+++ /dev/null
-/*
- * Copyright (C) 2021-2023 Mt.ZERO Software, Harry Godden - All Rights Reserved
- */
-
-#ifndef WATER_H
-#define WATER_H
-
-#include "world.h"
-
-struct world_water{
- GLuint tex_water_surf;
-}
-static world_water;
-static void world_water_init(void);
-
-static void water_set_surface( world_instance *world, float height );
-static void render_water_texture( world_instance *world, camera *cam );
-static void render_water_surface( world_instance *world, camera *cam );
-
-#endif /* WATER_H */