+ else if (value->value().has_implicit())
+ {
+ parse_option(value, name, value->value().get_implicit_value());
+ }
+ else
+ {
+ //error
+ throw option_requires_argument_exception(name);
+ }
+ }
+ }
+ else if (result[1].length() != 0)
+ {
+ const std::string& name = result[1];
+
+ auto iter = m_options.find(name);
+
+ if (iter == m_options.end())
+ {
+ throw option_not_exists_exception(name);
+ }
+
+ auto opt = iter->second;
+
+ //equals provided for long option?
+ if (result[2].length() != 0)
+ {
+ //parse the option given
+
+ parse_option(opt, name, result[3]);
+ }
+ else
+ {
+ //parse the next argument
+ checked_parse_arg(argc, argv, current, opt, name);
+ }
+ }
+
+ }
+
+ ++current;
+ }
+
+ for (auto& opt : m_options)
+ {
+ auto& detail = opt.second;
+ auto& value = detail->value();
+
+ auto& store = m_results[detail];
+
+ if (!store.count() && value.has_default()) {
+ parse_default(detail);
+ }
+ }
+
+ if (consume_remaining)
+ {
+ while (current < argc)
+ {
+ if (!consume_positional(argv[current])) {
+ break;
+ }
+ ++current;
+ }
+
+ //adjust argv for any that couldn't be swallowed
+ while (current != argc) {
+ argv[nextKeep] = argv[current];
+ ++nextKeep;
+ ++current;
+ }
+ }
+
+ argc = nextKeep;
+
+ }
+
+ inline
+ void
+ Options::add_option
+ (
+ const std::string& group,
+ const std::string& s,
+ const std::string& l,
+ std::string desc,
+ std::shared_ptr<const Value> value,
+ std::string arg_help
+ )
+ {
+ auto stringDesc = toLocalString(std::move(desc));
+ auto option = std::make_shared<OptionDetails>(s, l, stringDesc, value);
+
+ if (s.size() > 0)
+ {
+ add_one_option(s, option);
+ }
+
+ if (l.size() > 0)
+ {
+ add_one_option(l, option);
+ }
+
+ //add the help details
+ auto& options = m_help[group];
+
+ options.options.emplace_back(HelpOptionDetails{ s, l, stringDesc,
+ value->has_default(), value->get_default_value(),
+ value->has_implicit(), value->get_implicit_value(),
+ std::move(arg_help),
+ value->is_container(),
+ value->is_boolean() });
+ }
+
+ inline
+ void
+ Options::add_one_option
+ (
+ const std::string& option,
+ std::shared_ptr<OptionDetails> details
+ )
+ {
+ auto in = m_options.emplace(option, details);
+
+ if (!in.second)
+ {
+ throw option_exists_error(option);
+ }
+ }
+
+ inline
+ String
+ Options::help_one_group(const std::string& g) const
+ {
+ typedef std::vector<std::pair<String, String>> OptionHelp;
+
+ auto group = m_help.find(g);
+ if (group == m_help.end())
+ {
+ return "";
+ }
+
+ OptionHelp format;
+
+ size_t longest = 0;
+
+ String result;
+
+ if (!g.empty())
+ {
+ result += toLocalString(" " + g + " options:\n");
+ }
+
+ for (const auto& o : group->second.options)
+ {
+ if (o.is_container &&
+ m_positional_set.find(o.l) != m_positional_set.end() &&
+ !m_show_positional)
+ {
+ continue;
+ }
+
+ auto s = format_option(o);
+ longest = std::max(longest, stringLength(s));
+ format.push_back(std::make_pair(s, String()));
+ }
+
+ longest = std::min(longest, static_cast<size_t>(OPTION_LONGEST));
+
+ //widest allowed description
+ auto allowed = size_t{ 76 } -longest - OPTION_DESC_GAP;
+
+ auto fiter = format.begin();
+ for (const auto& o : group->second.options)
+ {
+ if (o.is_container &&
+ m_positional_set.find(o.l) != m_positional_set.end() &&
+ !m_show_positional)
+ {
+ continue;
+ }
+
+ auto d = format_description(o, longest + OPTION_DESC_GAP, allowed);
+
+ result += fiter->first;
+ if (stringLength(fiter->first) > longest)
+ {
+ result += '\n';
+ result += toLocalString(std::string(longest + OPTION_DESC_GAP, ' '));
+ }
+ else
+ {
+ result += toLocalString(std::string(longest + OPTION_DESC_GAP -
+ stringLength(fiter->first),
+ ' '));
+ }
+ result += d;
+ result += '\n';
+
+ ++fiter;
+ }
+
+ return result;
+ }
+
+ inline
+ void
+ Options::generate_group_help
+ (
+ String& result,
+ const std::vector<std::string>& print_groups
+ ) const
+ {
+ for (size_t i = 0; i != print_groups.size(); ++i)
+ {
+ const String& group_help_text = help_one_group(print_groups[i]);
+ if (empty(group_help_text))
+ {
+ continue;
+ }
+ result += group_help_text;
+ if (i < print_groups.size() - 1)
+ {
+ result += '\n';
+ }
+ }
+ }
+
+ inline
+ void
+ Options::generate_all_groups_help(String& result) const
+ {
+ std::vector<std::string> all_groups;
+ all_groups.reserve(m_help.size());
+
+ for (auto& group : m_help)
+ {
+ all_groups.push_back(group.first);
+ }
+
+ generate_group_help(result, all_groups);
+ }
+
+ inline
+ std::string
+ Options::help(const std::vector<std::string>& help_groups) const
+ {
+ String result = m_help_string + "\nUsage:\n " +
+ toLocalString(m_program) + " " + toLocalString(m_custom_help);
+
+ if (m_positional.size() > 0 && m_positional_help.size() > 0) {
+ result += " " + toLocalString(m_positional_help);
+ }
+
+ result += "\n\n";
+
+ if (help_groups.size() == 0)
+ {
+ generate_all_groups_help(result);
+ }
+ else
+ {
+ generate_group_help(result, help_groups);
+ }
+
+ return toUTF8String(result);
+ }
+
+ inline
+ const std::vector<std::string>
+ Options::groups() const
+ {
+ std::vector<std::string> g;
+
+ std::transform(
+ m_help.begin(),
+ m_help.end(),
+ std::back_inserter(g),
+ [](const std::map<std::string, HelpGroupDetails>::value_type& pair)
+ {
+ return pair.first;
+ }
+ );
+
+ return g;
+ }
+
+ inline
+ const HelpGroupDetails&
+ Options::group_help(const std::string& group) const
+ {
+ return m_help.at(group);
+ }
+
+}
+
+#endif //CXXOPTS_HPP_INCLUDED
\ No newline at end of file
int blocks_x = w / 4;
int blocks_y = h / 4;
+ std::cout << "Compressing DXT1 from RGB buffer\n";
+
//Fill
for (int y = 0; y < blocks_y; y++){
for (int x = 0; x < blocks_x; x++){
uint8_t* src = new uint8_t[64]; //Create source RGBA buffer
for (int _y = 0; _y < 4; _y++) {
for (int _x = 0; _x < 4; _x++) {
- src[(_x + (_y * 4)) * 4 + 0] = buf_RGB[(globalX + _x + ((globalY + _y) * w)) * 3 + 0];
- src[(_x + (_y * 4)) * 4 + 1] = buf_RGB[(globalX + _x + ((globalY + _y) * w)) * 3 + 1];
- src[(_x + (_y * 4)) * 4 + 2] = buf_RGB[(globalX + _x + ((globalY + _y) * w)) * 3 + 2];
+ src[(_x + (_y * 4)) * 4 + 0] = buf_RGB[(globalX + _x + ((h - (globalY + _y)) * w)) * 3 + 0];
+ src[(_x + (_y * 4)) * 4 + 1] = buf_RGB[(globalX + _x + ((h - (globalY + _y)) * w)) * 3 + 1];
+ src[(_x + (_y * 4)) * 4 + 2] = buf_RGB[(globalX + _x + ((h - (globalY + _y)) * w)) * 3 + 2];
src[(_x + (_y * 4)) * 4 + 3] = 0xFF;
}
}
--- /dev/null
+// TAVR - AUTO RADAR. v 2.0.0
+de_tavr_test
+{
+ "CTSpawn_x" "0.400000"
+ "CTSpawn_y" "0.060000"
+ "TSpawn_x" "0.300000"
+ "TSpawn_y" "0.880000"
+ "material" "overviews/de_tavr_test"
+ "pos_x" "-1832.000000"
+ "pos_y" "1728.000000"
+ "scale" "5.190000"
+}
+// STDLib
#include <iostream>
-#include "vmf.hpp"
-
-// OPENGL
+// OPENGL related
#include <glad\glad.h>
#include <GLFW\glfw3.h>
+#include <glm\glm.hpp>
#include "GLFWUtil.hpp"
+// Engine header files
#include "Shader.hpp"
#include "Texture.hpp"
-//#include "Camera.hpp"
-//#include "Mesh.hpp"
-//#include "GameObject.hpp"
-//#include "TextFont.hpp"
-//#include "Console.hpp"
#include "FrameBuffer.hpp"
-#include "interpolation.h"
+// Valve header files
+#include "vmf.hpp"
-#include <glm\glm.hpp>
-#include <glm\gtc\matrix_transform.hpp>
-#include <glm\gtc\type_ptr.hpp>
+// Util
+#include "cxxopts.hpp"
+#include "interpolation.h"
+// Image stuff
#define STBI_MSC_SECURE_CRT
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "stb_image_write.h"
-//#include "stb_image.h"
#include "dds.hpp"
+/* Grabs the currently bound framebuffer and saves it to a .png */
void render_to_png(int x, int y, const char* filepath){
void* data = malloc(4 * x * y);
glReadPixels(0, 0, x, y, GL_RGBA, GL_UNSIGNED_BYTE, data);
- if (data != 0) {
- stbi_flip_vertically_on_write(true);
- stbi_write_png(filepath, x, y, 4, data, x * 4);
- }
+ stbi_flip_vertically_on_write(true);
+ stbi_write_png(filepath, x, y, 4, data, x * 4);
+
+ free(data);
+}
+
+/* Grabs the currently bound framebuffer and saves it to a .dds */
+void save_to_dds(int x, int y, const char* filepath) {
+ void* data = malloc(4 * x * y);
+
+ glReadPixels(0, 0, x, y, GL_RGB, GL_UNSIGNED_BYTE, data);
+
+ dds_write((uint8_t*)data, filepath, x, y, IMG::MODE_DXT1);
+
+ free(data);
}
-int main(int argc, char* argv[]) {
- int _w, _h, _nrc;
- unsigned char* data = stbi_load("textures/test.jpg", &_w, &_h, &_nrc, 3);
+/* Command line variables */
+std::string m_mapfile_path;
+std::string m_game_path;
+
+//derived strings
+std::string m_mapfile_name;
+std::string m_overviews_folder;
+std::string m_resources_folder;
+
+bool m_outputMasks;
+bool m_onlyOutputMasks;
+
+uint32_t m_renderWidth;
+uint32_t m_renderHeight;
+
+/* Main program */
+int app(int argc, const char** argv) {
+ cxxopts::Options options("AutoRadar", "Auto radar");
+ options.add_options()
+ ("v,version", "Shows the software version")
+ ("g,game", "(REQUIRED) Specify game path", cxxopts::value<std::string>()->default_value(""))
+ ("m,mapfile", "(REQUIRED) Specify the map file (vmf)", cxxopts::value<std::string>()->default_value(""))
+
+ ("d,dumpMasks", "Toggles whether auto radar should output mask images (resources/map_file.resources/)")
+ ("o,onlyMasks", "Specift whether auto radar should only output mask images and do nothing else (resources/map_file.resources)")
+
+ ("w,width", "Render width in pixels (experimental)", cxxopts::value<uint32_t>()->default_value("1024"))
+ ("h,height", "Render height in pixels (experimental)", cxxopts::value<uint32_t>()->default_value("1024"))
+
+ ("positional", "Positional parameters", cxxopts::value<std::vector<std::string>>());
+
+ options.parse_positional("positional");
+ auto result = options.parse(argc, argv);
+
+ /* Check required parameters */
+ if (result.count("game")) m_game_path = result["game"].as<std::string>();
+ else throw cxxopts::option_required_exception("game");
- dds_write(data, "output.dds", _w, _h, IMG::MODE_DXT1);
+ if(result.count("mapfile")) m_mapfile_path = result["mapfile"].as<std::string>();
+ else if (result.count("positional")) {
+ auto& positional = result["positional"].as<std::vector<std::string>>();
+
+ m_mapfile_path = positional[0];
+ }
+ else throw cxxopts::option_required_exception("mapfile"); // We need a map file
- stbi_image_free(data);
+ //Clean paths to what we can deal with
+ m_mapfile_path = sutil::ReplaceAll(m_mapfile_path, "\\", "/");
+ m_game_path = sutil::ReplaceAll(m_game_path, "\\", "/");
- return 0;
+ //Derive the ones
+ m_mapfile_name = split(m_mapfile_path, '/').back();
+ m_overviews_folder = m_game_path + "/resource/overviews/";
+ m_resources_folder = m_overviews_folder + m_mapfile_name + ".resources/";
+
+ /* Check the rest of the flags */
+ m_onlyOutputMasks = result["onlyMasks"].as<bool>();
+ m_outputMasks = result["dumpMasks"].as<bool>() || m_onlyOutputMasks;
+
+ /* Render options */
+ m_renderWidth = result["width"].as<uint32_t>();
+ m_renderHeight = result["height"].as<uint32_t>();
+
+ std::cout << "Launching with options:\n";
+ std::cout << " Render width: " << m_renderWidth << "\n";
+ std::cout << " Render height: " << m_renderHeight << "\n";
+ std::cout << " Save masks? " << (m_outputMasks ? "YES" : "NO") << "\n";
+ std::cout << " Output to game? " << (!m_onlyOutputMasks ? "YES" : "NO") << "\n\n";
+ std::cout << " Game path: " << m_game_path << "\n";
+ std::cout << " Map path: " << m_mapfile_path << "\n";
std::cout << "Initializing OpenGL\n";
#pragma region shader_compilation
std::cout << "Compiling Shaders\n";
+ std::cout << "______________________________________________________________\n\n";
// Internal engine shaders
Shader shader_depth("shaders/depth.vs", "shaders/depth.fs");
Shader shader_unlit("shaders/unlit.vs", "shaders/unlit.fs");
// Compositing shaders
- Shader shader_comp_main("shaders/fullscreenbase.vs", "shaders/ss_test.fs"); // le big one
+ Shader shader_comp_main("shaders/fullscreenbase.vs", "shaders/ss_comp_main.fs"); // le big one
Shader shader_precomp_playspace("shaders/fullscreenbase.vs", "shaders/ss_precomp_playspace.fs"); // computes distance map
Shader shader_precomp_objectives("shaders/fullscreenbase.vs", "shaders/ss_precomp_objectives.fs"); // computes distance map
- std::cout << "Loading textures\n";
+ if (shader_depth.compileUnsuccessful ||
+ shader_unlit.compileUnsuccessful ||
+ shader_comp_main.compileUnsuccessful ||
+ shader_precomp_playspace.compileUnsuccessful ||
+ shader_precomp_objectives.compileUnsuccessful) {
+
+ std::cout << "______________________________________________________________\n";
+ std::cout << "Shader compilation step failed.\n";
+ glfwTerminate();
+ return 1;
+ }
+
+ std::cout << "______________________________________________________________\n";
+ std::cout << "Shader compilation successful\n\n";
+
+ std::cout << "Loading textures... ";
Texture tex_background = Texture("textures/grid.png");
Texture tex_gradient = Texture("textures/gradients/gradientmap_6.png", true);
Texture tex_height_modulate = Texture("textures/modulate.png");
+ std::cout << "done!\n\n";
+
#pragma endregion
#pragma region map_load
- vmf::vmf vmf_main("sample_stuff/map_01.vmf");
+ std::cout << "Loading map file...\n";
+
+ vmf::vmf vmf_main(m_mapfile_path + ".vmf");
- std::cout << "Generating Meshes\n";
+ std::cout << "Generating Meshes...\n";
vmf_main.ComputeGLMeshes();
vmf_main.ComputeDisplacements();
std::vector<vmf::Solid*> tavr_solids = vmf_main.getAllBrushesInVisGroup("tavr_layout");
-
+ std::vector<vmf::Solid*> tavr_solids_funcbrush = vmf_main.getAllBrushesByClassName("func_brush");
std::vector<vmf::Solid*> tavr_buyzones = vmf_main.getAllBrushesByClassName("func_buyzone");
std::vector<vmf::Solid*> tavr_bombtargets = vmf_main.getAllBrushesByClassName("func_bomb_target");
+ std::cout << "done!\n";
+
#pragma region bounds
std::cout << "Calculating bounds... ";
float render_ortho_scale = glm::round((mx_dist / 1024.0f) / 0.01f) * 0.01f * 1024.0f; // Take largest, scale up a tiny bit. Clamp to 1024 min. Do some rounding.
glm::vec2 view_origin = glm::vec2(x_bounds_min - justify_x, y_bounds_max + justify_y);
- std::cout << "done\n";
+ std::cout << "done\n\n";
#pragma endregion
#pragma endregion
#pragma region OpenGLRender
-#pragma region generate_radar_txt
-
- kv::DataBlock node_radar = kv::DataBlock();
- node_radar.name = "de_tavr_test";
- node_radar.Values.insert({ "material", "overviews/de_tavr_test" });
-
- node_radar.Values.insert({ "pos_x", std::to_string(view_origin.x) });
- node_radar.Values.insert({ "pos_y", std::to_string(view_origin.y) });
- node_radar.Values.insert({ "scale", std::to_string(render_ortho_scale / 1024.0f) });
-
- // Try resolve spawn positions
- glm::vec3* loc_spawnCT = vmf_main.calculateSpawnLocation(vmf::team::counter_terrorist);
- glm::vec3* loc_spawnT = vmf_main.calculateSpawnLocation(vmf::team::terrorist);
-
- if (loc_spawnCT != NULL) {
- node_radar.Values.insert({ "CTSpawn_x", std::to_string(glm::round(remap(loc_spawnCT->x, view_origin.x, view_origin.x + render_ortho_scale, 0.0f, 1.0f) / 0.01f) * 0.01f) });
- node_radar.Values.insert({ "CTSpawn_y", std::to_string(glm::round(remap(loc_spawnCT->y, view_origin.y, view_origin.y - render_ortho_scale, 0.0f, 1.0f) / 0.01f) * 0.01f) });
- }
- if (loc_spawnT != NULL) {
- node_radar.Values.insert({ "TSpawn_x", std::to_string(glm::round(remap(loc_spawnT->x, view_origin.x, view_origin.x + render_ortho_scale, 0.0f, 1.0f) / 0.01f) * 0.01f) });
- node_radar.Values.insert({ "TSpawn_y", std::to_string(glm::round(remap(loc_spawnT->y, view_origin.y, view_origin.y - render_ortho_scale, 0.0f, 1.0f) / 0.01f) * 0.01f) });
- }
-
- std::ofstream out("de_tavr_test.txt");
- out << "// TAVR - AUTO RADAR. v 2.0.0\n";
- node_radar.Serialize(out);
- out.close();
-
-#pragma endregion
+ std::cout << "Starting OpenGL Render\n";
#pragma region render_playable_space
- std::cout << "Rendering playable space...";
+ std::cout << "Rendering playable space... ";
fb_comp.Bind(); //Bind framebuffer
}
}
+
fb_comp_1.Bind();
// Reverse rendering
glEnable(GL_DEPTH_TEST);
- render_to_png(1024, 1024, "playable-space.png");
+ if(m_outputMasks)
+ render_to_png(1024, 1024, "playable-space.png");
std::cout << "done!\n";
#pragma endregion
#pragma region render_objectives
- std::cout << "Rendering bombsites & buyzones space...";
+ std::cout << "Rendering bombsites & buyzones space... ";
fb_comp.Bind();
mesh_screen_quad->Draw();
- render_to_png(1024, 1024, "buyzone-bombtargets.png");
+ if (m_outputMasks)
+ render_to_png(1024, 1024, "buyzone-bombtargets.png");
glEnable(GL_DEPTH_TEST);
std::cout << "done!\n";
mesh_screen_quad->Draw();
- render_to_png(1024, 1024, "1whammy.png");
-
- std::cout << "Done\n";
+ std::cout << "done!\n";
#pragma endregion
#pragma endregion
#pragma region auto_export_game
+ if (!m_onlyOutputMasks) {
+ save_to_dds(1024, 1024, std::string(m_overviews_folder + m_mapfile_name + "_radar.dds").c_str());
+ }
+
+#pragma region generate_radar_txt
+
+ std::cout << "Generating radar .TXT... ";
+
+ kv::DataBlock node_radar = kv::DataBlock();
+ node_radar.name = m_mapfile_name;
+ node_radar.Values.insert({ "material", "overviews/" + m_mapfile_name });
+
+ node_radar.Values.insert({ "pos_x", std::to_string(view_origin.x) });
+ node_radar.Values.insert({ "pos_y", std::to_string(view_origin.y) });
+ node_radar.Values.insert({ "scale", std::to_string(render_ortho_scale / 1024.0f) });
+ // Try resolve spawn positions
+ glm::vec3* loc_spawnCT = vmf_main.calculateSpawnLocation(vmf::team::counter_terrorist);
+ glm::vec3* loc_spawnT = vmf_main.calculateSpawnLocation(vmf::team::terrorist);
+
+ if (loc_spawnCT != NULL) {
+ node_radar.Values.insert({ "CTSpawn_x", std::to_string(glm::round(remap(loc_spawnCT->x, view_origin.x, view_origin.x + render_ortho_scale, 0.0f, 1.0f) / 0.01f) * 0.01f) });
+ node_radar.Values.insert({ "CTSpawn_y", std::to_string(glm::round(remap(loc_spawnCT->y, view_origin.y, view_origin.y - render_ortho_scale, 0.0f, 1.0f) / 0.01f) * 0.01f) });
+ }
+ if (loc_spawnT != NULL) {
+ node_radar.Values.insert({ "TSpawn_x", std::to_string(glm::round(remap(loc_spawnT->x, view_origin.x, view_origin.x + render_ortho_scale, 0.0f, 1.0f) / 0.01f) * 0.01f) });
+ node_radar.Values.insert({ "TSpawn_y", std::to_string(glm::round(remap(loc_spawnT->y, view_origin.y, view_origin.y - render_ortho_scale, 0.0f, 1.0f) / 0.01f) * 0.01f) });
+ }
+
+ std::ofstream out(std::string(m_overviews_folder + m_mapfile_name + ".txt").c_str());
+ out << "// TAVR - AUTO RADAR. v 2.0.0\n";
+ node_radar.Serialize(out);
+ out.close();
+
+ std::cout << "done!";
+
+#pragma endregion
#pragma endregion
+ std::cout << "\n- Radar generation successful... cleaning up. -\n";
+
//Exit safely
glfwTerminate();
- system("PAUSE");
return 0;
+}
+
+/* Entry point */
+int main(int argc, const char** argv) {
+ try {
+ return app(argc, argv);
+ }
+ catch (cxxopts::OptionException& e) {
+ std::cerr << "Parse error: " << e.what() << "\n";
+ }
+
+ return 1;
}
\ No newline at end of file
--- /dev/null
+PRT1
+152
+432
+4 0 4 (4096 3072 -128 ) (4096 3072 512 ) (3072 3072 512 ) (3072 3072 -128 )
+4 0 1 (3072 3072 -128 ) (3072 3072 512 ) (3072 4096 512 ) (3072 4096 -128 )
+4 1 10 (3072 3072 -128 ) (3072 3072 0 ) (2048 3072 0 ) (2048 3072 -128 )
+4 1 8 (2176 3072 512 ) (2048 3072 512 ) (2048 3072 0 ) (2176 3072 0 )
+4 1 7 (3072 3072 0 ) (3072 3072 512 ) (2176 3072 512 ) (2176 3072 0 )
+4 1 2 (2048 3072 -128 ) (2048 3072 512 ) (2048 4096 512 ) (2048 4096 -128 )
+4 2 13 (2048 3072 -128 ) (2048 3072 0 ) (1024 3072 0 ) (1024 3072 -128 )
+4 2 11 (2048 3072 0 ) (2048 3072 512 ) (1024 3072 512 ) (1024 3072 0 )
+4 2 3 (1024 3072 -128 ) (1024 3072 512 ) (1024 4096 512 ) (1024 4096 -128 )
+4 3 47 (0 3072 -128 ) (0 3072 512 ) (0 4096 512 ) (0 4096 -128 )
+4 3 18 (1024 3072 -128 ) (1024 3072 0 ) (0 3072 0 ) (0 3072 -128 )
+4 3 16 (256 3072 512 ) (0 3072 512 ) (0 3072 0 ) (256 3072 0 )
+4 3 14 (1024 3072 0 ) (1024 3072 512 ) (256 3072 512 ) (256 3072 0 )
+4 4 10 (3072 3072 0 ) (3072 3072 -128 ) (3072 2048 -128 ) (3072 2048 0 )
+4 4 7 (3072 3072 512 ) (3072 3072 0 ) (3072 2048 0 ) (3072 2048 512 )
+4 4 5 (4096 2048 -128 ) (4096 2048 512 ) (3072 2048 512 ) (3072 2048 -128 )
+4 5 22 (3072 1024 -128 ) (3072 1024 0 ) (3072 2048 0 ) (3072 2048 -128 )
+4 5 21 (3072 1024 0 ) (3072 1024 128 ) (3072 1664 128 ) (3072 1664 0 )
+4 5 20 (3072 1664 128 ) (3072 2048 128 ) (3072 2048 0 ) (3072 1664 0 )
+4 5 19 (3072 1024 128 ) (3072 1024 512 ) (3072 2048 512 ) (3072 2048 128 )
+4 5 6 (4096 1024 -128 ) (4096 1024 512 ) (3072 1024 512 ) (3072 1024 -128 )
+4 6 85 (4096 0 -128 ) (4096 0 512 ) (3072 0 512 ) (3072 0 -128 )
+4 6 27 (3072 0 -128 ) (3072 0 0 ) (3072 1024 0 ) (3072 1024 -128 )
+4 6 25 (3072 0 0 ) (3072 0 128 ) (3072 512 128 ) (3072 512 0 )
+4 6 24 (3072 512 128 ) (3072 1024 128 ) (3072 1024 0 ) (3072 512 0 )
+4 6 23 (3072 0 128 ) (3072 0 512 ) (3072 1024 512 ) (3072 1024 128 )
+4 7 20 (3072 2048 0 ) (3072 2048 128 ) (2176 2048 128 ) (2176 2048 0 )
+4 7 19 (3072 2048 128 ) (3072 2048 512 ) (2176 2048 512 ) (2176 2048 128 )
+4 7 10 (2176 3072 0 ) (3072 3072 0 ) (3072 2048 0 ) (2176 2048 0 )
+4 7 9 (2176 2048 128 ) (2176 2048 512 ) (2176 2560 512 ) (2176 2560 128 )
+4 7 8 (2176 3072 0 ) (2176 2560 0 ) (2176 2560 512 ) (2176 3072 512 )
+4 8 11 (2048 3072 512 ) (2048 3072 0 ) (2048 2560 0 ) (2048 2560 512 )
+4 8 10 (2048 2560 0 ) (2048 3072 0 ) (2176 3072 0 ) (2176 2560 0 )
+4 8 9 (2176 2560 128 ) (2176 2560 512 ) (2048 2560 512 ) (2048 2560 128 )
+4 9 19 (2176 2048 512 ) (2048 2048 512 ) (2048 2048 128 ) (2176 2048 128 )
+4 9 12 (2048 2048 128 ) (2048 2048 512 ) (2048 2560 512 ) (2048 2560 128 )
+4 10 22 (3072 2048 -128 ) (3072 2048 0 ) (2048 2048 0 ) (2048 2048 -128 )
+4 10 13 (2048 3072 0 ) (2048 3072 -128 ) (2048 2048 -128 ) (2048 2048 0 )
+4 11 14 (1024 2560 512 ) (1024 3072 512 ) (1024 3072 0 ) (1024 2560 0 )
+4 11 13 (1024 2560 0 ) (1024 3072 0 ) (2048 3072 0 ) (2048 2560 0 )
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"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
{
"color" "0 180 0"
"visgroupshown" "1"
- "visgroupautoshown" "0"
+ "visgroupautoshown" "1"
}
}
}
--- /dev/null
+#version 330 core
+// Note:: All channels marked with an ** are currently not filled out by the engine.
+
+// OPENGL
+// ____________________________________________________________________________________________
+in vec2 TexCoords;
+out vec4 FragColor;
+
+// UNIFORMS
+// Vector Information _________________________________________________________________________
+// ( A bunch of vectors that give you the location of different entities )
+uniform vec3 bounds_NWU; // North-West-Upper coordinate of the playspace (worldspace)
+uniform vec3 bounds_SEL; // South-East-Lower coordinate of the playspace (worldspace)
+uniform vec2 bounds_NWU_SS; // North-West coordinate of the playspace (screen space)
+uniform vec2 bounds_SEL_SS; // South-East coordinate of the playspace (screen space)
+
+uniform vec2 pos_spawn_ct; // Location of the CT Spawn (0-1)
+uniform vec2 pos_spawn_t; // Location of the T Spawn (0-1)
+uniform vec2 bombsite_a; // Location of bomsite A (0-1)
+uniform vec2 bombsite_b; // Location of bombsite B (0-1)
+
+// SAMPLER UNIFORMS
+// Image Inputs _______________________________________________________________________________
+// ( Standard generated maps from the engine )
+uniform sampler2D tex_background; // Background texture
+uniform sampler2D tex_playspace; // Playspace
+ // R: Playable space (0 or 1),
+ // G: Height (0-1 normalized)
+ // B: AO map (mask 0-1)
+ // A: Outline (mask 0-1) (need to subtract the playable space from this)
+
+uniform sampler2D tex_objectives; // Objectives
+ // R: Buzones (0 or 1)
+ // G: Bombsites (0 or 1)
+ // **B: Glow map (mask 0-1)
+ // **A: Outline (mask 0-1)
+
+uniform sampler2D tex_props; // Props
+ // **R: Props (0 or 1)
+ // **G: Height (0-1 normalized)
+ // **B: Glow map (mask 0-1)
+ // **A: Outline (mask 0-1)
+
+uniform sampler2D tex_gradient; // Gradient input
+ // **RGBA: 256x1 image defining a gradient
+
+uniform sampler2D texture0; // Custom Image input 3 (**RGBA)
+uniform sampler2D texture1; // Custom Image input 4 (**RGBA)
+uniform sampler2D texture2; // Custom Image input 5 (**RGBA)
+
+// SHADER HELPERS
+// ____________________________________________________________________________________________
+// ( A collection of simple blend modes )
+
+vec3 lerp(vec3 a, vec3 b, float w)
+{
+ return a + w*(b-a);
+}
+
+vec4 blend_normal(vec4 a, vec4 b, float s)
+{
+ return vec4(lerp(a.rgb, b.rgb, b.a * s), b.a + (a.a * s));
+}
+
+vec4 blend_add(vec4 a, vec4 b, float s)
+{
+ return vec4(a.rgb + (b.rgb * s), a.a);
+}
+
+vec4 sample_gradient(float height)
+{
+ return vec4(texture(tex_gradient, vec2(height, 0)));
+}
+
+// SHADER PROGRAM
+// ____________________________________________________________________________________________
+// ( Write all your shader code & functions here )
+vec4 outline_color = vec4(0.8, 0.8, 0.8, 0.6);
+vec4 ao_color = vec4(0.0, 0.0, 0.0, 1.0);
+
+vec4 buyzone_color = vec4(0.180, 0.828, 0.225, 0.667);
+vec4 objective_color = vec4(0.770, 0.295, 0.171, 1.000);
+
+void main()
+{
+ vec4 sBackground = vec4(texture(tex_background, TexCoords));
+ vec4 sPlayspace = vec4(texture(tex_playspace, TexCoords));
+ vec4 sObjectives = vec4(texture(tex_objectives, TexCoords));
+
+ vec4 final = sBackground;
+ final = blend_normal(final, ao_color, sPlayspace.b); // Drop shadow
+ final = blend_normal(final, sample_gradient(sPlayspace.g), sPlayspace.r); // Playspace
+ final = blend_normal(final, outline_color, sPlayspace.a - sPlayspace.r); // Outline
+
+ final = blend_normal(final, objective_color, sObjectives.r * sObjectives.a); // Objectives
+ final = blend_normal(final, buyzone_color, sObjectives.g * sObjectives.a); // Buyzones
+ // Return the final output color
+ FragColor = final;
+}
\ No newline at end of file
+++ /dev/null
-#version 330 core
-// Note:: All channels marked with an ** are currently not filled out by the engine.
-
-// OPENGL
-// ____________________________________________________________________________________________
-in vec2 TexCoords;
-out vec4 FragColor;
-
-// UNIFORMS
-// Vector Information _________________________________________________________________________
-// ( A bunch of vectors that give you the location of different entities )
-uniform vec3 bounds_NWU; // North-West-Upper coordinate of the playspace (worldspace)
-uniform vec3 bounds_SEL; // South-East-Lower coordinate of the playspace (worldspace)
-uniform vec2 bounds_NWU_SS; // North-West coordinate of the playspace (screen space)
-uniform vec2 bounds_SEL_SS; // South-East coordinate of the playspace (screen space)
-
-uniform vec2 pos_spawn_ct; // Location of the CT Spawn (0-1)
-uniform vec2 pos_spawn_t; // Location of the T Spawn (0-1)
-uniform vec2 bombsite_a; // Location of bomsite A (0-1)
-uniform vec2 bombsite_b; // Location of bombsite B (0-1)
-
-// SAMPLER UNIFORMS
-// Image Inputs _______________________________________________________________________________
-// ( Standard generated maps from the engine )
-uniform sampler2D tex_background; // Background texture
-uniform sampler2D tex_playspace; // Playspace
- // R: Playable space (0 or 1),
- // G: Height (0-1 normalized)
- // B: AO map (mask 0-1)
- // A: Outline (mask 0-1) (need to subtract the playable space from this)
-
-uniform sampler2D tex_objectives; // Objectives
- // R: Buzones (0 or 1)
- // G: Bombsites (0 or 1)
- // **B: Glow map (mask 0-1)
- // **A: Outline (mask 0-1)
-
-uniform sampler2D tex_props; // Props
- // **R: Props (0 or 1)
- // **G: Height (0-1 normalized)
- // **B: Glow map (mask 0-1)
- // **A: Outline (mask 0-1)
-
-uniform sampler2D tex_gradient; // Gradient input
- // **RGBA: 256x1 image defining a gradient
-
-uniform sampler2D texture0; // Custom Image input 3 (**RGBA)
-uniform sampler2D texture1; // Custom Image input 4 (**RGBA)
-uniform sampler2D texture2; // Custom Image input 5 (**RGBA)
-
-// SHADER HELPERS
-// ____________________________________________________________________________________________
-// ( A collection of simple blend modes )
-
-vec3 lerp(vec3 a, vec3 b, float w)
-{
- return a + w*(b-a);
-}
-
-vec4 blend_normal(vec4 a, vec4 b, float s)
-{
- return vec4(lerp(a.rgb, b.rgb, b.a * s), b.a + (a.a * s));
-}
-
-vec4 blend_add(vec4 a, vec4 b, float s)
-{
- return vec4(a.rgb + (b.rgb * s), a.a);
-}
-
-vec4 sample_gradient(float height)
-{
- return vec4(texture(tex_gradient, vec2(height, 0)));
-}
-
-// SHADER PROGRAM
-// ____________________________________________________________________________________________
-// ( Write all your shader code & functions here )
-vec4 outline_color = vec4(0.8, 0.8, 0.8, 0.6);
-vec4 ao_color = vec4(0.0, 0.0, 0.0, 1.0);
-
-vec4 buyzone_color = vec4(0.180, 0.828, 0.225, 0.667);
-vec4 objective_color = vec4(0.770, 0.295, 0.171, 1.000);
-
-void main()
-{
- vec4 sBackground = vec4(texture(tex_background, TexCoords));
- vec4 sPlayspace = vec4(texture(tex_playspace, TexCoords));
- vec4 sObjectives = vec4(texture(tex_objectives, TexCoords));
-
- vec4 final = sBackground;
- final = blend_normal(final, ao_color, sPlayspace.b); // Drop shadow
- final = blend_normal(final, sample_gradient(sPlayspace.g), sPlayspace.r); // Playspace
- final = blend_normal(final, outline_color, sPlayspace.a - sPlayspace.r); // Outline
-
- final = blend_normal(final, objective_color, sObjectives.r * sObjectives.a); // Objectives
- final = blend_normal(final, buyzone_color, sObjectives.g * sObjectives.a); // Buyzones
- // Return the final output color
- FragColor = final;
-}
\ No newline at end of file
namespace sutil
{
+ std::string ReplaceAll(std::string str, const std::string& from, const std::string& to) {
+ size_t start_pos = 0;
+ while ((start_pos = str.find(from, start_pos)) != std::string::npos) {
+ str.replace(start_pos, from.length(), to);
+ start_pos += to.length(); // Handles case where 'to' is a substring of 'from'
+ }
+ return str;
+ }
+
std::string trimspace(std::string const& str)
{
if (str.empty())
--- /dev/null
+ECHO D | xcopy /y "MCDV/shaders" "Release/shaders" /E /D
+ECHO D | xcopy /y "MCDV/textures" "Release/textures" /E /D
\ No newline at end of file