Dont look
[carveJwlIkooP6JGAAIwe30JlM.git] / workshop.c
diff --git a/workshop.c b/workshop.c
deleted file mode 100644 (file)
index c0c1011..0000000
+++ /dev/null
@@ -1,609 +0,0 @@
-#ifndef WORKSHOP_C
-#define WORKSHOP_C
-
-#define VG_GAME
-#include "vg/vg.h"
-#include "vg/vg_tex.h"
-#include "ent_skateshop.h"
-
-#include "vg/vg_steam_ugc.h"
-
-struct workshop_form{
-   char title[80];
-   char description[512];
-   char model_path[128];
-
-   struct player_board board_model;
-
-   world_instance *view_world;
-   ent_swspreview *ptr_ent;
-
-   v2f view_angles,
-       view_angles_begin;
-   v3f view_offset,
-       view_offset_begin;
-
-   float view_dist;
-   int view_changed;
-
-   enum workshop_form_status{
-      k_workshop_form_hidden,
-      k_workshop_form_editing,
-      k_workshop_form_submitting,
-      k_workshop_form_failed
-   }
-   status;
-   const char *failure_reason;
-   PublishedFileId_t publishing_file_id;
-
-   int img_w, img_h;
-   u8 *img_buffer;
-}
-static workshop_form;
-
-struct workshop_package_info {
-   int success;
-   char abs_preview_image[ 1024 ];
-   char abs_content_folder[ 1024 ];
-   char abs_content_file[ 1024 ];
-};
-
-VG_STATIC void on_workshop_update_result( void *data, void *user )
-{
-   vg_info( "Recieved workshop update result\n" );
-   SubmitItemUpdateResult_t *result = data;
-
-   if( result->m_bUserNeedsToAcceptWorkshopLegalAgreement ){
-      vg_warn( "Workshop agreement currently not accepted\n" );
-   }
-   
-   if( result->m_eResult == k_EResultOK ){
-      vg_success( "Successfully uploaded workshop file\n" );
-   }
-   else{
-      vg_error( "Error with the submitted file (%d)\n", result->m_eResult );
-   }
-}
-
-VG_STATIC void workshop_form_async_package_complete( void *data, u32 size )
-{
-   struct workshop_package_info *info = data;
-   if( !info->success ){
-      workshop_form.status = k_workshop_form_failed;
-      workshop_form.failure_reason = "Packaging workshop folder failed.";
-      return;
-   }
-
-   ISteamUGC *hSteamUGC = SteamAPI_SteamUGC();
-   UGCUpdateHandle_t handle 
-      = SteamAPI_ISteamUGC_StartItemUpdate( hSteamUGC, SKATERIFT_APPID,
-                                            workshop_form.publishing_file_id );
-
-   /* TODO: Handle failure cases for these */
-   vg_info( "Setting title\n" );
-   SteamAPI_ISteamUGC_SetItemTitle( hSteamUGC, handle, workshop_form.title );
-
-   vg_info( "Setting description\n" );
-   SteamAPI_ISteamUGC_SetItemDescription( hSteamUGC, handle, 
-                                          workshop_form.description );
-   vg_info( "Setting preview image\n" );
-   SteamAPI_ISteamUGC_SetItemPreview( hSteamUGC, 
-                                      handle, info->abs_preview_image );
-   vg_info( "Setting item content\n" );
-   SteamAPI_ISteamUGC_SetItemContent( hSteamUGC, handle, 
-                                      info->abs_content_folder );
-   vg_info( "Setting visibility\n" );
-   SteamAPI_ISteamUGC_SetItemVisibility( hSteamUGC, handle,
-                           k_ERemoteStoragePublishedFileVisibilityPublic );
-
-   vg_info( "Submitting updates\n" );
-   vg_steam_async_call *call = vg_alloc_async_steam_api_call();
-   call->userdata = NULL;
-   call->p_handler = on_workshop_update_result;
-   call->id = SteamAPI_ISteamUGC_SubmitItemUpdate( hSteamUGC, handle, "" );
-}
-
-VG_STATIC void workshop_package_thread( void *data )
-{
-   vg_info( "Packaging workshop content folder\n" );
-
-   vg_async_item *call = vg_async_alloc( sizeof(struct workshop_package_info) );
-   struct workshop_package_info *info = call->payload;
-   
-   /* build content folder path */
-   snprintf( info->abs_content_folder, 1024, "%smodels/boards/workshop/%lu", 
-             vg.base_path, (u64)workshop_form.publishing_file_id );
-
-   /* build content file path */
-   snprintf( info->abs_content_file, 1024, "%s/%s", 
-             info->abs_content_folder, 
-             vg_path_filename( workshop_form.model_path ) );
-
-   /* build workshop preview file path */
-   snprintf( info->abs_preview_image, 1024, "%sworkshop_preview.jpg", 
-             vg.base_path );
-
-   /* arange files */
-   if( !vg_mkdir( info->abs_content_folder ) ){
-      info->success = 0;
-      vg_async_dispatch( call, workshop_form_async_package_complete );
-      return;
-   }
-
-   vg_linear_clear( vg_mem.scratch );
-   if( !vg_file_copy( workshop_form.model_path, info->abs_content_file, 
-                      vg_mem.scratch ) ){
-      info->success = 0;
-      vg_async_dispatch( call, workshop_form_async_package_complete );
-      return;
-   }
-
-   info->success = 1;
-   vg_async_dispatch( call, workshop_form_async_package_complete );
-}
-
-VG_STATIC void on_workshop_createitem( void *data, void *user )
-{
-   CreateItemResult_t *result = data;
-
-   if( result->m_eResult == k_EResultOK ){
-      vg_info( "Created workshop file with id: %lu\n", 
-                result->m_nPublishedFileId );
-
-
-      if( result->m_bUserNeedsToAcceptWorkshopLegalAgreement ){
-         vg_warn( "Workshop agreement currently not accepted\n" );
-      }
-
-      workshop_form.publishing_file_id = result->m_nPublishedFileId;
-      vg_loader_start( workshop_package_thread, NULL );
-   }
-   else{
-      const char *error = NULL;
-      switch( result->m_eResult ){
-       case k_EResultInsufficientPrivilege:
-        error = "Your account currently is restricted from uploading content "
-                "due to a hub ban, account lock, or community ban. You need to "
-                "contact Steam Support to resolve the issue.\n"; 
-       break;
-       case k_EResultBanned:
-        error = "You do not have permission to upload content to this hub "
-                "because you have an active VAC or Game ban.";
-       break;
-       case k_EResultTimeout:
-        error = "Timeout: The operation took longer than expected, please try "
-                "again.";
-       break;
-       case k_EResultNotLoggedOn:
-        error = "You are currently not logged into Steam.";
-       break;
-       case k_EResultServiceUnavailable:
-        error = "The workshop server is having issues, please try again.";
-       break;
-       case k_EResultInvalidParam:
-        error = "One of the submission fields contains something not being " 
-                "accepted by that field.";
-       break;
-       case k_EResultAccessDenied:
-        error = "There was a problem trying to save the title and description. "
-                "Access was denied.";
-       break;
-       case k_EResultLimitExceeded:
-        error = "You have exceeded your Steam Cloud quota. If you wish to "
-                "upload this file, you must remove some published items.";
-       break;
-       case k_EResultFileNotFound:
-        error = "The uploaded file could not be found.";
-       break;
-       case k_EResultDuplicateRequest:
-        error = "The file was already successfully uploaded.";
-       break;
-       case k_EResultDuplicateName:
-        error = "You already have a Steam Workshop item with that name.";
-       break;
-       case k_EResultServiceReadOnly:
-        error = "Due to a recent password or email change, you are not allowed "
-                "to upload new content. Usually this restriction will expire in"
-                " 5 days, but can last up to 30 days if the account has been "
-                "inactive recently.";
-        break;
-        default: workshop_form.failure_reason = "Unknown failure";
-      }
-      
-      vg_error( "ISteamUGC_CreateItem() failed(%d): '%s' \n", 
-                  result->m_eResult, error );
-      workshop_form.failure_reason = error;
-      workshop_form.status = k_workshop_form_failed;
-   }
-}
-
-VG_STATIC void workshop_form_async_submit_complete( void *payload, u32 size )
-{
-   vg_steam_async_call *call = vg_alloc_async_steam_api_call();
-   call->userdata = NULL;
-   call->p_handler = on_workshop_createitem;
-
-   ISteamUGC *hSteamUGC = SteamAPI_SteamUGC();
-   call->id = SteamAPI_ISteamUGC_CreateItem( hSteamUGC, SKATERIFT_APPID, 
-                                             k_EWorkshopFileTypeCommunity );
-}
-
-VG_STATIC void workshop_form_sync_download_image( void *payload, u32 size )
-{
-   int w, h;
-   render_fb_get_current_res( gpipeline.fb_workshop_preview, &w, &h );
-   vg_linear_clear( vg_mem.scratch );
-   workshop_form.img_buffer = vg_linear_alloc( vg_mem.scratch, w*h*3 );
-
-   vg_info( "read framebuffer: glReadPixels( %dx%d )\n", w,h );
-
-   glBindFramebuffer( GL_READ_FRAMEBUFFER, gpipeline.fb_workshop_preview->fb );
-   glReadBuffer( GL_COLOR_ATTACHMENT0 );
-   glReadPixels( 0,0, w,h, GL_RGB, GL_UNSIGNED_BYTE, workshop_form.img_buffer );
-
-   workshop_form.img_w = w;
-   workshop_form.img_h = h;
-}
-
-VG_STATIC void workshop_form_submit_thread( void *data )
-{
-   vg_async_call( workshop_form_sync_download_image, NULL, 0 );
-   vg_async_stall();
-
-   int w = workshop_form.img_w,
-       h = workshop_form.img_h;
-
-   vg_info( "writing: workshop_preview.jpg (%dx%d @90%%)\n", w,h );
-   stbi_flip_vertically_on_write(1);
-   stbi_write_jpg( "workshop_preview.jpg", w,h, 3, 
-                   workshop_form.img_buffer, 90 );
-
-   vg_async_call( workshop_form_async_submit_complete, NULL, 0 );
-}
-
-VG_STATIC void workshop_form_async_complete( void *payload, u32 size )
-{
-   v2_zero( workshop_form.view_angles );
-   v3_zero( workshop_form.view_offset );
-   workshop_form.view_dist = 1.0f;
-   workshop_form.status = k_workshop_form_editing;
-   workshop_form.view_changed = 1;
-}
-
-VG_STATIC void workshop_form_load_thread( void *data )
-{
-   vg_info( "workshop_form_load_thread()\n" );
-   player_board_load( &workshop_form.board_model, workshop_form.model_path );
-   vg_success( "loaded\n" );
-
-   vg_async_call( workshop_form_async_complete, NULL, 0 );
-}
-
-VG_STATIC void workshop_start_submission( const char *path )
-{
-   if( workshop_form.status != k_workshop_form_hidden ){
-      vg_error( "Workshop form is already open\n" );
-      return;
-   }
-
-   workshop_form.view_world = get_active_world();
-
-   if( mdl_arrcount( &workshop_form.view_world->ent_swspreview ) ){
-      workshop_form.ptr_ent = 
-            mdl_arritm( &workshop_form.view_world->ent_swspreview, 0 );
-
-      vg_strncpy( path, workshop_form.model_path, 128, 
-                  k_strncpy_always_add_null );
-      workshop_form.description[0] = '\0';
-      workshop_form.title[0] = '\0';
-
-      vg_loader_start( workshop_form_load_thread, NULL );
-   }
-   else{
-      vg_error( "There is no ent_swspreview in the level. "
-                "Cannot publish here\n" );
-   }
-}
-
-VG_STATIC int workshop_submit_command( int argc, const char *argv[] )
-{
-   if( argc == 1 ){
-      workshop_start_submission( argv[0] );
-   }
-   else{
-      vg_error( "usage: workshop_submit <path>\n" );
-   }
-   return 0;
-}
-
-VG_STATIC void workshop_init(void)
-{
-   vg_console_reg_cmd( "workshop_submit", workshop_submit_command, NULL );
-}
-
-VG_STATIC void workshop_form_gui(void)
-{
-   if( workshop_form.status == k_workshop_form_hidden ) return;
-
-   ui_rect null;
-   ui_rect screen = { 0, 0, vg.window_x, vg.window_y };
-   ui_rect window = { 0, 0, 1000, 700 };
-   ui_rect_center( screen, window );
-   vg_ui.wants_mouse = 1;
-
-   ui_fill( window, ui_colour( k_ui_bg+1 ) );
-   ui_outline( window, 1, ui_colour( k_ui_bg+7 ) );
-
-   ui_rect title, panel;
-   ui_split_px( window, k_ui_axis_h, 28, 0, title, panel );
-   ui_fill( title, ui_colour( k_ui_bg+7 ) );
-   ui_text( title, "Workshop tool", 1, k_ui_align_middle_center, 
-            ui_colourcont(k_ui_bg+7) );
-
-   if( workshop_form.status == k_workshop_form_submitting ){
-      ui_text( panel, "Submitting... status: ...\n", 1, 
-               k_ui_align_middle_center, 0 );
-      return;
-   }
-
-   /* re draw board preview if need to */
-   if( workshop_form.view_changed ){
-      render_fb_bind( gpipeline.fb_workshop_preview, 0 );
-
-      glClearColor( 0.0f, 0.0f, 0.3f, 1.0f );
-      glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT );
-      glEnable( GL_DEPTH_TEST );
-      glDisable( GL_BLEND );
-
-      ent_swspreview *swsprev = workshop_form.ptr_ent;
-      world_instance *world = workshop_form.view_world;
-
-      ent_camera *ref = mdl_arritm( &world->ent_camera, 
-                                    mdl_entity_id_id(swsprev->id_camera) );
-      ent_marker *display = mdl_arritm( &world->ent_marker,
-                                    mdl_entity_id_id(swsprev->id_display) ),
-                 *display1= mdl_arritm( &world->ent_marker,
-                                    mdl_entity_id_id(swsprev->id_display1) );
-
-      v3f baseco;
-      v3_add( display->transform.co, display1->transform.co, baseco );
-      v3_muls( baseco, 0.5f, baseco );
-
-      camera cam;
-      v3f basevector;
-      v3_sub( display->transform.co, ref->transform.co, basevector );
-      float dist = v3_length( basevector );
-
-      v3f baseangles;
-      player_vector_angles( baseangles, basevector, 1.0f, 0.0f );
-
-      v2_add( workshop_form.view_angles, baseangles, cam.angles );
-      cam.angles[2] = 0.0f;
-
-      float sX = sinf( cam.angles[0] ),
-            cX = cosf( cam.angles[0] ),
-            sY = sinf( cam.angles[1] ),
-            cY = cosf( cam.angles[1] );
-
-      v3f offset = { -sX * cY, sY, cX * cY };
-
-      v3_muladds( display->transform.co, offset, 
-                  dist*workshop_form.view_dist, cam.pos );
-
-      cam.pos[0] += -sX*workshop_form.view_offset[2];
-      cam.pos[2] +=  cX*workshop_form.view_offset[2];
-      cam.pos[0] +=  cX*workshop_form.view_offset[0];
-      cam.pos[2] +=  sX*workshop_form.view_offset[0];
-      cam.pos[1] += workshop_form.view_offset[1];
-
-      cam.nearz = 0.01f;
-      cam.farz  = 100.0f;
-      cam.fov   = ref->fov;
-      
-      camera_update_transform( &cam );
-      camera_update_view( &cam );
-      camera_update_projection( &cam );
-      camera_finalize( &cam );
-
-      m4x3f mmdl, mmdl1;
-      mdl_transform_m4x3( &display->transform, mmdl );
-      mdl_transform_m4x3( &display1->transform, mmdl1 );
-
-      /* force update this for nice shadows. its usually set in the world
-       * pre-render step, but that includes timer stuff 
-       */
-      struct player_board *board = &workshop_form.board_model;
-      struct ub_world_lighting *ubo = &world->ub_lighting;
-      v3f vp0, vp1;
-      v3_copy((v3f){0.0f,0.1f, board->truck_positions[0][2]}, vp0 );
-      v3_copy((v3f){0.0f,0.1f, board->truck_positions[1][2]}, vp1 );
-      m4x3_mulv( mmdl1, vp0, ubo->g_board_0 );
-      m4x3_mulv( mmdl1, vp1, ubo->g_board_1 );
-      glBindBuffer( GL_UNIFORM_BUFFER, world->ubo_lighting );
-      glBufferSubData( GL_UNIFORM_BUFFER, 0, 
-                       sizeof(struct ub_world_lighting), &world->ub_lighting );
-
-      render_world( world, &cam, 1 );
-      render_board( &cam, world, board, mmdl,  k_board_shader_entity );
-      render_board( &cam, world, board, mmdl1, k_board_shader_entity );
-
-      glBindFramebuffer( GL_FRAMEBUFFER, 0 );
-      glViewport( 0,0, vg.window_x, vg.window_y );
-
-      workshop_form.view_changed = 0;
-   }
-
-   struct workshop_form *form = &workshop_form;
-
-   ui_rect sidebar, content;
-   ui_split_ratio( panel, k_ui_axis_v, 0.3f, 1, sidebar, content );
-
-   /* entries panel */
-   ui_fill( sidebar, ui_colour( k_ui_bg+2 ) );
-
-   ui_split_px( sidebar, k_ui_axis_h, 28, 0, title, sidebar );
-   ui_text( title, "Your submissions", 1, k_ui_align_middle_center, 0 );
-
-   ui_rect controls;
-   ui_split_px( sidebar, k_ui_axis_h, 28, 0, controls, sidebar );
-   ui_fill( controls, ui_colour( k_ui_bg+1 ) );
-   ui_outline( controls, -1, ui_colour( k_ui_bg+4 ) );
-
-   ui_rect info;
-   ui_split_ratio( controls, k_ui_axis_v, 0.25f, 0, info, controls );
-   ui_text( info, "page 0/2", 1, k_ui_align_middle_center, 0 );
-
-   ui_rect btn_left, btn_right;
-   ui_split_ratio( controls, k_ui_axis_v, 0.5f, 2, btn_left, btn_right );
-            
-   if( ui_button_text( btn_left, "prev", 1 ) ){
-      vg_info( "left\n" );
-   }
-
-   if( ui_button_text( btn_right, "next", 1 ) ){
-      vg_info( "right\n" );
-   }
-
-   /* content page */
-   ui_rect_pad( content, 8 );
-   
-   ui_rect image_plane;
-   ui_split_px( content, k_ui_axis_h, 300, 0, image_plane, content );
-   ui_fill( image_plane, ui_colour( k_ui_bg+0 ) );
-
-   ui_rect img_box;
-   ui_fit_item( image_plane, (ui_px[2]){ 3, 2 }, img_box );
-   ui_image( img_box, gpipeline.fb_workshop_preview->attachments[0].id );
-
-   {
-      int hover  = ui_inside_rect( img_box, vg_ui.mouse ),
-          target = ui_inside_rect( img_box, vg_ui.mouse_click );
-      
-      if( ui_click_down(UI_MOUSE_MIDDLE) && target ){
-         v3_copy( workshop_form.view_offset,
-                  workshop_form.view_offset_begin );
-      }
-      else if( ui_click_down(UI_MOUSE_LEFT) && target ){
-         v2_copy( workshop_form.view_angles, 
-                  workshop_form.view_angles_begin );
-      }
-
-      if( ui_clicking(UI_MOUSE_MIDDLE) && target ){
-         v2f delta = { vg_ui.mouse[0]-vg_ui.mouse_click[0],
-                       vg_ui.mouse[1]-vg_ui.mouse_click[1] };
-
-         float *begin  = workshop_form.view_offset_begin,
-               *offset = workshop_form.view_offset;
-         offset[0] = vg_clampf( begin[0]-delta[0]*0.002f, -1.0f, 1.0f );
-         offset[2] = vg_clampf( begin[2]-delta[1]*0.002f, -1.0f, 1.0f );
-         workshop_form.view_changed = 1;
-      }
-      else if( ui_clicking(UI_MOUSE_LEFT) && target ){
-         v2f delta = { vg_ui.mouse[0]-vg_ui.mouse_click[0],
-                       vg_ui.mouse[1]-vg_ui.mouse_click[1] };
-
-         v2f angles;
-         v2_muladds( workshop_form.view_angles_begin, delta, 0.002f, angles);
-
-         float limit = VG_PIf*0.2f;
-
-         angles[0] = vg_clampf( angles[0], -limit, limit );
-         angles[1] = vg_clampf( angles[1], -limit, limit );
-
-         v2_copy( angles, workshop_form.view_angles );
-         workshop_form.view_changed = 1;
-      }
-
-      if( !ui_clicking(UI_MOUSE_LEFT) && hover ){
-         float zoom = workshop_form.view_dist;
-         zoom += vg.mouse_wheel[1] * -0.07f;
-         zoom = vg_clampf( zoom, 0.4f, 2.0f );
-         
-         if( zoom != workshop_form.view_dist ){
-            workshop_form.view_changed = 1;
-            workshop_form.view_dist = zoom;
-         }
-      }
-   }
-
-   /* file path */
-   ui_rect file_label;
-   ui_split_px( content, k_ui_axis_h, 8, 0, null, content );
-   ui_split_px( content, k_ui_axis_h, 28, 0, file_label, content );
-   ui_text( file_label, form->model_path, 1, k_ui_align_middle_center,
-            ui_colour( k_ui_fg+4 ) );
-
-   /* title box */
-   ui_rect title_entry, label;
-   ui_split_px( content, k_ui_axis_h, 8, 0, null, content );
-   ui_split_px( content, k_ui_axis_h, 28, 0, title_entry, content );
-
-   const char *str_title = "Title:", *str_desc = "Description:";
-   ui_split_px( title_entry, k_ui_axis_v, 
-                ui_text_line_width(str_title)+8, 0, label, title_entry );
-
-   ui_text( label, str_title, 1, k_ui_align_middle_left, 0 );
-   ui_textbox( title_entry, form->title, vg_list_size(form->title), 0 );
-
-   /* description box */
-   ui_rect desc_entry;
-   ui_split_px( content, k_ui_axis_h, 8, 0, null, content );
-   ui_split_px( content, k_ui_axis_h, 28*4, 0, desc_entry, content );
-   ui_split_px( desc_entry, k_ui_axis_v, 
-                ui_text_line_width(str_desc)+8, 0, label, desc_entry );
-   ui_text( label, str_desc, 1, k_ui_align_middle_left, 0 );
-   ui_textbox( desc_entry, form->description, 
-               vg_list_size(form->description), 
-                  UI_TEXTBOX_MULTILINE|UI_TEXTBOX_WRAP );
-
-   /* submissionable */
-   ui_rect submission_row;
-   ui_split_px( content, k_ui_axis_h, 8, 0, null, content );
-   ui_split_px( content, k_ui_axis_h, content[3]-32-8, 0, content, 
-                submission_row  );
-
-   ui_rect submission_center;
-   rect_copy( submission_row, submission_center );
-   submission_center[2] = 256;
-   ui_rect_center( submission_row, submission_center );
-
-   ui_split_ratio( submission_center, k_ui_axis_v, 0.5f, 8, 
-                   btn_left, btn_right );
-
-   if( ui_button_text( btn_left, "Publish", 1 ) ){
-      workshop_form.status = k_workshop_form_submitting;
-      vg_loader_start( workshop_form_submit_thread, NULL );
-   }
-   if( ui_button_text( btn_right, "Cancel", 1 ) ){
-      vg_info( "left\n" );
-   }
-
-   /* disclaimer */
-   const char *disclaimer_text = 
-      "By submitting this item, you agree to the workshop terms of service";
-
-   ui_rect disclaimer_row, inner, link;
-   ui_split_px( content, k_ui_axis_h, 8, 0, null, content );
-   ui_split_px( content, k_ui_axis_h, content[3]-32, 0, content, 
-                disclaimer_row );
-
-   ui_px btn_width = 32;
-
-   rect_copy( disclaimer_row, inner );
-   inner[2] = ui_text_line_width( disclaimer_text ) + btn_width+8;
-
-   ui_rect_center( disclaimer_row, inner );
-   ui_split_px( inner, k_ui_axis_v, inner[2]-btn_width, 0, label, btn_right);
-   ui_rect_pad( btn_right, 2 );
-
-   if( ui_button_text( btn_right, "\x91", 2 ) ){
-      vg_info( "Open link\n" );
-   }
-
-   ui_text( label, disclaimer_text, 1, k_ui_align_middle_left,
-            ui_colour( k_ui_fg+4 ) );
-}
-
-
-
-#endif /* WORKSHOP_C */