2 #include "player_render.h"
3 #include "player_api.h"
5 struct addon_type_info addon_type_infos
[] =
7 [k_addon_type_board
] = {
8 .local_content_folder
= "boards/",
9 .cache_stride
= sizeof(struct player_board
),
12 [k_addon_type_player
] = {
13 .local_content_folder
= "playermodels/",
14 .cache_stride
= sizeof(struct player_model
),
17 [k_addon_type_world
] = {
18 .local_content_folder
= "maps/"