yet again more world load revision
[carveJwlIkooP6JGAAIwe30JlM.git] / save.h
1 #ifndef SAVE_H
2 #define SAVE_H
3
4 #include "vg/vg_stdint.h"
5
6 struct savedata {
7 char path[128];
8 u8 buf[1024];
9 u32 len;
10 };
11
12 #include "ent_skateshop.h"
13
14 static void savedata_read( struct savedata *sav );
15 static void savedata_write_thread( void *file );
16
17 static void skaterift_read_main_savedata( struct savedata *sav );
18 static void skaterift_write_main_savedata(void);
19 #endif /* SAVE_H */