1 #ifndef PLAYER_BASIC_INFO_H
2 #define PLAYER_BASIC_INFO_H
5 #include "player_api.h"
7 struct player_basic_info
{
8 struct player_basic_info_animator
{
13 static player_basic_info
;
14 static void player__basic_info_animator_exchange(bitpack_ctx
*ctx
, void *data
);
15 static void player__basic_info_pose( void *_animator
, player_pose
*pose
);
17 struct player_subsystem_interface
static player_subsystem_basic_info
= {
18 .pose
= player__basic_info_pose
,
19 .network_animator_exchange
= player__basic_info_animator_exchange
,
20 .animator_data
= &player_basic_info
.animator
,
21 .animator_size
= sizeof(player_basic_info
.animator
),
25 #endif /* PLAYER_BASIC_INFO_H */