mini world rendering adjustments
[carveJwlIkooP6JGAAIwe30JlM.git] / ent_miniworld.h
1 #ifndef ENT_MINIWORLD_H
2 #define ENT_MINIWORLD_H
3
4 #include "entity.h"
5
6 struct {
7 u32 active_id;
8 }
9 static global_miniworld;
10
11 static void ent_miniworld_call( world_instance *world, ent_call *call );
12
13 #endif /* ENT_MINIWORLD_H */