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[carveJwlIkooP6JGAAIwe30JlM.git] / common.h
1 #ifndef COMMON_H
2 #define COMMON_H
3
4 #define VG_3D
5 #define VG_FRAMEBUFFER_RESIZE 1
6 #include "vg/vg.h"
7
8 static float ktimestep = 1.0f/60.0f;
9
10 typedef struct ray_hit ray_hit;
11 struct ray_hit
12 {
13 float dist;
14 u32 *tri;
15 v3f pos, normal;
16 };
17
18 static int network_scores_updated = 0;
19
20 #endif /* COMMON_H */