add one shots to replay buffer
[carveJwlIkooP6JGAAIwe30JlM.git] / network.c
index eaad202773f4d6a16ea7b841fd821bddbbdab63c..3bb59b3e6c08e708b34958372587e41756e6332c 100644 (file)
--- a/network.c
+++ b/network.c
@@ -557,7 +557,7 @@ static void network_update(void){
       if( frame_delta > NETWORK_FRAMERATE ){
          network_client.last_frame = vg.time_real;
          remote_player_send_playerframe();
-         player__clear_sfx_buffer();
+         localplayer.sfx_buffer_count = 0;
       }
 
       remote_player_debug_update();