update helpers/location to 'frosted' ui
[carveJwlIkooP6JGAAIwe30JlM.git] / ent_skateshop.h
index 9f76251246f31620a1ce2139f4795edf065ac272..2f8e3a64917bb885b2671b78573c6185ea31e466 100644 (file)
@@ -1,6 +1,4 @@
-#ifndef ENT_SKATESHOP_H
-#define ENT_SKATESHOP_H
-
+#pragma once
 #include "world.h"
 #include "world_load.h"
 #include "player.h"
@@ -10,12 +8,9 @@
 
 #define SKATESHOP_VIEW_SLOT_MAX    5
 
-struct{
+struct global_skateshop
+{
    v3f look_target;
-   ent_skateshop *ptr_ent;
-
-   int active;
-   float factive;
 
    struct shop_view_slot{
       u16 cache_id;
@@ -36,9 +31,24 @@ struct{
       u32 world_reg;
    }
    render;
-}
-static global_skateshop={.render={.reg_id=0xffffffff,.world_reg=0xffffffff}};
 
-VG_STATIC void global_skateshop_exit(void);
+   union {
+      struct gui_helper *helper_pick, *helper_toggle;
+   };
 
-#endif /* ENT_SKATESHOP_H */
+   struct gui_helper *helper_browse;
+
+
+   addon_reg *reg_preview, *reg_loaded_preview;
+   GLuint tex_preview;
+}
+extern global_skateshop;
+
+void skateshop_init(void);
+void ent_skateshop_preupdate( ent_focus_context *ctx );
+void skateshop_render( ent_skateshop *shop );
+void skateshop_render_nonfocused( world_instance *world, vg_camera *cam );
+void skateshop_autostart_loading(void);
+void skateshop_world_preupdate( world_instance *world );
+entity_call_result ent_skateshop_call( world_instance *world, ent_call *call );
+void skateshop_world_preview_preupdate(void);